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authorMegaMech <MegaMech@users.noreply.github.com>2025-05-14 18:30:32 -0600
committerGitHub <noreply@github.com>2025-05-14 18:30:32 -0600
commit32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0 (patch)
treed374a84675fc0f49100c275aa34828bc9db538f8 /src/port/ui/PortMenu.cpp
parent70f049cb6c326dede27e0ba7e88ac0d67b7651a4 (diff)
Impl new intro (#193)
* Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course * Impl new intro * Finish intro scene * Rename * Start Editor Work * raycast works * Fix ScreenRayTrace in widescreen * Basic Actor Picking * wip * Editor use vtx collision * gizmo work * otr works for object picking * Impl objects for editor * actor init * Update * Add all axis move (freemove) * Docking Windows works here * Setup imgui layout for editor * Editor Snap to Ground works * Basic Scene Explorer Works * Editor get actor names * Impl editor object names * impl Editor Play and Pause buttons * Editor translate works while paused * Fix freecam lighting * Added adjustable track properties to editor * Editor matrix, icons, rotation, impl light * Setup Track Properties 1 * Editor tooling wip * Load modded o2rs * Don't enable hud if editor is enabled * Updates * SceneManager nearly working * Fix mario kart 64 intro logo sizing * Fix Rotator * Finish new matrix translation code * Cleanup headers * Cleanup * Cleanup 2 * Cleanup 3 * Prevent divize by zero crash * Add visible circle for translate in all axis * Editor scaling/rot works properly now * Scale All_Axis evenly * Fixes to includes to work on Linux. * Removed overfilled arguments in gfx_create_framebuffer() * Added missing function definitions to Game.h * Editor sun face the camera * Add rotation model to gizmo * Add new handles * Failed attempt at transforming collision * Impl water volume * Import fast64 paths * water surface * Scene Setup 1 * Custom Track O2R almost working needs testing * Custom Track Load path O2r * Render custom track. Wip collision * Add missing function * Debug Spawning Custom O2R Track * Import courses working now * Fix memory leak * Remove New Track Button * Engine.cpp more consistent with sf64 * Fix Editor Enable Button * Editor Accurate mouse click drag objects * Editor selects closest object and cleanup * Gizmo rot and scale collision working * Remove constexpr from IRotator * Impl properties for location/rot/scale * Better Properties display, swap rot handles * Fix content browser dock and editor now disabled by default * Remove GameInfoWindow, Multiplayer Button, and FPS Slider * Disable Editor when its disabled * Add new logo to hm intro * Fix pause menu item box cursor * Remove minimap from Course::from_json and to_json * Impl Import Minimap * Fix custom minimap rendering * minimap uses extension .png * Refactor minimap * Freecam only for player 1 * GrandPrix Balloons work in custom track * Track Id is now std::string and outside of Props * Moved editor assets to be included in ship.o2r * Fixed GenerateO2R to package the correct folder and save to the correct filename * Linux specific changes. * Added "#include <stdio.h>" that required them * Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages. * Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.) * Revert "Moved editor assets to be included in ship.o2r" This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb. * Added back files(this time without LUS changes) * Changed workflow file to use correct filename for assets file. * Missed a few spots in the workflow file. * Added .desktop file and made corrections to the main workflow. * Added the rest of upstream CMakeLists.txt * disabled USE_NETWORKING * New InverseMatrix * Renamed both .o2r files to be more accurate to its contents. * Reverted CmakeList.txt --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Diffstat (limited to 'src/port/ui/PortMenu.cpp')
