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authorMegaMech <MegaMech@users.noreply.github.com>2025-12-07 21:00:06 -0700
committerGitHub <noreply@github.com>2025-12-07 21:00:06 -0700
commitdbae0c3aca33a022e8c1d511fe521407375057b2 (patch)
tree889ebe9e5c03261d92304545c5beae13892831f2 /src/engine/tracks/MarioRaceway.cpp
parent04ca19a9757752676450364e998d6af0d90e73ef (diff)
Name ScreenContext, Refactor Course class to Track (#583)
* Rename Screen Contexts * typedef ScreenContext struct * Fix Compile * Rename Course.cpp to Track.cpp * Refactor Course to Track * A few renames * General Cleanup * More Rename * More names * Move TrackSections struct to Track.h --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/tracks/MarioRaceway.cpp')
-rw-r--r--src/engine/tracks/MarioRaceway.cpp372
1 files changed, 372 insertions, 0 deletions
diff --git a/src/engine/tracks/MarioRaceway.cpp b/src/engine/tracks/MarioRaceway.cpp
new file mode 100644
index 000000000..957ba7468
--- /dev/null
+++ b/src/engine/tracks/MarioRaceway.cpp
@@ -0,0 +1,372 @@
+#include <libultraship.h>
+#include <libultra/gbi.h>
+#include <vector>
+#include <memory>
+
+#include "MarioRaceway.h"
+#include "World.h"
+#include "engine/actors/Finishline.h"
+#include "engine/actors/MarioSign.h"
+#include "engine/objects/Object.h"
+#include "engine/objects/BombKart.h"
+#include "engine/objects/GrandPrixBalloons.h"
+
+extern "C" {
+ #include "main.h"
+ #include "camera.h"
+ #include "course_offsets.h"
+ #include "code_800029B0.h"
+ #include "render_courses.h"
+ #include "code_8006E9C0.h"
+ #include "code_80057C60.h"
+ #include "defines.h"
+ #include "math_util.h"
+ #include "external.h"
+ #include "code_80005FD0.h"
+ #include "spawn_players.h"
+ #include "render_objects.h"
+ #include "assets/models/common_data.h"
+ #include "save.h"
+ #include "replays.h"
+ #include "actors.h"
+ #include "assets/models/tracks/mario_raceway/mario_raceway_data.h"
+ #include "assets/other/tracks/mario_raceway/mario_raceway_data.h"
+ #include "collision.h"
+ #include "memory.h"
+ #include "courses/staff_ghost_data.h"
+ extern const char *mario_raceway_dls[68];
+}
+
+MarioRaceway::MarioRaceway() {
+ Props.Minimap.Texture = minimap_mario_raceway;
+ Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture);
+ Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture);
+ Props.Minimap.Pos[0].X = 260;
+ Props.Minimap.Pos[0].Y = 170;
+ Props.Minimap.PlayerX = 6;
+ Props.Minimap.PlayerY = 28;
+ Props.Minimap.PlayerScaleFactor = 0.022f;
+ Props.Minimap.FinishlineX = 0;
+ Props.Minimap.FinishlineY = -2.0;
+ ResizeMinimap(&Props.Minimap);
+
+ Id = "mk:mario_raceway";
+ Props.SetText(Props.Name, "mario raceway", sizeof(Props.Name));
+ Props.SetText(Props.DebugName, "m circuit", sizeof(Props.DebugName));
+ Props.SetText(Props.TrackLength, "567m", sizeof(Props.TrackLength));
+
+ Props.AIBehaviour = D_0D008F28;
+ Props.AIMaximumSeparation = 50.0f;
+ Props.AIMinimumSeparation = 0.3f;
+ Props.AIDistance = gMarioRacewayAIDistances;
+ Props.AISteeringSensitivity = 48;
+
+ Props.NearPersp = 9.0f;
+ Props.FarPersp = 4500.0f;
+
+ Props.PathSizes = {600, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0};
+
+ Props.CurveTargetSpeed[0] = 4.1666665f;
+ Props.CurveTargetSpeed[1] = 5.5833334f;
+ Props.CurveTargetSpeed[2] = 6.1666665f;
+ Props.CurveTargetSpeed[3] = 6.75f;
+
+ Props.NormalTargetSpeed[0] = 3.75f;
+ Props.NormalTargetSpeed[1] = 5.1666665f;
+ Props.NormalTargetSpeed[2] = 5.75f;
+ Props.NormalTargetSpeed[3] = 6.3333334f;
+
+ Props.D_0D0096B8[0] = 3.3333332f;
+ Props.D_0D0096B8[1] = 3.9166667f;
+ Props.D_0D0096B8[2] = 4.5f;
+ Props.D_0D0096B8[3] = 5.0833334f;
+
+ Props.OffTrackTargetSpeed[0] = 3.75f;
+ Props.OffTrackTargetSpeed[1] = 5.1666665f;
+ Props.OffTrackTargetSpeed[2] = 5.75f;
+ Props.OffTrackTargetSpeed[3] = 6.3333334f;
+
+ Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_mario_raceway_unknown_waypoints);
+ Props.PathTable[1] = NULL;
+ Props.PathTable[2] = NULL;
+ Props.PathTable[3] = NULL;
+
+ Props.PathTable2[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_mario_raceway_track_waypoints);
