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| author | Spodi <spodi2290@aol.com> | 2026-10-22 17:50:50 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-22 17:50:50 +0200 |
| commit | d8fd8aa0d311a7e37263182c619225a2f7a8e589 (patch) | |
| tree | 8f011c47d21fd171db77ac630e341452ff8113c2 /src/engine/objects | |
| parent | 5073d2e3636cdb2794f4c845ee3bdec5ac4718c4 (diff) | |
Fix V-Sync checkbox default state (#768)
* Fix V-Sync checkbox default state
also slightly better description
* Allow arbitrary FPS limit in all renderer
OpenGL was capped at display refresh.
There already is logic on "getInterpolationFPS()". So if v-sync is on, the port doesn't try to exceed the refresh rate.
Now the slider can go up to MAX_FPS in all renderer and FPS will still only exceed the displays refresh rate when v-sync is off, even when set higher.
Diffstat (limited to 'src/engine/objects')
0 files changed, 0 insertions, 0 deletions
