diff options
| author | MegaMech <inkstudios1@hotmail.com> | 2024-12-16 16:42:17 -0700 |
|---|---|---|
| committer | MegaMech <inkstudios1@hotmail.com> | 2024-12-16 16:42:17 -0700 |
| commit | 60014ec46695fb964a685d6a17d5fc63e02ab7b8 (patch) | |
| tree | 7b7f58cb395ce42008c5e08d30d43eff2de0743d /src/render_objects.c | |
| parent | 7f22f75db7fa7a1b2149bc953d2a159c52bc5e8b (diff) | |
More changes
Diffstat (limited to 'src/render_objects.c')
| -rw-r--r-- | src/render_objects.c | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/src/render_objects.c b/src/render_objects.c index a56e91c0d..8c9a8d0e3 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -3411,35 +3411,6 @@ void func_800520C0(s32 arg0) { } } -void func_8005217C(UNUSED s32 arg0) { - Lights1* D_800E45C0l = LOAD_ASSET(D_800E45C0); - Object* object; - s32 temp_a3; - - temp_a3 = indexObjectList2[0]; - object = &gObjectList[temp_a3]; - if (object->state >= 2) { - if (is_obj_flag_status_active(temp_a3, 0x00000010) != 0) { - rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling); - func_800520C0(temp_a3); - - gSPDisplayList(gDisplayListHead++, D_0D007828); - gSPLight(gDisplayListHead++, &D_800E45C0l[0].l[0], LIGHT_1); - gSPLight(gDisplayListHead++, &D_800E45C0l[0].a, LIGHT_2); - gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_dl_7B38); - gSPLight(gDisplayListHead++, &D_800E45C0l[1].l[0], LIGHT_1); - gSPLight(gDisplayListHead++, &D_800E45C0l[1].a, LIGHT_2); - gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_dl_7978); - gSPLight(gDisplayListHead++, &D_800E45C0l[2].l[0], LIGHT_1); - gSPLight(gDisplayListHead++, &D_800E45C0l[2].a, LIGHT_2); - gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_dl_78C0); - gSPLight(gDisplayListHead++, &D_800E45C0l[3].l[0], LIGHT_1); - gSPLight(gDisplayListHead++, &D_800E45C0l[3].a, LIGHT_2); - gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_dl_7650); - } - } -} - void func_800523B8(s32 objectIndex, s32 arg1, u32 arg2) { UNUSED s32 pad[2]; Object* object; @@ -3997,25 +3968,6 @@ void func_80054AFC(s32 objectIndex, Vec3f arg1) { gSPDisplayList(gDisplayListHead++, common_rectangle_display); } -void func_80054BE8(s32 cameraId) { - s32 var_s0; - s32 temp_a0; - Camera* camera; - - camera = &camera1[cameraId]; - gSPDisplayList(gDisplayListHead++, D_0D007AE0); - load_texture_block_ia8_nomirror(D_8018D488, 0x00000020, 0x00000020); - func_8004B35C(0x000000FF, 0x000000FF, 0, 0x000000FF); - D_80183E80[0] = 0; - for (var_s0 = 0; var_s0 < gObjectParticle3_SIZE; var_s0++) { - temp_a0 = gObjectParticle3[var_s0]; - if ((temp_a0 != -1) && (gObjectList[temp_a0].state >= 2)) { - func_80054AFC(temp_a0, camera->pos); - } - } -} - - void func_80055164(s32 objectIndex) { if (gObjectList[objectIndex].state >= 2) { gSPDisplayList(gDisplayListHead++, D_0D0077A0); @@ -4271,45 +4223,6 @@ void func_80055EF4(s32 objectIndex, UNUSED s32 arg1) { } } -void func_80055F48(s32 arg0) { - s32 someIndex; - - for (someIndex = 0; someIndex < 3; someIndex++) { - func_80055EF4(indexObjectList1[someIndex], arg0); - } -} - -void func_80055FA0(s32 objectIndex, UNUSED s32 arg1) { - Mat4 someMatrix1; - Mat4 someMatrix2; - Object* object; - - object = &gObjectList[objectIndex]; - if (object->state >= 2) { - gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPersp[0]), - G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); - gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxLookAt[0]), - G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - mtxf_set_matrix_transformation(someMatrix1, object->pos, object->direction_angle, object->sizeScaling); - //convert_to_fixed_point_matrix(&gGfxPool->mtxHud[gMatrixHudCount], someMatrix1); - //gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxHud[gMatrixHudCount++]), - // G_MTX_NOPUSH | G_MTX_MUL | G_MTX_MODELVIEW); - - AddHudMatrix(someMatrix1, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_MODELVIEW); - - gSPDisplayList(gDisplayListHead++, D_0D0077A0); - gSPDisplayList(gDisplayListHead++, object->model); - gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxLookAt[0]), - G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); - mtxf_identity(someMatrix2); - render_set_position(someMatrix2, 0); - } -} - -void func_80056160(s32 arg0) { - func_80055FA0(indexObjectList1[3], arg0); -} - void render_object_neon(s32 cameraId) { Camera* camera; s32 var_s2; |
