diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-12-13 11:50:28 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-13 11:50:28 -0700 |
| commit | b934e98fc34964970ab5efacb2fb7c3372ae0b1a (patch) | |
| tree | cd96e5fabec7fdcc098d0de33b3b7e2754fb6cd5 /src/engine/tracks/ChocoMountain.cpp | |
| parent | e6acb59ef4797ce27ddc9e21982c3f4e40824b52 (diff) | |
Refactor Track Class To Instantiate On Track Load (#587)
* Initial Commit
* First compilation of Registry template
* Further changes
* wip changes
* Impl TrackBrowser and Registry Info
* Remove const from TInfo
* Prep GetWorld
* Name refactor
* Refactor gWorldInstance to GetWorld()
* wip
* Should work now
* Data menu work again
* Fix editor staying open after program close
* Rename LoadLevel to LoadTrackDataFromJson
* More changes
* Add statue
* Add search to content browser using tags
* Fix statue pos and register tags
* Fix actor loading
* Fix delete all bug which deleted cameras
* reduce some boiler plate in actor and object
* Remove unused rulesets
* Search bar for all tabs
* fix data screen
* fix actor spawning
* temp editor fix
* Clean up
* improve extra mode transformation
* fix podium crash
* Fix editor clicking
* Fix editor clicking 2
* fix extra in custom track
* Fix FI for three actors
* Fix divide by zero error
* Ids managed by Registry
* Add scary comment
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: coco875 <pereira.jannin@gmail.com>
Diffstat (limited to 'src/engine/tracks/ChocoMountain.cpp')
| -rw-r--r-- | src/engine/tracks/ChocoMountain.cpp | 43 |
1 files changed, 20 insertions, 23 deletions
diff --git a/src/engine/tracks/ChocoMountain.cpp b/src/engine/tracks/ChocoMountain.cpp index 2719d5f42..dc369c9a5 100644 --- a/src/engine/tracks/ChocoMountain.cpp +++ b/src/engine/tracks/ChocoMountain.cpp @@ -50,7 +50,7 @@ ChocoMountain::ChocoMountain() { Props.Minimap.FinishlineY = -16.0; ResizeMinimap(&Props.Minimap); - Id = "mk:choco_mountain"; + ResourceName = "mk:choco_mountain"; Props.SetText(Props.Name, "choco mountain", sizeof(Props.Name)); Props.SetText(Props.DebugName, "mountain", sizeof(Props.DebugName)); Props.SetText(Props.TrackLength, "687m", sizeof(Props.TrackLength)); @@ -127,12 +127,13 @@ void ChocoMountain::Load() { InvertTriangleWindingByName(d_course_choco_mountain_packed_dl_5D8); InvertTriangleWindingByName(d_course_choco_mountain_packed_dl_718); } - D_800DC5BC = 1; - D_801625EC = 255; - D_801625F4 = 255; - D_801625F0 = 255; - D_802B87B0 = 0x3E3; - D_802B87B4 = 0x3E8; + bFog = true; + gFogColour.r = 255; + gFogColour.g = 255; + gFogColour.b = 255; + gFogColour.a = 255; + gFogMin = 0x3E3; + gFogMax = 0x3E8; D_802B87D4 = 0x71C; D_802B87D0 = 0xE38; @@ -157,24 +158,20 @@ void ChocoMountain::Load() { func_80295C6C(); } -void ChocoMountain::UnLoad() { - RestoreTriangleWinding(); -} - void ChocoMountain::BeginPlay() { spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_choco_mountain_item_box_spawns)); - AFallingRock::Spawn(FVector(2019, 156, 164), 60); - AFallingRock::Spawn(FVector(2018, 155, 379), 120); - AFallingRock::Spawn(FVector(1996, 146, 505), 180); + SpawnActor<AFallingRock>(FVector(2019, 156, 164), 60); + SpawnActor<AFallingRock>(FVector(2018, 155, 379), 120); + SpawnActor<AFallingRock>(FVector(1996, 146, 505), 180); if (gModeSelection == VERSUS) { - OBombKart::Spawn(0, 140, 3, 0.8333333f); - OBombKart::Spawn(0, 165, 1, 0.8333333f); - OBombKart::Spawn(0, 330, 3, 0.8333333f); - OBombKart::Spawn(0, 550, 1, 0.8333333f); - OBombKart::Spawn(0, 595, 3, 0.8333333f); - OBombKart::Spawn(0, 0, 0, 0.8333333f); - OBombKart::Spawn(0, 0, 0, 0.8333333f); + SpawnActor<OBombKart>(0, 140, 3, 0.8333333f); + SpawnActor<OBombKart>(0, 165, 1, 0.8333333f); + SpawnActor<OBombKart>(0, 330, 3, 0.8333333f); + SpawnActor<OBombKart>(0, 550, 1, 0.8333333f); + SpawnActor<OBombKart>(0, 595, 3, 0.8333333f); + SpawnActor<OBombKart>(0, 0, 0, 0.8333333f); + SpawnActor<OBombKart>(0, 0, 0, 0.8333333f); } } @@ -236,8 +233,8 @@ void ChocoMountain::Draw(ScreenContext* arg0) { gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_choco_mountain_packed_dl_4608); } gDPSetCycleType(gDisplayListHead++, G_CYC_2CYCLE); - gDPSetFogColor(gDisplayListHead++, D_801625EC, D_801625F4, D_801625F0, 0xFF); - gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4); + gDPSetFogColor(gDisplayListHead++, gFogColour.r, gFogColour.g, gFogColour.b, gFogColour.a); + gSPFogPosition(gDisplayListHead++, gFogMin, gFogMax); gDPPipeSync(gDisplayListHead++); gSPSetGeometryMode(gDisplayListHead++, G_FOG); |
