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authorMegaMech <MegaMech@users.noreply.github.com>2025-11-09 19:07:44 -0700
committerGitHub <noreply@github.com>2025-11-09 19:07:44 -0700
commitde9c5d510175bba11ab8704e67be3a3a94f9149e (patch)
tree34c42dbfe9f2a6eb5fbce5f6a31b532ff2a3f243 /src/engine/objects/Boos.cpp
parent760fa3bf5226c2a6052a5d4d53fd0e27f2911e60 (diff)
Implement SpawnParams struct (#536)
* Impl SpawnParams * Added json submodule * Update json * Update * Works * Remove comment * Works refactor * Snowman and thwomp working * Impl hot air balloon * More progress * All OObjects are done * cleanup * Refactor 2Dpath to normal path * Update nlohmann json & fix compile * Rest of actors * MORE CHANGES * Finish actors * Done PR, some fix to collision viewer * Impl falling rocks * Add const * wip editor refactor * Property work * continue * Overridable editor properties * Actor saving/loading works now * Fix light alignment * Clarification * Impl penguin * params impl signs * properties impl falling rock * More property impls * impl air balloon * Add spawnParams to OObject Translate * Snowman translate better * impl hedgehog properly * properties impl trophy * thwomp progress * Finish impl properties * Fix compile * Fix cursor collisions * Move registered actors * Rename pathPoint XYZ to xyz * Fix editor pause bug * Clean up * Review comments * Remove SpawnParams struct from actor classes * Rename * Player Label First Iteration * Work now * Working 3d text * Fix boo bug * Finish AText actor * Fix spawnparams compile * Register AText * Finish Text Actor * Fix thwomp interpolation * Fix compile * Fix crab and hedgehog * Fix loading flagpole * Fix Hot Air Balloon * Turn zbuffer on for AText * Update --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/objects/Boos.cpp')
-rw-r--r--src/engine/objects/Boos.cpp80
1 files changed, 72 insertions, 8 deletions
diff --git a/src/engine/objects/Boos.cpp b/src/engine/objects/Boos.cpp
index dbd380901..a22b0edd0 100644
--- a/src/engine/objects/Boos.cpp
+++ b/src/engine/objects/Boos.cpp
@@ -23,12 +23,20 @@ extern "C" {
size_t OBoos::_count = 0;
-OBoos::OBoos(size_t numBoos, const IPathSpan& leftBoundary, const IPathSpan& active, const IPathSpan& rightBoundary) {
+OBoos::OBoos(const SpawnParams& params) : OObject(params) {
Name = "Boos";
+ ResourceName = "mk:boos";
+
+ size_t numBoos = params.Count.value_or(5);
+
+ ActiveZone = params.TriggerSpan.value_or(IPathSpan(30, 50));
+ LeftTrigger = params.LeftExitSpan.value_or(IPathSpan(0, 10));
+ RightTrigger = params.RightExitSpan.value_or(IPathSpan(80, 100));
+
// Max five boos allowed due to limited splines
// D_800E5D9C
if (numBoos > 10) {
- printf("Boos.cpp: Only 10 boos allowed.\n");
+ printf("[Boos.cpp] Only 10 boos allowed.\n");
numBoos = 10;
}
@@ -40,9 +48,14 @@ OBoos::OBoos(size_t numBoos, const IPathSpan& leftBoundary, const IPathSpan& act
}
_numBoos = numBoos;
- _leftBoundary = leftBoundary;
- _active = active;
- _rightBoundary = rightBoundary;
+}
+
+void OBoos::SetSpawnParams(SpawnParams& params) {
+ OObject::SetSpawnParams(params);
+ params.Count = _numBoos;
+ params.LeftExitSpan = LeftTrigger;
+ params.TriggerSpan = ActiveZone;
+ params.RightExitSpan = RightTrigger;
}
void OBoos::Tick() {
@@ -123,7 +136,8 @@ void OBoos::func_8007CA70(void) {
if (_isActive == false) {
_playerId = OBoos::func_8007C9F8();
point = &gNearestPathPointByPlayerId[_playerId];
- if ((*point > _active.Start) && (*point < _active.End)) {
+
+ if ((*point > ActiveZone.Start) && (*point < ActiveZone.End)) {
// First group entrance
OBoos::BooStart(0, _playerId);
}
@@ -131,11 +145,14 @@ void OBoos::func_8007CA70(void) {
if (_isActive == true) {
point = &gNearestPathPointByPlayerId[_playerId];
- if ((*point > _leftBoundary.Start) && (*point < _leftBoundary.End)) {
+ // Left boundary
+ if ((*point > LeftTrigger.Start) && (*point < LeftTrigger.End)) {
// First group exit reverse direction
OBoos::BooExit(0);
}
- if ((*point > _rightBoundary.Start) && (*point < _rightBoundary.End)) {
+
+ // Right boundary
+ if ((*point > RightTrigger.Start) && (*point < RightTrigger.End)) {
// First group exit
OBoos::BooExit(0);
}
@@ -274,3 +291,50 @@ void OBoos::BooExit(s32 group) {
_isActive = false;
}
+
+void OBoos::DrawEditorProperties() {
+ ImGui::Text("Num Boos");
+ ImGui::SameLine();
+
+ int count = static_cast<int>(_count);
+ if (ImGui::InputInt("##Count", &count)) {
+ // Clamp to uint32_t range (only lower bound needed if assuming positive values)
+ if (count < 0) count = 0;
+ if (count > 10) count = 10;
+ _count = static_cast<uint32_t>(count);
+ }
+ ImGui::SameLine();
+ if (ImGui::Button(ICON_FA_UNDO "##ResetCount")) {
+ _count = 5;
+ }
+
+ ImGui::Text("Left Exit Span");
+ ImGui::SameLine();
+
+ if (ImGui::DragInt2("##LeftExitSpan", (int*)&LeftTrigger)) {
+ }
+ ImGui::SameLine();
+ if (ImGui::Button(ICON_FA_UNDO "##ResetLeftExitSpan")) {
+ LeftTrigger = IPathSpan(0, 0);
+ }
+
+ ImGui::Text("Trigger Span");
+ ImGui::SameLine();
+
+ if (ImGui::DragInt2("##TriggerSpan", (int*)&ActiveZone)) {
+ }
+ ImGui::SameLine();
+ if (ImGui::Button(ICON_FA_UNDO "##ResetTriggerSpan")) {
+ ActiveZone = IPathSpan(0, 0);
+ }
+
+ ImGui::Text("Right Exit Span");
+ ImGui::SameLine();
+
+ if (ImGui::DragInt2("##RightExitSpan", (int*)&RightTrigger)) {
+ }
+ ImGui::SameLine();
+ if (ImGui::Button(ICON_FA_UNDO "##ResetRightExitSpan")) {
+ RightTrigger = IPathSpan(0, 0);
+ }
+}