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authorMegaMech <MegaMech@users.noreply.github.com>2024-10-15 20:29:26 -0600
committerGitHub <noreply@github.com>2024-10-15 20:29:26 -0600
commit4fbb031dd95f2a84e73fbca269f517e98808d293 (patch)
tree55ed05a34242658698107ac2e9461b4c4bd0999d /src/engine/courses/ChocoMountain.cpp
parentaf81bad1f34ee6af52a70ff8bf7ad4e1ee624a93 (diff)
Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
Diffstat (limited to 'src/engine/courses/ChocoMountain.cpp')
-rw-r--r--src/engine/courses/ChocoMountain.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/engine/courses/ChocoMountain.cpp b/src/engine/courses/ChocoMountain.cpp
index fe7b32281..bfb1950c3 100644
--- a/src/engine/courses/ChocoMountain.cpp
+++ b/src/engine/courses/ChocoMountain.cpp
@@ -110,8 +110,6 @@ void ChocoMountain::SpawnActors() {
spawn_falling_rocks((struct ActorSpawnData*)LOAD_ASSET_RAW((const char*)d_course_choco_mountain_falling_rock_spawns));
}
-void ChocoMountain::Init() { }
-
// Likely sets minimap boundaries
void ChocoMountain::MinimapSettings() {
D_8018D2A0 = 0.022f;