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authorMegaMech <MegaMech@users.noreply.github.com>2025-11-09 19:07:44 -0700
committerGitHub <noreply@github.com>2025-11-09 19:07:44 -0700
commitde9c5d510175bba11ab8704e67be3a3a94f9149e (patch)
tree34c42dbfe9f2a6eb5fbce5f6a31b532ff2a3f243 /src/engine/Rulesets.cpp
parent760fa3bf5226c2a6052a5d4d53fd0e27f2911e60 (diff)
Implement SpawnParams struct (#536)
* Impl SpawnParams * Added json submodule * Update json * Update * Works * Remove comment * Works refactor * Snowman and thwomp working * Impl hot air balloon * More progress * All OObjects are done * cleanup * Refactor 2Dpath to normal path * Update nlohmann json & fix compile * Rest of actors * MORE CHANGES * Finish actors * Done PR, some fix to collision viewer * Impl falling rocks * Add const * wip editor refactor * Property work * continue * Overridable editor properties * Actor saving/loading works now * Fix light alignment * Clarification * Impl penguin * params impl signs * properties impl falling rock * More property impls * impl air balloon * Add spawnParams to OObject Translate * Snowman translate better * impl hedgehog properly * properties impl trophy * thwomp progress * Finish impl properties * Fix compile * Fix cursor collisions * Move registered actors * Rename pathPoint XYZ to xyz * Fix editor pause bug * Clean up * Review comments * Remove SpawnParams struct from actor classes * Rename * Player Label First Iteration * Work now * Working 3d text * Fix boo bug * Finish AText actor * Fix spawnparams compile * Register AText * Finish Text Actor * Fix thwomp interpolation * Fix compile * Fix crab and hedgehog * Fix loading flagpole * Fix Hot Air Balloon * Turn zbuffer on for AText * Update --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/Rulesets.cpp')
-rw-r--r--src/engine/Rulesets.cpp33
1 files changed, 30 insertions, 3 deletions
diff --git a/src/engine/Rulesets.cpp b/src/engine/Rulesets.cpp
index acdbfde2a..23ea0a6cf 100644
--- a/src/engine/Rulesets.cpp
+++ b/src/engine/Rulesets.cpp
@@ -1,6 +1,8 @@
#include "Rulesets.h"
#include "objects/Thwomp.h"
#include "objects/Trophy.h"
+#include "objects/BombKart.h"
+#include "actors/Text.h"
extern "C" {
#include "code_800029B0.h"
@@ -29,7 +31,7 @@ void Rulesets::PostInit() {
for (auto object : gWorldInstance.Objects) {
if (OThwomp* thwomp = dynamic_cast<OThwomp*>(object)) {
gObjectList[thwomp->_objectIndex].unk_0D5 = OThwomp::States::JAILED; // Sets all the thwomp behaviour flags to marty
- thwomp->State = OThwomp::States::JAILED;
+ thwomp->Behaviour = OThwomp::States::JAILED;
}
}
}
@@ -37,12 +39,37 @@ void Rulesets::PostInit() {
if (CVarGetInteger("gAllBombKartsChase", false) == true) {
for (auto object : gWorldInstance.Objects) {
if (OBombKart* kart = dynamic_cast<OBombKart*>(object)) {
- kart->State = OBombKart::States::CHASE;
+ kart->Behaviour = OBombKart::States::CHASE;
}
}
}
if (CVarGetInteger("gGoFish", false) == true) {
- gWorldInstance.AddObject(new OTrophy(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH));
+ OTrophy::Spawn(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH);
+ }
+
+ if (CVarGetInteger("gPlayerNames", false) == true) {
+
+ std::string playerNames[NUM_PLAYERS] = {
+ "Player 1", "Player 2", "Player 3",
+ "Player 4", "Player 5", "Player 6",
+ "Player 7", "Player 8"
+ };
+
+ for (size_t i = 0; i < NUM_PLAYERS; i++) {
+ // text, pos, scale, mode, playerIndex
+ AText* text = AText::Spawn(playerNames[i], FVector(0, 0, 0), FVector(0.15f, 0.15f, 0.15f), AText::TextMode::FOLLOW_PLAYER, i);
+ text->ScaleX = 1.0f;
+ text->Scale.x = 0.15f;
+ text->Scale.y = 0.15f;
+ text->Scale.z = 0.15f;
+ text->Animate = false; // Cycle between colours similar to grand prix title text
+
+ // White
+ for (size_t j = 0; j < 4; j++) {
+ text->TextColour[j] = {255, 255, 255, 255};
+ }
+
+ }
}
}