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authorMegaMech <MegaMech@users.noreply.github.com>2024-10-15 18:54:38 -0600
committerGitHub <noreply@github.com>2024-10-15 18:54:38 -0600
commitaf81bad1f34ee6af52a70ff8bf7ad4e1ee624a93 (patch)
tree222f8bec40a9166b274129611ba0c80db2b753b3 /src/main.c
parenta0862b6a159373f2e1554e489ecb5bb08d89654e (diff)
[modding] Add Actors (#113)
* fix * Add Actors * Refactor * Update Game.cpp
Diffstat (limited to 'src/main.c')
-rw-r--r--src/main.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/main.c b/src/main.c
index b527951c0..f2a2a21ff 100644
--- a/src/main.c
+++ b/src/main.c
@@ -670,6 +670,7 @@ void race_logic_loop(void) {
func_8028F474();
func_80059AC8();
update_course_actors();
+ CourseManager_TickActors();
func_802966A0();
func_8028FCBC();
}
@@ -966,7 +967,6 @@ void game_state_handler(void) {
credits_loop();
break;
}
- call_render_hook();
}
void interrupt_gfx_sptask(void) {
@@ -1279,6 +1279,9 @@ void thread5_iteration(void) {
FB_CreateFramebuffers();
read_controllers();
game_state_handler();
+
+ call_render_hook();
+
end_master_display_list();
display_and_vsync();
}