diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-12-07 21:00:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-07 21:00:06 -0700 |
| commit | dbae0c3aca33a022e8c1d511fe521407375057b2 (patch) | |
| tree | 889ebe9e5c03261d92304545c5beae13892831f2 /src/engine/tracks/TestTrack.cpp | |
| parent | 04ca19a9757752676450364e998d6af0d90e73ef (diff) | |
Name ScreenContext, Refactor Course class to Track (#583)
* Rename Screen Contexts
* typedef ScreenContext struct
* Fix Compile
* Rename Course.cpp to Track.cpp
* Refactor Course to Track
* A few renames
* General Cleanup
* More Rename
* More names
* Move TrackSections struct to Track.h
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/tracks/TestTrack.cpp')
| -rw-r--r-- | src/engine/tracks/TestTrack.cpp | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/src/engine/tracks/TestTrack.cpp b/src/engine/tracks/TestTrack.cpp new file mode 100644 index 000000000..52ddfc49c --- /dev/null +++ b/src/engine/tracks/TestTrack.cpp @@ -0,0 +1,278 @@ +#include <libultraship.h> +#include <libultra/gbi.h> +#include "CoreMath.h" +#include <vector> +#include <memory> + +#include "TestTrack.h" +#include "World.h" +#include "engine/actors/Finishline.h" +#include "engine/actors/BowserStatue.h" +#include "engine/actors/Ship.h" +#include "engine/actors/SpaghettiShip.h" +#include "engine/actors/Starship.h" +#include "engine/objects/Object.h" +#include "engine/objects/BombKart.h" +#include "assets/models/tracks/mario_raceway/mario_raceway_data.h" +#include "assets/models/tracks/bowsers_castle/bowsers_castle_data.h" +#include "assets/models/tracks/bowsers_castle/bowsers_castle_displaylists.h" +#include "engine/actors/Tree.h" +#include "engine/actors/Cloud.h" +#include "engine/vehicles/Train.h" +#include "engine/objects/Trophy.h" +#include "engine/objects/CheepCheep.h" +#include "engine/objects/Snowman.h" +#include "engine/objects/TrashBin.h" +#include "engine/objects/Hedgehog.h" +#include "engine/objects/Flagpole.h" +#include "engine/objects/HotAirBalloon.h" +#include "engine/objects/Crab.h" +#include "engine/objects/Boos.h" +#include "engine/objects/GrandPrixBalloons.h" +#include "engine/objects/Thwomp.h" + +extern "C" { + #include "main.h" + #include "camera.h" + #include "course_offsets.h" + #include "code_800029B0.h" + #include "render_courses.h" + #include "code_8006E9C0.h" + #include "code_80057C60.h" + #include "defines.h" + #include "math_util.h" + #include "external.h" + #include "code_80005FD0.h" + #include "spawn_players.h" + #include "render_objects.h" + #include "assets/models/common_data.h" + #include "save.h" + #include "replays.h" + #include "actors.h" + #include "collision.h" + #include "memory.h" + extern Vtx mario_Plane_001_mesh_vtx_1[]; + extern Gfx mario_Plane_001_mesh[]; + extern TrackPathPoint test_track_path[]; + extern TrackSections test_track_addr[]; +} + +TestTrack::TestTrack() { + Props.Minimap.Texture = minimap_mario_raceway; + Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture); + Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture); + Props.Minimap.Pos[0].X = 260; + Props.Minimap.Pos[0].Y = 170; + Props.Minimap.PlayerX = 6; + Props.Minimap.PlayerY = 28; + Props.Minimap.PlayerScaleFactor = 0.022f; + Props.Minimap.FinishlineX = 0; + Props.Minimap.FinishlineY = 0; + Props.Minimap.Colour = {255, 255, 