+ Props.PathTable2[1] = NULL;
+ Props.PathTable2[2] = NULL;
+ Props.PathTable2[3] = NULL;
+
+ Props.CloudTexture = (uint8_t*) gTextureExhaust5;
+ Props.Clouds = gKalimariDesertClouds;
+ Props.CloudList = gLuigiRacewayClouds;
+
+ Props.Skybox.TopRight = {0, 184, 248};
+ Props.Skybox.BottomRight = {216, 232, 248};
+ Props.Skybox.BottomLeft = {216, 232, 248};
+ Props.Skybox.TopLeft = {0, 184, 248};
+ Props.Skybox.FloorTopRight = {0, 0, 0};
+ Props.Skybox.FloorBottomRight = {0, 0, 0};
+ Props.Skybox.FloorBottomLeft = {0, 0, 0};
+ Props.Skybox.FloorTopLeft = {0, 0, 0};
+ Props.Sequence = MusicSeq::MUSIC_SEQ_MARIO_RACEWAY;
+}
+
+void MarioRaceway::Load() {
+ Track::Load();
+
+ // Invert winding in mirror mode before generating collision meshes
+ if (gIsMirrorMode != 0) {
+ for (size_t i = 0; i < ARRAY_COUNT(mario_raceway_dls); i++) {
+ InvertTriangleWindingByName(mario_raceway_dls[i]);
+ }
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_1140);
+
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_3508);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_3240);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_14A0);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_450);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_240);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_E0);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_160);
+
+ // pipe collision mesh
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_8E8);
+ InvertTriangleWindingByName(d_course_mario_raceway_packed_dl_2D68);
+ }
+
+ generate_collision_mesh_with_defaults((Gfx*) d_course_mario_raceway_packed_dl_1140);
+
+ // Generate pipe collision mesh
+ if (gScreenModeSelection == SCREEN_MODE_1P) {
+ // d_course_mario_raceway_packed_dl_8E8
+ generate_collision_mesh_with_defaults((Gfx*) d_course_mario_raceway_packed_dl_8E8);
+ } else {
+ if (CVarGetInteger("gDisableLod", 1) == true) {
+ generate_collision_mesh_with_defaults((Gfx*) d_course_mario_raceway_packed_dl_8E8);
+ } else {
+ // d_course_mario_raceway_packed_dl_2D68
+ generate_collision_mesh_with_defaults((Gfx*) d_course_mario_raceway_packed_dl_2D68);
+ }
+ }
+
+ parse_track_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_mario_raceway_addr));
+ func_80295C6C();
+ Props.WaterLevel = gTrackMinY - 10.0f;
+}
+
+void MarioRaceway::UnLoad() {
+ RestoreTriangleWinding();
+}
+
+void MarioRaceway::BeginPlay() {
+ struct Actor* actor;
+ Vec3f position;
+ Vec3f velocity = { 0.0f, 0.0f, 0.0f };
+ Vec3s rotation = { 0, 0, 0 };
+
+ spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_mario_raceway_tree_spawns));
+ spawn_piranha_plants((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_mario_raceway_piranha_plant_spawns));
+ spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_mario_raceway_item_box_spawns));
+
+ AMarioSign::Spawn(FVector(150.0f, 40.0f, -1300.0f), IRotator(0, 0, 0), FVector(0, 0, 0), FVector(1.0f, 1.0f, 1.0f));
+ AMarioSign::Spawn(FVector(2520.0f, 0.0f, 1240.0f), IRotator(0, 0, 0), FVector(0, 0, 0), FVector(1.0f, 1.0f, 1.0f));
+
+ if (gModeSelection == VERSUS) {
+ OBombKart::Spawn(0, 40, 3, 0.8333333f);
+ OBombKart::Spawn(0, 100, 3, 0.8333333f);
+ OBombKart::Spawn(0, 265, 3, 0.8333333f);
+ OBombKart::Spawn(0, 285, 1, 0.8333333f);
+ OBombKart::Spawn(0, 420, 1, 0.8333333f);
+ OBombKart::Spawn(0, 0, 0, 0.8333333f);
+ OBombKart::Spawn(0, 0, 0, 0.8333333f);
+ }
+
+ if (gGamestate != CREDITS_SEQUENCE) {
+ OGrandPrixBalloons::Spawn(FVector(0, 5, -240));
+ }
+}
+
+void MarioRaceway::InitTrackObjects() {
+ if (gGamestate != CREDITS_SEQUENCE) {
+ if (gModeSelection == GRAND_PRIX) {
+ func_80070714();
+ }
+ }
+}
+
+void MarioRaceway::SomeSounds() {
+ vec3f_set(D_8015F748, -223.0f, 94.0f, -155.0f);
+ func_800C9D80(D_8015F748, D_802B91C8, 0x5103700B);
+}
+
+void MarioRaceway::WhatDoesThisDo(Player* player, int8_t playerId) {
+ if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) &&
+ ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) {
+ if (D_80165300[playerId] != 1) {
+ func_800CA288(playerId, 0x55);
+ }
+ D_80165300[playerId] = 1;
