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authorcoco875 <59367621+coco875@users.noreply.github.com>2025-12-22 22:48:07 +0100
committerGitHub <noreply@github.com>2025-12-22 14:48:07 -0700
commitce92773a602cca246c44dbec9fb87656fedfa323 (patch)
tree19bee63b1ae4ad566eaeb66d83f90257d6407fea /src/engine/editor/Editor.h
parent31c2063a61feddb340a48beb7c0376b885c8ce00 (diff)
Clean ptr and fix (#610)
* use more unique ptr and fix a shell crash * remove useless mods folder * add even more unique_ptr * Update KoopaTroopaBeach.cpp * restore a throw * Update Game.cpp * automatically create mods folder * fix oob in external by assuming that all 8 player can make sound * better texture loading * add destructor for gameobject * avoid out of bound in audio sample * Update FrameInterpolation.cpp * Update torch
Diffstat (limited to 'src/engine/editor/Editor.h')
-rw-r--r--src/engine/editor/Editor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/editor/Editor.h b/src/engine/editor/Editor.h
index 956d795b7..8708bb1c9 100644
--- a/src/engine/editor/Editor.h
+++ b/src/engine/editor/Editor.h
@@ -23,7 +23,7 @@ public:
~Editor();
ObjectPicker eObjectPicker;
- std::vector<GameObject*> eGameObjects;
+ std::vector<std::unique_ptr<GameObject>> eGameObjects;
void Load();
void Enable();