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| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-12-13 17:28:44 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-13 17:28:44 -0700 |
| commit | 7bc8d6f4be2bc22f7f4815d3c5eac691c4b92c0f (patch) | |
| tree | ea7bed88faf5f3bb0788c698fd0252d3f624548a /src/engine/editor/SceneManager.h | |
| parent | 4e51b7d5b6a9b89deb5ef135deec0ee5f0087e7c (diff) | |
Refactor Field-of-view into the Camera Struct (#590)
* Fix finishline for toads turnpike in extra
* Fixed trash bin in extra
* Refactor fov
* Update scene.json
* Allow setting fog
* impl fog save & load
Diffstat (limited to 'src/engine/editor/SceneManager.h')
| -rw-r--r-- | src/engine/editor/SceneManager.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/engine/editor/SceneManager.h b/src/engine/editor/SceneManager.h index 48b52a1e2..551d79e32 100644 --- a/src/engine/editor/SceneManager.h +++ b/src/engine/editor/SceneManager.h @@ -17,6 +17,7 @@ namespace Editor { void SaveActors(nlohmann::json& actorList); void SaveStaticMeshActors(nlohmann::json& actorList); void SaveTour(Track* track, nlohmann::json& tour); + void SaveFog(nlohmann::json& fog); void LoadProps(Track* track, nlohmann::json& data); void LoadPaths(Track* track, const std::string& trackPath); @@ -24,6 +25,7 @@ namespace Editor { void LoadActors(Track* track, nlohmann::json& data); void LoadStaticMeshActors(Track* track, nlohmann::json& data); void LoadTour(Track* track, nlohmann::json& data); + void LoadFog(nlohmann::json& data); void SpawnActors(std::vector<std::pair<std::string, SpawnParams>> spawnList); |