+ } else {
+ if (D_80165300[playerId] != 0) {
+ func_800CA2B8(playerId);
+ D_80165300[playerId] = 0;
+ }
+ }
+}
+
+void MarioRaceway::WhatDoesThisDoAI(Player* player, int8_t playerId) {
+ if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) &&
+ ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) {
+ if (D_80165300[playerId] != 1) {
+ func_800CA2E4(playerId, 0x55);
+ }
+ D_80165300[playerId] = 1;
+ } else {
+ if (D_80165300[playerId] != 0) {
+ func_800CA30C(playerId);
+ D_80165300[playerId] = 0;
+ }
+ }
+}
+
+void MarioRaceway::SetStaffGhost() {
+ u32 temp_v0 = func_800B4E24(0) & 0xfffff;
+ if (temp_v0 <= 9000) {
+ bCourseGhostDisabled = 0;
+ D_80162DF4 = 0;
+ } else {
+ bCourseGhostDisabled = 1;
+ D_80162DF4 = 1;
+ }
+ D_80162DC4 = d_mario_raceway_staff_ghost;
+ D_80162DE4 = 0;
+}
+
+void render_mario_raceway_pipe(void) {
+ if (gScreenModeSelection == SCREEN_MODE_1P) {
+ // d_course_mario_raceway_packed_dl_8E8
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_8E8);
+ } else {
+ if (CVarGetInteger("gDisableLod", 1) == true) {
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_8E8);
+ return;
+ }
+ // d_course_mario_raceway_packed_dl_2D68
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_2D68);
+ }
+}
+
+void MarioRaceway::Draw(ScreenContext* arg0) {
+ u16 sp22 = arg0->pathCounter;
+ u16 temp_t0 = arg0->playerDirection;
+
+ gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
+
+ if (func_80290C20(arg0->camera) == 1) {
+ gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
+ gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
+ // d_course_mario_raceway_packed_dl_3050
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_3050);
+ }
+
+ gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
+ gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
+ gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
+ gDPPipeSync(gDisplayListHead++);
+ gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
+
+ switch (sp22) {
+ case 1:
+ case 2:
+ case 17:
+ if ((temp_t0 == 2) || (temp_t0 == 1)) {
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 3:
+ if (temp_t0 != 0) {
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 4:
+ if (temp_t0 == 0) {
+ func_80291198();
+ } else {
+ if (temp_t0 == 1) {
+ func_80291198();
+ }
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 5:
+ case 6:
+ if ((temp_t0 == 2) || (temp_t0 == 3)) {
+ render_mario_raceway_pipe();
+ } else {
+ func_80291198();
+ }
+ break;
+ case 7:
+ func_80291198();
+ if ((temp_t0 == 2) || (temp_t0 == 3)) {
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 8:
+ case 9:
+ if (temp_t0 != 1) {
+ render_mario_raceway_pipe();
+ }
+ /* fallthrough */
+ case 10:
+ if (temp_t0 != 2) {
+ func_80291198();
+ }
+ break;
+ case 11:
+ if (temp_t0 == 0) {
+ render_mario_raceway_pipe();
+ func_80291198();
+ } else if (temp_t0 == 3) {
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 12:
+ if ((temp_t0 == 0) || (temp_t0 == 3)) {
+ render_mario_raceway_pipe();
+ }
+ break;
+ case 13:
+ case 14:
+ if (temp_t0 != 1) {
+ case 15:
+ case 16:
+ render_mario_raceway_pipe();
+ }
+ break;
+ }
+ gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
+ gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_3508);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_3240);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_14A0);
+ render_track_sections(mario_raceway_dls, arg0);
+ gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
+ gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
+ gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_450);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_240);
+ gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_E0);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_mario_raceway_packed_dl_160);
+}
+
+void MarioRaceway::DrawCredits() {
+ gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_mario_raceway_dl_9348));
+}
+
+void MarioRaceway::CreditsSpawnActors() {
+ spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_mario_raceway_tree_spawns));
+}
+
+void MarioRaceway::Destroy() { }