-rw-r--r--src/port/ui/PortMenu.cpp76
1 files changed, 44 insertions, 32 deletions
diff --git a/src/port/ui/PortMenu.cpp b/src/port/ui/PortMenu.cpp
index 791e2ac73..b21ddc1fa 100644
--- a/src/port/ui/PortMenu.cpp
+++ b/src/port/ui/PortMenu.cpp
@@ -91,6 +91,14 @@ void PortMenu::AddSettings() {
// General Settings
AddSidebarEntry("Settings", "General", 3);
WidgetPath path = { "Settings", "General", SECTION_COLUMN_1 };
+
+ static bool isFullscreen = false;
+ AddWidget(path, "Toggle Fullscreen", WIDGET_CHECKBOX)
+ .ValuePointer(&isFullscreen)
+ .PreFunc([](WidgetInfo& info) { isFullscreen = Ship::Context::GetInstance()->GetWindow()->IsFullscreen(); })
+ .Callback([](WidgetInfo& info) { Ship::Context::GetInstance()->GetWindow()->ToggleFullscreen(); })
+ .Options(CheckboxOptions().Tooltip("Toggles Fullscreen On/Off."));
+
AddWidget(path, "Menu Theme", WIDGET_CVAR_COMBOBOX)
.CVar("gSettings.Menu.Theme")
.Options(ComboboxOptions()
@@ -179,7 +187,6 @@ void PortMenu::AddSettings() {
// Graphics Settings
static int32_t maxFps;
- static bool isFullscreen = false;
const char* tooltip = "";
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::FAST3D_DXGI_DX11) {
maxFps = 360;
@@ -193,11 +200,8 @@ void PortMenu::AddSettings() {
}
path.sidebarName = "Graphics";
AddSidebarEntry("Settings", "Graphics", 3);
- AddWidget(path, "Toggle Fullscreen", WIDGET_CHECKBOX)
- .ValuePointer(&isFullscreen)
- .PreFunc([](WidgetInfo& info) { isFullscreen = Ship::Context::GetInstance()->GetWindow()->IsFullscreen(); })
- .Callback([](WidgetInfo& info) { Ship::Context::GetInstance()->GetWindow()->ToggleFullscreen(); })
- .Options(CheckboxOptions().Tooltip("Toggles Fullscreen On/Off."));
+ AddWidget(path, "Renderer API (Needs reload)", WIDGET_VIDEO_BACKEND);
+
#ifndef __APPLE__
AddWidget(path, "Internal Resolution: %.0f%%", WIDGET_CVAR_SLIDER_FLOAT)
.CVar(CVAR_INTERNAL_RESOLUTION)
@@ -240,21 +244,21 @@ void PortMenu::AddSettings() {
.DefaultValue(1));
#endif
- AddWidget(path, "Current FPS: %d", WIDGET_CVAR_SLIDER_INT)
- .CVar("gInterpolationFPS")
- .Callback([](WidgetInfo& info) {
- int32_t defaultValue = std::static_pointer_cast<IntSliderOptions>(info.options)->defaultValue;
- if (CVarGetInteger(info.cVar, defaultValue) == defaultValue) {
- info.name = "Current FPS: Original (%d)";
- } else {
- info.name = "Current FPS: %d";
- }
- })
- .PreFunc([](WidgetInfo& info) {
- if (mPortMenu->disabledMap.at(DISABLE_FOR_MATCH_REFRESH_RATE_ON).active)
- info.activeDisables.push_back(DISABLE_FOR_MATCH_REFRESH_RATE_ON);
- })
- .Options(IntSliderOptions().Tooltip(tooltip).Min(20).Max(maxFps).DefaultValue(20));
+ // AddWidget(path, "Current FPS: %d", WIDGET_CVAR_SLIDER_INT)
+ // .CVar("gInterpolationFPS")
+ // .Callback([](WidgetInfo& info) {
+ // int32_t defaultValue = std::static_pointer_cast<IntSliderOptions>(info.options)->defaultValue;
+ // if (CVarGetInteger(info.cVar, defaultValue) == defaultValue) {
+ // info.name = "Current FPS: Original (%d)";
+ // } else {
+ // info.name = "Current FPS: %d";
+ // }
