diff options
| author | coco875 <59367621+coco875@users.noreply.github.com> | 2025-06-28 21:54:06 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-28 15:54:06 -0600 |
| commit | 956058a32dfa3f26a20bc65fa83ac916fde073ab (patch) | |
| tree | 3c92ff722ba4265a40408f9768c5568e6c14756f /src/port | |
| parent | 35a28cd9336dbc4b199b180c93c8246c0efdbf9e (diff) | |
correct use of pointer and fix mistake (#394)
* correct use of pointer and fix mistake
* remove CM_WeirdLength
* Update Game.cpp
* Update Game.cpp
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/port')
| -rw-r--r-- | src/port/Game.cpp | 98 | ||||
| -rw-r--r-- | src/port/ui/ContentBrowser.cpp | 12 | ||||
| -rw-r--r-- | src/port/ui/ContentBrowser.h | 4 |
3 files changed, 57 insertions, 57 deletions
diff --git a/src/port/Game.cpp b/src/port/Game.cpp index 5a529e9bf..a54109ccc 100644 --- a/src/port/Game.cpp +++ b/src/port/Game.cpp @@ -73,7 +73,7 @@ extern "C" void Timer_Update(); // Create the world instance World gWorldInstance; -std::unique_ptr<PodiumCeremony> gPodiumCeremony; +std::shared_ptr<PodiumCeremony> gPodiumCeremony; Cup* gMushroomCup; Cup* gFlowerCup; @@ -91,28 +91,28 @@ s32 gTrophyIndex = NULL; void CustomEngineInit() { /* Add all courses to the global course list */ - Course* mario = gWorldInstance.AddCourse(std::make_unique<MarioRaceway>()); - Course* choco = gWorldInstance.AddCourse(std::make_unique<ChocoMountain>()); - Course* bowser = gWorldInstance.AddCourse(std::make_unique<BowsersCastle>()); - Course* banshee = gWorldInstance.AddCourse(std::make_unique<BansheeBoardwalk>()); - Course* yoshi = gWorldInstance.AddCourse(std::make_unique<YoshiValley>()); - Course* frappe = gWorldInstance.AddCourse(std::make_unique<FrappeSnowland>()); - Course* koopa = gWorldInstance.AddCourse(std::make_unique<KoopaTroopaBeach>()); - Course* royal = gWorldInstance.AddCourse(std::make_unique<RoyalRaceway>()); - Course* luigi = gWorldInstance.AddCourse(std::make_unique<LuigiRaceway>()); - Course* mooMoo = gWorldInstance.AddCourse(std::make_unique<MooMooFarm>()); - Course* toads = gWorldInstance.AddCourse(std::make_unique<ToadsTurnpike>()); - Course* kalimari = gWorldInstance.AddCourse(std::make_unique<KalimariDesert>()); - Course* sherbet = gWorldInstance.AddCourse(std::make_unique<SherbetLand>()); - Course* rainbow = gWorldInstance.AddCourse(std::make_unique<RainbowRoad>()); - Course* wario = gWorldInstance.AddCourse(std::make_unique<WarioStadium>()); - Course* block = gWorldInstance.AddCourse(std::make_unique<BlockFort>()); - Course* skyscraper = gWorldInstance.AddCourse(std::make_unique<Skyscraper>()); - Course* doubleDeck = gWorldInstance.AddCourse(std::make_unique<DoubleDeck>()); - Course* dkJungle = gWorldInstance.AddCourse(std::make_unique<DKJungle>()); - Course* bigDonut = gWorldInstance.AddCourse(std::make_unique<BigDonut>()); -// Course* harbour = gWorldInstance.AddCourse(std::make_unique<Harbour>()); - Course* testCourse = gWorldInstance.AddCourse(std::make_unique<TestCourse>()); + std::shared_ptr<Course> mario = gWorldInstance.AddCourse(std::make_shared<MarioRaceway>()); + std::shared_ptr<Course> choco = gWorldInstance.AddCourse(std::make_shared<ChocoMountain>()); + std::shared_ptr<Course> bowser = gWorldInstance.AddCourse(std::make_shared<BowsersCastle>()); + std::shared_ptr<Course> banshee = gWorldInstance.AddCourse(std::make_shared<BansheeBoardwalk>()); + std::shared_ptr<Course> yoshi = gWorldInstance.AddCourse(std::make_shared<YoshiValley>()); + std::shared_ptr<Course> frappe = gWorldInstance.AddCourse(std::make_shared<FrappeSnowland>()); + std::shared_ptr<Course> koopa = gWorldInstance.AddCourse(std::make_shared<KoopaTroopaBeach>()); + std::shared_ptr<Course> royal = gWorldInstance.AddCourse(std::make_shared<RoyalRaceway>()); + std::shared_ptr<Course> luigi = gWorldInstance.AddCourse(std::make_shared<LuigiRaceway>()); + std::shared_ptr<Course> mooMoo = gWorldInstance.AddCourse(std::make_shared<MooMooFarm>()); + std::shared_ptr<Course> toads = gWorldInstance.AddCourse(std::make_shared<ToadsTurnpike>()); + std::shared_ptr<Course> kalimari = gWorldInstance.AddCourse(std::make_shared<KalimariDesert>()); + std::shared_ptr<Course> sherbet = gWorldInstance.AddCourse(std::make_shared<SherbetLand>()); + std::shared_ptr<Course> rainbow = gWorldInstance.AddCourse(std::make_shared<RainbowRoad>()); + std::shared_ptr<Course> wario = gWorldInstance.AddCourse(std::make_shared<WarioStadium>()); + std::shared_ptr<Course> block = gWorldInstance.AddCourse(std::make_shared<BlockFort>()); + std::shared_ptr<Course> skyscraper = gWorldInstance.AddCourse(std::make_shared<Skyscraper>()); + std::shared_ptr<Course> doubleDeck = gWorldInstance.AddCourse(std::make_shared<DoubleDeck>()); + std::shared_ptr<Course> dkJungle = gWorldInstance.AddCourse(std::make_shared<DKJungle>()); + std::shared_ptr<Course> bigDonut = gWorldInstance.AddCourse(std::make_shared<BigDonut>()); +// std::shared_ptr<Course> harbour = gWorldInstance.AddCourse(std::make_shared<Harbour>()); + std::shared_ptr<Course> testCourse = gWorldInstance.AddCourse(std::make_shared<TestCourse>()); gPodiumCeremony = std::make_unique<PodiumCeremony>(); @@ -257,7 +257,7 @@ void SetCourseById(s32 course) { return; } gWorldInstance.CourseIndex = course; - gWorldInstance.CurrentCourse = gWorldInstance.Courses[gWorldInstance.CourseIndex].get(); + gWorldInstance.CurrentCourse = gWorldInstance.Courses[gWorldInstance.CourseIndex]; } void CM_VehicleCollision(s32 playerId, Player* player) { @@ -372,7 +372,7 @@ void CM_DrawStaticMeshActors() { } void CM_BeginPlay() { - Course* course = gWorldInstance.CurrentCourse; + auto course = gWorldInstance.CurrentCourse; if (course) { // Do not spawn finishline in credits or battle mode. And if bSpawnFinishline. @@ -603,7 +603,7 @@ void SetCourseFromCup() { } void* GetCourse(void) { - return gWorldInstance.CurrentCourse; + return gWorldInstance.CurrentCourse.get(); } struct Actor* CM_GetActor(size_t index) { @@ -658,7 +658,7 @@ void CM_CleanWorld(void) { delete actor; } - for (int i = 0; i < NUM_PLAYERS; i++) { + for (int i = 0; i < ARRAY_COUNT(gWorldInstance.playerBombKart); i++) { gWorldInstance.playerBombKart[i].state = PlayerBombKart::PlayerBombKartState::DISABLED; gWorldInstance.playerBombKart[i]._primAlpha = 0; } @@ -708,27 +708,27 @@ f32 CM_GetWaterLevel(Vec3f pos, Collision* collision) { } // clang-format off -bool IsMarioRaceway() { return dynamic_cast<MarioRaceway*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsLuigiRaceway() { return dynamic_cast<LuigiRaceway*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsChocoMountain() { return dynamic_cast<ChocoMountain*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsBowsersCastle() { return dynamic_cast<BowsersCastle*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsBansheeBoardwalk() { return dynamic_cast<BansheeBoardwalk*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsYoshiValley() { return dynamic_cast<YoshiValley*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsFrappeSnowland() { return dynamic_cast<FrappeSnowland*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsKoopaTroopaBeach() { return dynamic_cast<KoopaTroopaBeach*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsRoyalRaceway() { return