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authorKiritoDv <36680385+KiritoDv@users.noreply.github.com>2025-05-16 02:44:40 +0000
committergithub-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>2025-05-16 02:44:40 +0000
commitb53a5dbcfa24ef2aa4860b6d9512709976686de8 (patch)
tree441f2bb9c0bc8f955eb9289d19b13beab5c239c5 /src/engine/courses/FrappeSnowland.cpp
parentbdf5ca8d603ae56ac275bebf9fde58ae72484d76 (diff)
clang formatclang-format
Diffstat (limited to 'src/engine/courses/FrappeSnowland.cpp')
-rw-r--r--src/engine/courses/FrappeSnowland.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/engine/courses/FrappeSnowland.cpp b/src/engine/courses/FrappeSnowland.cpp
index 16b9b7380..e41bc2625 100644
--- a/src/engine/courses/FrappeSnowland.cpp
+++ b/src/engine/courses/FrappeSnowland.cpp
@@ -13,30 +13,30 @@
#include "assets/boo_frames.h"
extern "C" {
- #include "main.h"
- #include "camera.h"
- #include "course_offsets.h"
- #include "code_800029B0.h"
- #include "render_courses.h"
- #include "code_8006E9C0.h"
- #include "code_80057C60.h"
- #include "defines.h"
- #include "math_util.h"
- #include "external.h"
- #include "code_80005FD0.h"
- #include "spawn_players.h"
- #include "render_objects.h"
- #include "assets/common_data.h"
- #include "save.h"
- #include "staff_ghosts.h"
- #include "actors.h"
- #include "collision.h"
- #include "memory.h"
- #include "update_objects.h"
- #include "course_offsets.h"
- #include "course.h"
- extern const char *d_course_frappe_snowland_dl_list[];
- extern s8 gPlayerCount;
+#include "main.h"
+#include "camera.h"
+#include "course_offsets.h"
+#include "code_800029B0.h"
+#include "render_courses.h"
+#include "code_8006E9C0.h"
+#include "code_80057C60.h"
+#include "defines.h"
+#include "math_util.h"
+#include "external.h"
+#include "code_80005FD0.h"
+#include "spawn_players.h"
+#include "render_objects.h"
+#include "assets/common_data.h"
+#include "save.h"
+#include "staff_ghosts.h"
+#include "actors.h"
+#include "collision.h"
+#include "memory.h"
+#include "update_objects.h"
+#include "course_offsets.h"
+#include "course.h"
+extern const char* d_course_frappe_snowland_dl_list[];
+extern s8 gPlayerCount;
}
const course_texture frappe_snowland_textures[] = {
@@ -62,7 +62,7 @@ FrappeSnowland::FrappeSnowland() {
Props.Minimap.PlayerScaleFactor = 0.016f;
Props.Minimap.FinishlineX = 0;
Props.Minimap.FinishlineY = 0;
- Props.Minimap.Colour = {72, 100, 255};
+ Props.Minimap.Colour = { 72, 100, 255 };
Props.SetText(Props.Name, "frappe snowland", sizeof(Props.Name));
Props.SetText(Props.DebugName, "snow", sizeof(Props.DebugName));
@@ -76,7 +76,7 @@ FrappeSnowland::FrappeSnowland() {
Props.NearPersp = 9.0f;
Props.FarPersp = 4500.0f;
- Props.PathSizes = {0x2EE, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0};
+ Props.PathSizes = { 0x2EE, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0 };
Props.D_0D009418[0] = 4.1666665f;
Props.D_0D009418[1] = 5.5833334f;
@@ -98,12 +98,12 @@ FrappeSnowland::FrappeSnowland() {
Props.D_0D009808[2] = 5.75f;
Props.D_0D009808[3] = 6.3333334f;
- Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_frappe_snowland_unknown_waypoints);
+ Props.PathTable[0] = (TrackWaypoint*) LOAD_ASSET_RAW(d_course_frappe_snowland_unknown_waypoints);
Props.PathTable[1] = NULL;
Props.PathTable[2] = NULL;
Props.PathTable[3] = NULL;
- Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_frappe_snowland_track_waypoints);
+ Props.PathTable2[0] = (TrackWaypoint*) LOAD_ASSET_RAW(d_course_frappe_snowland_track_waypoints);
Props.PathTable2[1] = NULL;
Props.PathTable2[2] = NULL;
Props.PathTable2[3] = NULL;
@@ -111,14 +111,14 @@ FrappeSnowland::FrappeSnowland() {
Props.Clouds = NULL; // not used for frappe
Props.CloudList = NULL;
- Props.Skybox.TopRight = {28, 11, 90};
- Props.Skybox.BottomRight = {0, 99, 164};
- Props.Skybox.BottomLeft = {0, 9, 164};
- Props.Skybox.TopLeft = {28, 11, 90};
- Props.Skybox.FloorTopRight = {0, 99, 164};
- Props.Skybox.FloorBottomRight = {0, 0, 0};
- Props.Skybox.FloorBottomLeft = {0, 0, 0};
- Props.Skybox.FloorTopLeft = {0, 99, 164};
+ Props.Skybox.TopRight = { 28, 11, 90 };
+ Props.Skybox.BottomRight = { 0, 99, 164 };
+ Props.Skybox.BottomLeft = { 0, 9, 164 };
+ Props.Skybox.TopLeft = { 28, 11, 90 };
+ Props.Skybox.FloorTopRight = { 0, 99, 164 };
+ Props.Skybox.FloorBottomRight = { 0, 0, 0 };
+ Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
+ Props.Skybox.FloorTopLeft = { 0, 99, 164 };
Props.Sequence = MusicSeq::MUSIC_SEQ_FRAPPE_SNOWLAND;
Props.WaterLevel = -50.0f;
@@ -127,7 +127,7 @@ FrappeSnowland::FrappeSnowland() {
void FrappeSnowland::Load() {
Course::Load();
- parse_course_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_frappe_snowland_addr));
+ parse_course_displaylists((TrackSections*) LOAD_ASSET_RAW(d_course_frappe_snowland_addr));
func_80295C6C();
}
@@ -137,8 +137,8 @@ void FrappeSnowland::LoadTextures() {
}
void FrappeSnowland::BeginPlay() {
- spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_frappe_snowland_tree_spawns));
- spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_frappe_snowland_item_box_spawns));
+ spawn_foliage((struct ActorSpawnData*) LOAD_ASSET_RAW(d_course_frappe_snowland_tree_spawns));
+ spawn_all_item_boxes((struct ActorSpawnData*) LOAD_ASSET_RAW(d_course_frappe_snowland_item_box_spawns));
if (gGamestate != CREDITS_SEQUENCE) {
gWorldInstance.AddObject(new OSnowman(FVector(697, 0, -1684)));
@@ -225,7 +225,7 @@ void FrappeSnowland::Render(struct UnkStruct_800DC5EC* arg0) {
}
void FrappeSnowland::RenderCredits() {
- gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_frappe_snowland_dl_76A0));
+ gSPDisplayList(gDisplayListHead++, (Gfx*) (d_course_frappe_snowland_dl_76A0));
}
void FrappeSnowland::Waypoints(Player* player, int8_t playerId) {