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| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-12-13 17:28:44 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-13 17:28:44 -0700 |
| commit | 7bc8d6f4be2bc22f7f4815d3c5eac691c4b92c0f (patch) | |
| tree | ea7bed88faf5f3bb0788c698fd0252d3f624548a /src/engine/actors/Text.cpp | |
| parent | 4e51b7d5b6a9b89deb5ef135deec0ee5f0087e7c (diff) | |
Refactor Field-of-view into the Camera Struct (#590)
* Fix finishline for toads turnpike in extra
* Fixed trash bin in extra
* Refactor fov
* Update scene.json
* Allow setting fog
* impl fog save & load
Diffstat (limited to 'src/engine/actors/Text.cpp')
| -rw-r--r-- | src/engine/actors/Text.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/actors/Text.cpp b/src/engine/actors/Text.cpp index 0a5b204e6..9e6423239 100644 --- a/src/engine/actors/Text.cpp +++ b/src/engine/actors/Text.cpp @@ -182,7 +182,7 @@ void AText::Draw(Camera* camera) { } f32 distance = is_within_render_distance(camera->pos, (float*)&Pos[0], camera->rot[1], Close, - gCameraFOV[camera - camera1], Far); + camera->fieldOfView, Far); if (distance == -1.0f) { Dist = DistanceProps::TOO_FAR; |
