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authorquarrel07 <178681861+quarrel07@users.noreply.github.com>2026-07-26 21:29:12 -0700
committerGitHub <noreply@github.com>2026-07-26 22:29:12 -0600
commit24ac81951ea9b40a431b07a3c6395beab636cd97 (patch)
tree8a4f6bf92ad1574e98219862114462bee6f9b272 /src/engine/tracks/MarioRaceway.cpp
parent9ffdb8342375c5642bed38d30cae4a209df70fe5 (diff)
Sky: paint the full window width (#717)
The gradient quad's projection path does not preserve the outward rounding of the Rect edge getters, which can leave the last window column unpainted at some aspect ratios (visible as a black strip at the screen edge that only sky sprites drew into). Overshoot the quad a few virtual pixels past both edges; the excess clips at the window. Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/tracks/MarioRaceway.cpp')
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