255}; + ResizeMinimap(&Props.Minimap); + + Id = "mk:test_track"; + + Props.SetText(Props.Name, "Test Track", sizeof(Props.Name)); + Props.SetText(Props.DebugName, "test track", sizeof(Props.DebugName)); + Props.SetText(Props.TrackLength, "100m", sizeof(Props.TrackLength)); + + Props.AIBehaviour = D_0D008F28; + Props.AIMaximumSeparation = 50.0f; + Props.AIMinimumSeparation = 0.3f; + Props.AISteeringSensitivity = 48; + + Props.NearPersp = 9.0f; + Props.FarPersp = 4500.0f; + + Props.PathSizes = {51, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; + + Props.CurveTargetSpeed[0] = 4.1666665f; + Props.CurveTargetSpeed[1] = 5.5833334f; + Props.CurveTargetSpeed[2] = 6.1666665f; + Props.CurveTargetSpeed[3] = 6.75f; + + Props.NormalTargetSpeed[0] = 3.75f; + Props.NormalTargetSpeed[1] = 5.1666665f; + Props.NormalTargetSpeed[2] = 5.75f; + Props.NormalTargetSpeed[3] = 6.3333334f; + + Props.D_0D0096B8[0] = 3.3333332f; + Props.D_0D0096B8[1] = 3.9166667f; + Props.D_0D0096B8[2] = 4.5f; + Props.D_0D0096B8[3] = 5.0833334f; + + Props.OffTrackTargetSpeed[0] = 3.75f; + Props.OffTrackTargetSpeed[1] = 5.1666665f; + Props.OffTrackTargetSpeed[2] = 5.75f; + Props.OffTrackTargetSpeed[3] = 6.3333334f; + + Props.PathTable[0] = test_track_path; + Props.PathTable[1] = NULL; + Props.PathTable[2] = NULL; + Props.PathTable[3] = NULL; + + Props.PathTable2[0] = test_track_path; + Props.PathTable2[1] = NULL; + Props.PathTable2[2] = NULL; + Props.PathTable2[3] = NULL; + + Props.CloudTexture = (u8*) gTextureExhaust5; + Props.Clouds = gKalimariDesertClouds; + Props.CloudList = gLuigiRacewayClouds; + + Props.Skybox.TopRight = {120, 140, 188}; + Props.Skybox.BottomRight = {216, 232, 248}; + Props.Skybox.BottomLeft = {216, 232, 248}; + Props.Skybox.TopLeft = {40, 184, 208}; + Props.Skybox.FloorTopRight = {0, 0, 0}; + Props.Skybox.FloorBottomRight = {0, 0, 0}; + Props.Skybox.FloorBottomLeft = {0, 0, 0}; + Props.Skybox.FloorTopLeft = {0, 0, 0}; + Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM; +} + +void TestTrack::Load() { + Track::Load(mario_Plane_001_mesh_vtx_1, NULL); + + if (gIsMirrorMode != 0) { + InvertTriangleWinding(mario_Plane_001_mesh); + } + + generate_collision_mesh_with_defaults(mario_Plane_001_mesh); + + parse_track_displaylists((TrackSections*)test_track_addr); + func_80295C6C(); + Props.WaterLevel = gTrackMinY - 10.0f; +} + +void TestTrack::UnLoad() { +} + +void TestTrack::BeginPlay() { + struct ActorSpawnData itemboxes[] = { + { 200, 1500, 200 , 0}, + { 350, 2500, 300 , 1}, + { 400, 2000, 350 , 2}, + { 40, 0, -800, 0}, + { -40, 0, -800, 0}, + { 0, 0, -800, 0}, + { 999, 6, 482, 0}, + { 1064, 8, 275, {0}}, + { 1028, 5, -39 , {0}}, + { 320, 0, 1020, {0}}, + { 293, 0, 950, {0}}, + {{ -32768, 0, 0 }, {0}}, + }; + + struct ActorSpawnData rocks[] = { + {{ 200, 1500, 200 }, {0}}, + {{ 350, 2500, 300 }, {1}}, + {{ 400, 2000, 350 }, {2}}, + {{ -32768, 0, 0 }, {0}}, + }; + + spawn_all_item_boxes(itemboxes); + spawn_falling_rocks(rocks); + + Vec3f test = {-100, 0, -150}; + Vec3s rot = {0, 0, 0}; + Vec3f vel = {0, 0, 0}; + + add_actor_to_empty_slot(test, rot, vel, ACTOR_TREE_MARIO_RACEWAY); + + struct RailroadCrossing* rrxing; + Vec3f position; + Vec3f velocity = { 0.0f, 0.0f, 0.0f }; + Vec3s rotation = { 0, 0, 0 }; + vec3f_set(position, 50.0f, 2.0f, 50.0f); + + Vec3f crossingPos = {0, 2, 