dynamic_cast<RoyalRaceway*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsMooMooFarm() { return dynamic_cast<MooMooFarm*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsToadsTurnpike() { return dynamic_cast<ToadsTurnpike*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsKalimariDesert() { return dynamic_cast<KalimariDesert*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsSherbetLand() { return dynamic_cast<SherbetLand*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsRainbowRoad() { return dynamic_cast<RainbowRoad*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsWarioStadium() { return dynamic_cast<WarioStadium*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsBlockFort() { return dynamic_cast<BlockFort*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsSkyscraper() { return dynamic_cast<Skyscraper*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsDoubleDeck() { return dynamic_cast<DoubleDeck*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsDkJungle() { return dynamic_cast<DKJungle*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsBigDonut() { return dynamic_cast<BigDonut*>(gWorldInstance.CurrentCourse) != nullptr; } -bool IsPodiumCeremony() { return dynamic_cast<PodiumCeremony*>(gWorldInstance.CurrentCourse) != nullptr; } +bool IsMarioRaceway() { return dynamic_cast<MarioRaceway*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsLuigiRaceway() { return dynamic_cast<LuigiRaceway*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsChocoMountain() { return dynamic_cast<ChocoMountain*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsBowsersCastle() { return dynamic_cast<BowsersCastle*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsBansheeBoardwalk() { return dynamic_cast<BansheeBoardwalk*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsYoshiValley() { return dynamic_cast<YoshiValley*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsFrappeSnowland() { return dynamic_cast<FrappeSnowland*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsKoopaTroopaBeach() { return dynamic_cast<KoopaTroopaBeach*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsRoyalRaceway() { return dynamic_cast<RoyalRaceway*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsMooMooFarm() { return dynamic_cast<MooMooFarm*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsToadsTurnpike() { return dynamic_cast<ToadsTurnpike*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsKalimariDesert() { return dynamic_cast<KalimariDesert*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsSherbetLand() { return dynamic_cast<SherbetLand*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsRainbowRoad() { return dynamic_cast<RainbowRoad*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsWarioStadium() { return dynamic_cast<WarioStadium*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsBlockFort() { return dynamic_cast<BlockFort*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsSkyscraper() { return dynamic_cast<Skyscraper*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsDoubleDeck() { return dynamic_cast<DoubleDeck*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsDkJungle() { return dynamic_cast<DKJungle*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsBigDonut() { return dynamic_cast<BigDonut*>(gWorldInstance.CurrentCourse.get()) != nullptr; } +bool IsPodiumCeremony() { return dynamic_cast<PodiumCeremony*>(gWorldInstance.CurrentCourse.get()) != nullptr; } void SelectMarioRaceway() { gWorldInstance.SetCourseByType<MarioRaceway>(); } void