diff options
| author | KiritoDv <36680385+KiritoDv@users.noreply.github.com> | 2025-05-16 02:44:40 +0000 |
|---|---|---|
| committer | github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> | 2025-05-16 02:44:40 +0000 |
| commit | b53a5dbcfa24ef2aa4860b6d9512709976686de8 (patch) | |
| tree | 441f2bb9c0bc8f955eb9289d19b13beab5c239c5 /src/engine/courses/DoubleDeck.cpp | |
| parent | bdf5ca8d603ae56ac275bebf9fde58ae72484d76 (diff) | |
clang formatclang-format
Diffstat (limited to 'src/engine/courses/DoubleDeck.cpp')
| -rw-r--r-- | src/engine/courses/DoubleDeck.cpp | 85 |
1 files changed, 45 insertions, 40 deletions
diff --git a/src/engine/courses/DoubleDeck.cpp b/src/engine/courses/DoubleDeck.cpp index ecadf9d48..f3abbc603 100644 --- a/src/engine/courses/DoubleDeck.cpp +++ b/src/engine/courses/DoubleDeck.cpp @@ -9,27 +9,27 @@ #include "assets/double_deck_data.h" extern "C" { - #include "main.h" - #include "camera.h" - #include "course_offsets.h" - #include "code_800029B0.h" - #include "render_courses.h" - #include "code_8006E9C0.h" - #include "code_80057C60.h" - #include "defines.h" - #include "math_util.h" - #include "external.h" - #include "code_80005FD0.h" - #include "spawn_players.h" - #include "render_objects.h" - #include "assets/common_data.h" - #include "save.h" - #include "staff_ghosts.h" - #include "actors.h" - #include "collision.h" - #include "memory.h" - extern const char *double_deck_dls[]; - extern s16 currentScreenSection; +#include "main.h" +#include "camera.h" +#include "course_offsets.h" +#include "code_800029B0.h" +#include "render_courses.h" +#include "code_8006E9C0.h" +#include "code_80057C60.h" +#include "defines.h" +#include "math_util.h" +#include "external.h" +#include "code_80005FD0.h" +#include "spawn_players.h" +#include "render_objects.h" +#include "assets/common_data.h" +#include "save.h" +#include "staff_ghosts.h" +#include "actors.h" +#include "collision.h" +#include "memory.h" +extern const char* double_deck_dls[]; +extern s16 currentScreenSection; } const course_texture double_deck_textures[] = { @@ -58,7 +58,6 @@ DoubleDeck::DoubleDeck() { Props.SetText(Props.DebugName, "deck", sizeof(Props.DebugName)); Props.SetText(Props.CourseLength, "", sizeof(Props.CourseLength)); - Props.AIBehaviour = D_0D008F18; Props.AIMaximumSeparation = -1.0f; Props.AIMinimumSeparation = 0.5f; @@ -67,7 +66,7 @@ DoubleDeck::DoubleDeck() { Props.NearPersp = 2.0f; Props.FarPersp = 1500.0f; - Props.PathSizes = {1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; + Props.PathSizes = { 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0 }; Props.D_0D009418[0] = 4.1666665f; Props.D_0D009418[1] = 5.5833334f; @@ -102,21 +101,21 @@ DoubleDeck::DoubleDeck() { Props.Clouds = NULL; // no clouds Props.CloudList = NULL; - Props.Skybox.TopRight = {113, 70, 255}; - Props.Skybox.BottomRight = {255, 184, 99}; - Props.Skybox.BottomLeft = {255, 184, 99}; - Props.Skybox.TopLeft = {113, 70, 255}; - Props.Skybox.FloorTopRight = {255, 224, 240}; - Props.Skybox.FloorBottomRight = {0, 0, 0}; - Props.Skybox.FloorBottomLeft = {0, 0, 0}; - Props.Skybox.FloorTopLeft = {255, 224, 240}; + Props.Skybox.TopRight = { 113, 70, 255 }; + Props.Skybox.BottomRight = { 255, 184, 99 }; + Props.Skybox.BottomLeft = { 255, 184, 99 }; + Props.Skybox.TopLeft = { 113, 70, 255 }; + Props.Skybox.FloorTopRight = { 255, 224, 240 }; + Props.Skybox.FloorBottomRight = { 0, 0, 0 }; + Props.Skybox.FloorBottomLeft = { 0, 0, 0 }; + Props.Skybox.FloorTopLeft = { 255, 224, 240 }; Props.Sequence = MusicSeq::MUSIC_SEQ_CHOCO_MOUNTAIN; } void DoubleDeck::Load() { Course::Load(); - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07000738), 1); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07000738), 1); func_80295C6C(); Props.WaterLevel = gCourseMinY - 10.0f; } @@ -125,7 +124,7 @@ void DoubleDeck::LoadTextures() { } void DoubleDeck::BeginPlay() { - spawn_all_item_boxes((ActorSpawnData*)LOAD_ASSET_RAW(d_course_double_deck_item_box_spawns)); + spawn_all_item_boxes((ActorSpawnData*) LOAD_ASSET_RAW(d_course_double_deck_item_box_spawns)); if (gModeSelection == VERSUS) { FVector pos = { 0, 0, 0 }; @@ -140,13 +139,17 @@ void DoubleDeck::BeginPlay() { } } -void DoubleDeck::InitCourseObjects() {} +void DoubleDeck::InitCourseObjects() { +} -void DoubleDeck::SomeSounds() {} +void DoubleDeck::SomeSounds() { +} -void DoubleDeck::WhatDoesThisDo(Player* player, int8_t playerId) {} +void DoubleDeck::WhatDoesThisDo(Player* player, int8_t playerId) { +} -void DoubleDeck::WhatDoesThisDoAI(Player* player, int8_t playerId) {} +void DoubleDeck::WhatDoesThisDoAI(Player* player, int8_t playerId) { +} void DoubleDeck::Render(struct UnkStruct_800DC5EC* arg0) { set_track_light_direction(D_800DC610, D_802B87D4, 0, 1); @@ -155,14 +158,16 @@ void DoubleDeck::Render(struct UnkStruct_800DC5EC* arg0) { gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK); // d_course_double_deck_packed_dl_738 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000738))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000738))); gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK); } -void DoubleDeck::RenderCredits() {} +void DoubleDeck::RenderCredits() { +} void DoubleDeck::Waypoints(Player* player, int8_t playerId) { player->nearestWaypointId = 0; } -void DoubleDeck::Destroy() { } +void DoubleDeck::Destroy() { +} |