0}; + uintptr_t* crossing1 = (uintptr_t*) gWorldInstance.AddCrossing(crossingPos, 0, 2, 900.0f, 650.0f); + + position[0] *= gTrackDirection; + rrxing = (struct RailroadCrossing*) GET_ACTOR(add_actor_to_empty_slot(position, rotation, velocity, + ACTOR_RAILROAD_CROSSING)); + rrxing->crossingTrigger = crossing1; + + Vec3f pos = {0, 80, 0}; + // gWorldInstance.AddActor(new ACloud(pos)); + + // gWorldInstance.AddActor(new OSeagull(0, pos)); + // gWorldInstance.AddActor(new OSeagull(1, pos)); + // gWorldInstance.AddActor(new OSeagull(2, pos)); + // gWorldInstance.AddActor(new OSeagull(3, pos)); + // gWorldInstance.AddObject(new OCheepCheep(FVector(0, 40, 0), OCheepCheep::CheepType::RACE, IPathSpan(0, 10))); + OTrophy::Spawn(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH); + //gWorldInstance.AddObject(new OSnowman(FVector(0, 0, 0))); + //gWorldInstance.AddObject(new OTrashBin(FVector(0.0f, 0.0f, 0.0f), IRotator(0, 90, 0), 1.0f, OTrashBin::Behaviour::MUNCHING)); + + //gWorldInstance.AddObject(new OHedgehog(FVector(0, 0, 0), FVector2D(0, -200), 9)); + //gWorldInstance.AddObject(new OFlagpole(FVector(0, 0, -200), 0x400)); +// gWorldInstance.AddObject(new OHotAirBalloon(FVector(0.0, 20.0f, -200.0f))); + + //gWorldInstance.AddObject(new OCrab(FVector2D(0, 0), FVector2D(0, -200))); +// gWorldInstance.AddActor(new ABowserStatue(FVector(-200, 0, 0), ABowserStatue::Behaviour::CRUSH)); + +// gWorldInstance.AddObject(new OBoos(10, IPathSpan(0, 5), IPathSpan(18, 23), IPathSpan(25, 50))); + //OThwomp::Spawn(0, 0, 0, 1.0f, 0, 1, 7); + + //gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0); + //gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8); + + OBombKart::Spawn(0, 25, 4, 0.8333333f); + OBombKart::Spawn(0, 45, 4, 0.8333333f); + + // gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3)); + +// OGrandPrixBalloons::Spawn(FVector(0, 0, 0)); +} + +void TestTrack::WhatDoesThisDo(Player* player, int8_t playerId) { + if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) && + ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) { + if (D_80165300[playerId] != 1) { + func_800CA288(playerId, 0x55); + } + D_80165300[playerId] = 1; + } else { + if (D_80165300[playerId] != 0) { + func_800CA2B8(playerId); + D_80165300[playerId] = 0; + } + } +} + +void TestTrack::WhatDoesThisDoAI(Player* player, int8_t playerId) { + if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) && + ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) { + if (D_80165300[playerId] != 1) { + func_800CA2E4(playerId, 0x55); + } + D_80165300[playerId] = 1; + } else { + if (D_80165300[playerId] != 0) { + func_800CA30C(playerId); + D_80165300[playerId] = 0; + } + } +} + +void TestTrack::Draw(ScreenContext* arg0) { + gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); + gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); + set_track_light_direction(D_800DC610, D_802B87D4, 0, 1); + gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); + gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); + + if (func_80290C20(arg0->camera) == 1) { + gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); + gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); + // d_course_big_donut_packed_dl_DE8 + } + gSPDisplayList(gDisplayListHead++, mario_Plane_001_mesh); +} + +bool TestTrack::IsMod() { + return true; +} |
