diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-05-14 18:30:32 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-14 18:30:32 -0600 |
| commit | 32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0 (patch) | |
| tree | d374a84675fc0f49100c275aa34828bc9db538f8 /src/update_objects.c | |
| parent | 70f049cb6c326dede27e0ba7e88ac0d67b7651a4 (diff) | |
Impl new intro (#193)
* Update menus
* Update CMakeLists.txt
* Add Ship
* Impl hm ship actors
* Update HM course
* Impl new intro
* Finish intro scene
* Rename
* Start Editor Work
* raycast works
* Fix ScreenRayTrace in widescreen
* Basic Actor Picking
* wip
* Editor use vtx collision
* gizmo work
* otr works for object picking
* Impl objects for editor
* actor init
* Update
* Add all axis move (freemove)
* Docking Windows works here
* Setup imgui layout for editor
* Editor Snap to Ground works
* Basic Scene Explorer Works
* Editor get actor names
* Impl editor object names
* impl Editor Play and Pause buttons
* Editor translate works while paused
* Fix freecam lighting
* Added adjustable track properties to editor
* Editor matrix, icons, rotation, impl light
* Setup Track Properties 1
* Editor tooling wip
* Load modded o2rs
* Don't enable hud if editor is enabled
* Updates
* SceneManager nearly working
* Fix mario kart 64 intro logo sizing
* Fix Rotator
* Finish new matrix translation code
* Cleanup headers
* Cleanup
* Cleanup 2
* Cleanup 3
* Prevent divize by zero crash
* Add visible circle for translate in all axis
* Editor scaling/rot works properly now
* Scale All_Axis evenly
* Fixes to includes to work on Linux.
* Removed overfilled arguments in gfx_create_framebuffer()
* Added missing function definitions to Game.h
* Editor sun face the camera
* Add rotation model to gizmo
* Add new handles
* Failed attempt at transforming collision
* Impl water volume
* Import fast64 paths
* water surface
* Scene Setup 1
* Custom Track O2R almost working needs testing
* Custom Track Load path O2r
* Render custom track. Wip collision
* Add missing function
* Debug Spawning Custom O2R Track
* Import courses working now
* Fix memory leak
* Remove New Track Button
* Engine.cpp more consistent with sf64
* Fix Editor Enable Button
* Editor Accurate mouse click drag objects
* Editor selects closest object and cleanup
* Gizmo rot and scale collision working
* Remove constexpr from IRotator
* Impl properties for location/rot/scale
* Better Properties display, swap rot handles
* Fix content browser dock and editor now disabled by default
* Remove GameInfoWindow, Multiplayer Button, and FPS Slider
* Disable Editor when its disabled
* Add new logo to hm intro
* Fix pause menu item box cursor
* Remove minimap from Course::from_json and to_json
* Impl Import Minimap
* Fix custom minimap rendering
* minimap uses extension .png
* Refactor minimap
* Freecam only for player 1
* GrandPrix Balloons work in custom track
* Track Id is now std::string and outside of Props
* Moved editor assets to be included in ship.o2r
* Fixed GenerateO2R to package the correct folder and save to the correct filename
* Linux specific changes.
* Added "#include <stdio.h>" that required them
* Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages.
* Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.)
* Revert "Moved editor assets to be included in ship.o2r"
This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb.
* Added back files(this time without LUS changes)
* Changed workflow file to use correct filename for assets file.
* Missed a few spots in the workflow file.
* Added .desktop file and made corrections to the main workflow.
* Added the rest of upstream CMakeLists.txt
* disabled USE_NETWORKING
* New InverseMatrix
* Renamed both .o2r files to be more accurate to its contents.
