summaryrefslogtreecommitdiff
path: root/src/engine/courses/WarioStadium.cpp
diff options
context:
space:
mode:
authorMegaMech <MegaMech@users.noreply.github.com>2024-10-15 20:29:26 -0600
committerGitHub <noreply@github.com>2024-10-15 20:29:26 -0600
commit4fbb031dd95f2a84e73fbca269f517e98808d293 (patch)
tree55ed05a34242658698107ac2e9461b4c4bd0999d /src/engine/courses/WarioStadium.cpp
parentaf81bad1f34ee6af52a70ff8bf7ad4e1ee624a93 (diff)
Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
Diffstat (limited to 'src/engine/courses/WarioStadium.cpp')
-rw-r--r--src/engine/courses/WarioStadium.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/engine/courses/WarioStadium.cpp b/src/engine/courses/WarioStadium.cpp
index 7d299e703..bc90d15b6 100644
--- a/src/engine/courses/WarioStadium.cpp
+++ b/src/engine/courses/WarioStadium.cpp
@@ -107,20 +107,7 @@ void WarioStadium::LoadTextures() {
}
void WarioStadium::SpawnActors() {
- Vec3f position;
- Vec3f velocity = { 0.0f, 0.0f, 0.0f };
- Vec3s rotation = { 0, 0, 0 };
-
spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_wario_stadium_item_box_spawns));
- // vec3f_set(position, -131.0f, 83.0f, 286.0f);
- // position[0] *= gCourseDirection;
- // add_actor_to_empty_slot(position, rotation, velocity, ACTOR_WARIO_SIGN);
- // vec3f_set(position, -2353.0f, 72.0f, -1608.0f);
- // position[0] *= gCourseDirection;
- // add_actor_to_empty_slot(position, rotation, velocity, ACTOR_WARIO_SIGN);
- // vec3f_set(position, -2622.0f, 79.0f, 739.0f);
- // position[0] *= gCourseDirection;
- // add_actor_to_empty_slot(position, rotation, velocity, ACTOR_WARIO_SIGN);
Vec3f pos = {-131.0f, 83.0f, 286.0f};
pos[0] *= gCourseDirection;
@@ -135,7 +122,6 @@ void WarioStadium::SpawnActors() {
gWorldInstance.AddActor(std::make_unique<AWarioSign>(pos3));
}
-void WarioStadium::Init() {}
void WarioStadium::InitClouds() {
init_stars(this->Props.Clouds);
}