diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-11-09 19:07:44 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-09 19:07:44 -0700 |
| commit | de9c5d510175bba11ab8704e67be3a3a94f9149e (patch) | |
| tree | 34c42dbfe9f2a6eb5fbce5f6a31b532ff2a3f243 /src/engine/objects/Crab.cpp | |
| parent | 760fa3bf5226c2a6052a5d4d53fd0e27f2911e60 (diff) | |
Implement SpawnParams struct (#536)
* Impl SpawnParams
* Added json submodule
* Update json
* Update
* Works
* Remove comment
* Works refactor
* Snowman and thwomp working
* Impl hot air balloon
* More progress
* All OObjects are done
* cleanup
* Refactor 2Dpath to normal path
* Update nlohmann json & fix compile
* Rest of actors
* MORE CHANGES
* Finish actors
* Done PR, some fix to collision viewer
* Impl falling rocks
* Add const
* wip editor refactor
* Property work
* continue
* Overridable editor properties
* Actor saving/loading works now
* Fix light alignment
* Clarification
* Impl penguin
* params impl signs
* properties impl falling rock
* More property impls
* impl air balloon
* Add spawnParams to OObject Translate
* Snowman translate better
* impl hedgehog properly
* properties impl trophy
* thwomp progress
* Finish impl properties
* Fix compile
* Fix cursor collisions
* Move registered actors
* Rename pathPoint XYZ to xyz
* Fix editor pause bug
* Clean up
* Review comments
* Remove SpawnParams struct from actor classes
* Rename
* Player Label First Iteration
* Work now
* Working 3d text
* Fix boo bug
* Finish AText actor
* Fix spawnparams compile
* Register AText
* Finish Text Actor
* Fix thwomp interpolation
* Fix compile
* Fix crab and hedgehog
* Fix loading flagpole
* Fix Hot Air Balloon
* Turn zbuffer on for AText
* Update
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/objects/Crab.cpp')
| -rw-r--r-- | src/engine/objects/Crab.cpp | 47 |
1 files changed, 40 insertions, 7 deletions
diff --git a/src/engine/objects/Crab.cpp b/src/engine/objects/Crab.cpp index 98c781b5a..9e4e4687b 100644 --- a/src/engine/objects/Crab.cpp +++ b/src/engine/objects/Crab.cpp @@ -26,24 +26,31 @@ extern "C" { size_t OCrab::_count = 0; -OCrab::OCrab(const FVector2D& start, const FVector2D& end) { +OCrab::OCrab(const SpawnParams& params) : OObject(params) { Name = "Crab"; + ResourceName = "mk:crab"; _idx = _count; - _start = start; - _end = end; + _start = params.PatrolStart.value_or(FVector2D(0, 0)); + _end = params.PatrolEnd.value_or(FVector2D(0, 0)); find_unused_obj_index(&_objectIndex); init_object(_objectIndex, 0); - gObjectList[_objectIndex].pos[0] = gObjectList[_objectIndex].origin_pos[0] = start.x * xOrientation; - gObjectList[_objectIndex].pos[2] = gObjectList[_objectIndex].origin_pos[2] = start.z; + gObjectList[_objectIndex].pos[0] = gObjectList[_objectIndex].origin_pos[0] = _start.x * xOrientation; + gObjectList[_objectIndex].pos[2] = gObjectList[_objectIndex].origin_pos[2] = _start.z; - gObjectList[_objectIndex].unk_01C[0] = end.x * xOrientation; - gObjectList[_objectIndex].unk_01C[2] = end.z; + gObjectList[_objectIndex].unk_01C[0] = _end.x * xOrientation; + gObjectList[_objectIndex].unk_01C[2] = _end.z; _count++; } +void OCrab::SetSpawnParams(SpawnParams& params) { + params.Name = std::string(ResourceName); + params.PatrolStart = _start; + params.PatrolEnd = _end; +} + void OCrab::Tick(void) { s32 objectIndex = _objectIndex; if (gObjectList[objectIndex].state != 0) { @@ -189,3 +196,29 @@ void OCrab::func_80082E18(s32 objectIndex) { func_80089F24(objectIndex); } } + +void OCrab::DrawEditorProperties() { + ImGui::Text("Start Location"); + ImGui::SameLine(); + + if (ImGui::DragFloat2("##PathSpan", (float*)&_start)) { + } + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPathSpan")) { + _start = FVector2D(0.0f, 0.0f); + gObjectList[_objectIndex].pos[0] = gObjectList[_objectIndex].origin_pos[0] = _start.x * xOrientation; + gObjectList[_objectIndex].pos[2] = gObjectList[_objectIndex].origin_pos[2] = _start.z; + } + + ImGui::Text("Patrol Location"); + ImGui::SameLine(); + + if (ImGui::DragFloat2("##PatrolLoc", (float*)&_end)) { + } + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPatrolLoc")) { + _end = FVector2D(0.0f, 0.0f); + gObjectList[_objectIndex].unk_01C[0] = _end.x * xOrientation; + gObjectList[_objectIndex].unk_01C[2] = _end.z; + } +} |