SelectLuigiRaceway() { gWorldInstance.SetCourseByType<LuigiRaceway>(); } @@ -750,7 +750,7 @@ void SelectSkyscraper() { gWorldInstance.SetCourseByType<Skyscraper>(); void SelectDoubleDeck() { gWorldInstance.SetCourseByType<DoubleDeck>(); } void SelectDkJungle() { gWorldInstance.SetCourseByType<DKJungle>(); } void SelectBigDonut() { gWorldInstance.SetCourseByType<BigDonut>(); } -void SelectPodiumCeremony() { gWorldInstance.CurrentCourse = gPodiumCeremony.get(); } +void SelectPodiumCeremony() { gWorldInstance.CurrentCourse = gPodiumCeremony; } // clang-format on void* GetMushroomCup(void) { diff --git a/src/port/ui/ContentBrowser.cpp b/src/port/ui/ContentBrowser.cpp index 03ebe8c75..2e09db01a 100644 --- a/src/port/ui/ContentBrowser.cpp +++ b/src/port/ui/ContentBrowser.cpp @@ -136,7 +136,7 @@ namespace Editor { std::string label = fmt::format("{} {}", ICON_FA_EXCLAMATION_TRIANGLE, track.Name); if (ImGui::Button(label.c_str())) { track.SceneFile = track.Dir + "/scene.json"; - gWorldInstance.CurrentCourse = track.invalidTrack.get(); + gWorldInstance.CurrentCourse = track.invalidTrack; SetSceneFile(track.Archive, track.SceneFile); SaveLevel(); Refresh = true; @@ -153,7 +153,7 @@ namespace Editor { for (auto& track : Tracks) { auto it = gWorldInstance.Courses.begin(); while (it != gWorldInstance.Courses.end()) { - if (track.course == it->get()) { + if (track.course.get() == it->get()) { it = gWorldInstance.Courses.erase(it); } else { ++it; @@ -238,11 +238,11 @@ namespace Editor { if (manager->HasFile(sceneFile)) { auto archive = manager->GetArchiveFromFile(sceneFile); - auto course = std::make_unique<Course>(); + auto course = std::make_shared<Course>(); course->LoadO2R(dir); LoadLevel(archive, course.get(), sceneFile); LoadMinimap(archive, course.get(), minimapFile); - Tracks.push_back({nullptr, course.get(), sceneFile, name, dir, archive}); + Tracks.push_back({nullptr, course, sceneFile, name, dir, archive}); gWorldInstance.Courses.push_back(std::move(course)); } else { // The track does not have a valid scene file const std::string file = dir + "/data_track_sections"; @@ -252,12 +252,12 @@ namespace Editor { // So lets add it as an uninitialized track. if (manager->HasFile(file)) { - auto course = std::make_unique<Course>(); + auto course = std::make_shared<Course>(); course->Id = (std::string("mods:") + name).c_str(); course->Props.SetText(course->Props.Name, name.c_str(), sizeof(course->Props.Name)); course->Props.SetText(course->Props.DebugName, name.c_str(), sizeof(course->Props.Name)); auto archive = manager->GetArchiveFromFile(file); - Tracks.push_back({std::move(course), nullptr, "", name, dir, archive}); + Tracks.push_back({course, nullptr, "", name, dir, archive}); } else { printf("ContentBrowser.cpp: Track '%s' missing required track files. Cannot add to game\n Missing %s/data_track_sections file\n", name.c_str(), dir.c_str()); } diff --git a/src/port/ui/ContentBrowser.h b/src/port/ui/ContentBrowser.h index 001d1a3b3..958cb4bfa 100644 --- a/src/port/ui/ContentBrowser.h +++ b/src/port/ui/ContentBrowser.h @@ -10,8 +10,8 @@ public: ~ContentBrowserWindow(); struct Tracks { - std::unique_ptr<Course> invalidTrack; // If not nullptr, user needs to create a scene file for this track. - Course* course; // A valid custom track. Used to reset the Courses array on a file system refresh. + std::shared_ptr<Course> invalidTrack; // If not nullptr, user needs to create a scene file for this track. + std::shared_ptr<Course> course; // A valid custom track. Used to reset the Courses array on a file system refresh. std::string SceneFile; std::string Name; std::string Dir; // Directory |
