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| author | MegaMech <MegaMech@users.noreply.github.com> | 2026-02-05 12:44:26 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-05 12:44:26 -0700 |
| commit | c902e200ab1b465f557b2e35c1cdc1a06a74eba8 (patch) | |
| tree | fdab4335d44b98edc0ec6712e1fe5a2ba425f96c /src/engine/objects/Seagull.cpp | |
| parent | 816c03c88b41048f6cb16d411612d61b55c39016 (diff) | |
Fix Interp Issues (#641)
* Update Seagull.cpp
* Update Seagull.h
* Update Thwomp.cpp
* Update Thwomp.h
* Update Crab.cpp
* Update render.inc.c
* Update Mole.cpp
* Update Mole.h
* Update Mole.cpp
* Update Thwomp.cpp
* Update Thwomp.cpp
* Update Thwomp.cpp
* Update HotAirBalloon.cpp
* Update HotAirBalloon.cpp
* Update ChainChomp.cpp
* Update Hedgehog.h
* Update Hedgehog.cpp
* Update Snowman.cpp
* Update Flagpole.h
* Update Flagpole.cpp
* Update Flagpole.cpp
Diffstat (limited to 'src/engine/objects/Seagull.cpp')
| -rw-r--r-- | src/engine/objects/Seagull.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/engine/objects/Seagull.cpp b/src/engine/objects/Seagull.cpp index fb926892c..1b9d0f041 100644 --- a/src/engine/objects/Seagull.cpp +++ b/src/engine/objects/Seagull.cpp @@ -5,6 +5,7 @@ #include "World.h" #include "port/Game.h" +#include "port/interpolation/FrameInterpolation.h" extern "C" { #include "macros.h" @@ -120,12 +121,13 @@ void OSeagull::Draw(s32 cameraId) { // render_object_seagulls _toggle = true; } if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) { - OSeagull::func_800552BC(objectIndex); + OSeagull::func_800552BC(cameraId, objectIndex); } } -void OSeagull::func_800552BC(s32 objectIndex) { +void OSeagull::func_800552BC(s32 cameraId, s32 objectIndex) { if (gObjectList[objectIndex].state >= 2) { + FrameInterpolation_RecordOpenChild("seagull", (objectIndex << 5) | cameraId); rsp_set_matrix_transformation(gObjectList[objectIndex].pos, gObjectList[objectIndex].direction_angle, gObjectList[objectIndex].sizeScaling); gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D0077D0); @@ -137,6 +139,7 @@ void OSeagull::func_800552BC(s32 objectIndex) { render_animated_model((Armature*) gObjectList[objectIndex].model, (Animation**) gObjectList[objectIndex].vertex, 0, gObjectList[objectIndex].unk_0A2); } + FrameInterpolation_RecordCloseChild(); } } @@ -197,4 +200,4 @@ void OSeagull::func_80082714(s32 objectIndex, s32 arg1) { default: break; } -}
\ No newline at end of file +} |
