summaryrefslogtreecommitdiff
path: root/src/engine/tracks/Track.cpp
diff options
context:
space:
mode:
authorcoco875 <59367621+coco875@users.noreply.github.com>2026-07-23 02:02:58 +0200
committerGitHub <noreply@github.com>2026-07-22 18:02:58 -0600
commit4c24ae2bc2294c96a81d296a68b6d404f34358e7 (patch)
tree0a4d1fb0e353e1b14755d1a2c8d2fcc4d4c29b70 /src/engine/tracks/Track.cpp
parent022e0737d598e93429355db66c07be39e974926f (diff)
Refactor cmake (#721)
* some start of refactor * Update SetFlags.cmake * Update SetCmakeVar.cmake * Update SetFlags.cmake * Fix error int-convertion * more refactor * clean up include and source file * fix link of lib * fix a warning * fix include in src/actors * fix include in src/debug * fix include in src/ending * fix include in src/engine/actors * fix include in src/engine/cameras * fix include in src/engine/editor * fix include in src/engine/objects * fix include in src/engine/tracks * fix include in src/port/ui * fix include in src/racing * fix include in src/engine/vehicles * fix include in subfolder of src/engine * fix include in src/engine * fix include in src/enhancements * fix include in src * fix switch * invert common and findlib * Update SetFlags.cmake * clean up some workflow * some splification * Update build.sh * Update Game.h * add header back * Delete test_check.cmake * continue * Update common.cmake
Diffstat (limited to 'src/engine/tracks/Track.cpp')
-rw-r--r--src/engine/tracks/Track.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/engine/tracks/Track.cpp b/src/engine/tracks/Track.cpp
index c69e07323..92c98bfa1 100644
--- a/src/engine/tracks/Track.cpp
+++ b/src/engine/tracks/Track.cpp
@@ -17,7 +17,7 @@ extern "C" {
#include "memory.h"
#include "common_structs.h"
#include "course_offsets.h"
-#include "some_data.h"
+#include "data/some_data.h"
#include "code_8006E9C0.h"
#include "code_8003DC40.h"
#include "assets/models/common_data.h"
@@ -25,10 +25,10 @@ extern "C" {
#include "save.h"
#include "replays.h"
#include "code_800029B0.h"
-#include "render_courses.h"
-#include "collision.h"
-#include "actors.h"
-#include "math_util.h"
+#include "racing/render_courses.h"
+#include "racing/collision.h"
+#include "racing/actors.h"
+#include "racing/math_util.h"
#include "code_80005FD0.h"
extern StaffGhost* d_mario_raceway_staff_ghost;
extern s8 gPlayerCount;