* Reverted CmakeList.txt
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Diffstat (limited to 'src/update_objects.c')
| -rw-r--r-- | src/update_objects.c | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/src/update_objects.c b/src/update_objects.c index 55ae23246..73d0dcfdc 100644 --- a/src/update_objects.c +++ b/src/update_objects.c @@ -1305,124 +1305,6 @@ void func_800748F4(s32 objectIndex, const char** lakituTexturePtr) { func_80074704(objectIndex, lakituTexturePtr); } -void func_80074924(s32 objectIndex) { - s32 sp2C = 0; - s32 sp28; - s32 sp24; - s32 sp20 = 0; - s32 temp_a0; - Object* object; - - object = &gObjectList[objectIndex]; - object->sizeScaling = 0.15f; - - if (GetCourse() == GetMarioRaceway()) { - sp2C = random_int(0x00C8U); - sp28 = random_int(D_80165748); - sp24 = random_int(0x0096U); - sp20 = random_int(0x2000U); - object->origin_pos[0] = (f32) ((((f64) D_80165718 + 100.0) - (f64) sp2C) * (f64) xOrientation); - object->origin_pos[1] = (f32) (D_80165720 + sp28); - object->origin_pos[2] = (f32) (((f64) D_80165728 + 200.0) - (f64) sp24); - } else if (GetCourse() == GetRoyalRaceway()) { - sp2C = random_int(0x0168U); - sp28 = random_int(D_80165748); - sp24 = random_int(0x00B4U); - sp20 = random_int(0x2000U); - object->origin_pos[0] = (f32) ((((f64) D_80165718 + 180.0) - (f64) sp2C) * (f64) xOrientation); - object->origin_pos[1] = (f32) (D_80165720 + sp28); - object->origin_pos[2] = (f32) (((f64) D_80165728 + 200.0) - (f64) sp24); - } else if (GetCourse() == GetLuigiRaceway()) { - sp2C = random_int(0x012CU); - sp28 = random_int(D_80165748); - sp24 = random_int(0x0096U); - sp20 = random_int(0x2000U); - object->origin_pos[0] = (f32) ((((f64) D_80165718 + 150.0) - (f64) sp2C) * (f64) xOrientation); - object->origin_pos[1] = (f32) (D_80165720 + sp28); - object->origin_pos[2] = (f32) (((f64) D_80165728 + 200.0) - (f64) sp24); - } - - set_obj_origin_offset(objectIndex, 0, 0, 0); - if (gPlayerCount == 1) { - object->velocity[1] = (f32) (((f64) (f32) (sp2C % 4) * 0.25) + 0.8); - } else { - object->velocity[1] = (f32) (((f64) (f32) (sp2C % 3) * 0.2) + 0.4); - } - temp_a0 = sp2C % 8; - object->unk_084[0] = D_800E6F30[temp_a0][0]; - object->unk_084[1] = D_800E6F30[temp_a0][1]; - object->unk_084[2] = D_800E6F30[temp_a0][2]; - object->unk_084[3] = D_800E6F48[temp_a0][0]; - object->unk_084[4] = D_800E6F48[temp_a0][1]; - object->unk_084[5] = D_800E6F48[temp_a0][2]; - object->unk_084[6] = sp20 - 0x1000; - if (sp2C & 1) { - object->unk_084[7] = (sp20 / 32) + 0x100; - } else { - object->unk_084[7] = -0x100 - (sp20 / 32); - } - object->primAlpha = 0x00E6; - object_next_state(objectIndex); -} - -void func_80074D94(s32 objectIndex) { - if (gObjectList[objectIndex].unk_0AE == 1) { - if ((D_80165740 <= gObjectList[objectIndex].offset[1]) && - (s16_step_down_towards(&gObjectList[objectIndex].primAlpha, 0, 8) != 0)) { - func_80086F60(objectIndex); - } - object_add_velocity_offset_y(objectIndex); - } - object_calculate_new_pos_offset(objectIndex); -} - -void func_80074E28(s32 objectIndex) { - switch (gObjectList[objectIndex].state) { - case 1: - func_80074924(objectIndex); - break; - case 2: - if (set_and_run_timer_object(objectIndex, 1) != false) { - func_80086E70(objectIndex); - break; - } - case 0: - break; - case 3: - func_80041480(&gObjectList[objectIndex].unk_084[6], -0x1000, 0x1000, &gObjectList[objectIndex].unk_084[7]); - if (gObjectList[objectIndex].unk_0AE == 0) { - func_80072428(objectIndex); - } - break; - } -} - -void func_80074EE8(void) { - s32 someIndex; - s32 objectIndex; - s32 someCount; - Object* object; - - someCount = 0; - for (someIndex = 0; someIndex < D_80165738; someIndex++) { - objectIndex = gObjectParticle3[someIndex]; - if (objectIndex != DELETED_OBJECT_ID) { - object = &gObjectList[objectIndex]; - if (object->state != 0) { - func_80074E28(objectIndex); - func_80074D94(objectIndex); - if (object->state == 0) { - delete_object_wrapper(&gObjectParticle3[someIndex]); - } - someCount += 1; - } - } - } - if (someCount == 0) { - D_80165730 = 0; - } -} - void func_800750D8(s32 objectIndex, s32 arg1, Vec3f arg2, s32 arg3, s32 arg4) { s32 sp24; s32 temp_v0; |