+ // })
+ // .PreFunc([](WidgetInfo& info) {
+ // if (mPortMenu->disabledMap.at(DISABLE_FOR_MATCH_REFRESH_RATE_ON).active)
+ // info.activeDisables.push_back(DISABLE_FOR_MATCH_REFRESH_RATE_ON);
+ // })
+ // .Options(IntSliderOptions().Tooltip(tooltip).Min(20).Max(maxFps).DefaultValue(20));
AddWidget(path, "Match Refresh Rate", WIDGET_BUTTON)
.Callback([](WidgetInfo& info) {
int hz = Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
@@ -280,7 +284,6 @@ void PortMenu::AddSettings() {
.Min(0)
.Max(360)
.DefaultValue(80));
- AddWidget(path, "Renderer API (Needs reload)", WIDGET_VIDEO_BACKEND);
AddWidget(path, "Enable Vsync", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_VSYNC_ENABLED)
.PreFunc([](WidgetInfo& info) { info.isHidden = mPortMenu->disabledMap.at(DISABLE_FOR_NO_VSYNC).active; })
@@ -364,6 +367,19 @@ void PortMenu::AddEnhancements() {
.CVar("gMinHeight")
.Options(FloatSliderOptions().Min(-50.0f).Max(50.0f).DefaultValue(0.0f)
.Tooltip("When Disable Wall Collision are enable what is the minimal height you can get."));
+
+ path = { "Enhancements", "HM64 Lab", SECTION_COLUMN_1 };
+ AddSidebarEntry("Enhancements", "HM64 Lab", 4);
+ AddWidget(path, "Enable HM64 Labs", WIDGET_CVAR_CHECKBOX)
+ .CVar("gEditorEnabled")
+ .Callback([](WidgetInfo& info) {
+ Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Tools")->ToggleVisibility();
+ Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Scene Explorer")->ToggleVisibility();
+ Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Content Browser")->ToggleVisibility();
+ Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Track Properties")->ToggleVisibility();
+ Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Properties")->ToggleVisibility();
+ })
+ .Options(UIWidgets::CheckboxOptions({{ .tooltip = "Edit the universe!"}}));
}
#ifdef __SWITCH__
@@ -409,14 +425,6 @@ void PortMenu::AddDevTools() {
"Enables the Gfx Debugger window, allowing you to input commands. Type help for some examples"))
.WindowName("GfxDebuggerWindow");
- path = { "Developer", "Game Info", SECTION_COLUMN_1 };
- AddSidebarEntry("Developer", "Game Info", 1);
- AddWidget(path, "Popout Game Info", WIDGET_WINDOW_BUTTON)
- .CVar("gGameInfoEnabled")
- .Options(ButtonOptions().Tooltip(
- "Shows the game info window, contains player and actor information"))
- .WindowName("GameInfo");
-
path = { "Developer", "Stats", SECTION_COLUMN_1 };
AddSidebarEntry("Developer", "Stats", 1);
AddWidget(path, "Popout Stats", WIDGET_WINDOW_BUTTON)
@@ -457,9 +465,13 @@ void PortMenu::InitElement() {
disabledMap = {
{ DISABLE_FOR_FREE_CAM_ON,
- { [](disabledInfo& info) -> bool { return CVarGetInteger("gFreecam", 0); }, "Free Cam is Enabled" } },
+ { [](disabledInfo& info) -> bool { return CVarGetInteger("gFreecam", 0); }, "Freecam is Enabled" } },
{ DISABLE_FOR_FREE_CAM_OFF,
- { [](disabledInfo& info) -> bool { return !CVarGetInteger("gFreecam", 0); }, "Free Cam is Disabled" } },
+ { [](disabledInfo& info) -> bool { return !CVarGetInteger("gFreecam", 0); }, "Freecam is Disabled" } },
+ { DISABLE_FOR_EDITOR_ON,
+ { [](disabledInfo& info) -> bool { return CVarGetInteger("gEditorEnabled", 0); }, "Editor is Enabled" } },
+ { DISABLE_FOR_EDITOR_OFF,
+ { [](disabledInfo& info) -> bool { return !CVarGetInteger("gEditorEnabled", 0); }, "Editor is Disabled" } },
{ DISABLE_FOR_DEBUG_MODE_OFF,
{ [](disabledInfo& info) -> bool { return !CVarGetInteger("gEnableDebugMode", 0); },
"Debug Mode is Disabled" } },