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authorKiritoDv <36680385+KiritoDv@users.noreply.github.com>2025-05-16 02:44:40 +0000
committergithub-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>2025-05-16 02:44:40 +0000
commitb53a5dbcfa24ef2aa4860b6d9512709976686de8 (patch)
tree441f2bb9c0bc8f955eb9289d19b13beab5c239c5 /src/port/ui/MultiplayerWindow.cpp
parentbdf5ca8d603ae56ac275bebf9fde58ae72484d76 (diff)
clang formatclang-format
Diffstat (limited to 'src/port/ui/MultiplayerWindow.cpp')
-rw-r--r--src/port/ui/MultiplayerWindow.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/port/ui/MultiplayerWindow.cpp b/src/port/ui/MultiplayerWindow.cpp
index a7552bcd3..fc2516f5a 100644
--- a/src/port/ui/MultiplayerWindow.cpp
+++ b/src/port/ui/MultiplayerWindow.cpp
@@ -113,7 +113,7 @@ void DrawColumn2(WidgetInfo& info) {
for (size_t i = 0; i < NETWORK_MAX_PLAYERS; i++) {
ImGui::Text("Slot %d: char: %d, hasAuthority: %d", clients[i].slot, clients[i].character,
- gPlayers[i].nHasAuthority);
+ gPlayers[i].nHasAuthority);
}
/* Stick UI to the bottom of the panel */
@@ -121,8 +121,7 @@ void DrawColumn2(WidgetInfo& info) {
float windowHeight = ImGui::GetWindowHeight();
// Move the cursor to a position relative to the bottom of the window
- ImGui::SetCursorPosY(windowHeight -
- ImGui::GetFrameHeightWithSpacing() * 2); // Adjust Y position for two buttons
+ ImGui::SetCursorPosY(windowHeight - ImGui::GetFrameHeightWithSpacing() * 2); // Adjust Y position for two buttons
char buttonLabel[32];