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authorMegaMech <MegaMech@users.noreply.github.com>2026-08-01 23:22:35 -0600
committerGitHub <noreply@github.com>2026-08-01 23:22:35 -0600
commit33817cd1100ab560b16e19af34488de3b5a6b7eb (patch)
treeb0467609fd28b6f2ccf15e68aa713be55f8f6bbb /src/port/SpaghettiGui.h
parent97f28334329d50a9cf2fb7ff1ee57ae0c18de92c (diff)
Switch LUS to port-maintenance branch (#727)HEADmain
* lus update compiles but not run * Game runs, fix demo bug * Switch lus to port-maintenance branch
Diffstat (limited to 'src/port/SpaghettiGui.h')
-rw-r--r--src/port/SpaghettiGui.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/port/SpaghettiGui.h b/src/port/SpaghettiGui.h
index a4381ea1c..5b7578f55 100644
--- a/src/port/SpaghettiGui.h
+++ b/src/port/SpaghettiGui.h
@@ -2,16 +2,17 @@
#include <libultraship.h>
#include "ship/window/gui/Gui.h"
+#include "fast/Fast3dGui.h"
#include "ship/window/Window.h"
class Gui; // <-- forward declare
//class Window;
namespace Ship {
- class SpaghettiGui : public Gui {
+ class SpaghettiGui : public Fast::Fast3dGui {
public:
- SpaghettiGui() : Gui() {}
- SpaghettiGui(std::vector<std::shared_ptr<GuiWindow>> guiWindows) : Gui(guiWindows) {}
+ SpaghettiGui() : Fast::Fast3dGui() {}
+ SpaghettiGui(std::vector<std::shared_ptr<GuiWindow>> guiWindows) : Fast::Fast3dGui(guiWindows) {}
protected:
virtual void DrawMenu() override;