diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-11-09 19:07:44 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-09 19:07:44 -0700 |
| commit | de9c5d510175bba11ab8704e67be3a3a94f9149e (patch) | |
| tree | 34c42dbfe9f2a6eb5fbce5f6a31b532ff2a3f243 /src/update_objects.c | |
| parent | 760fa3bf5226c2a6052a5d4d53fd0e27f2911e60 (diff) | |
Implement SpawnParams struct (#536)
* Impl SpawnParams
* Added json submodule
* Update json
* Update
* Works
* Remove comment
* Works refactor
* Snowman and thwomp working
* Impl hot air balloon
* More progress
* All OObjects are done
* cleanup
* Refactor 2Dpath to normal path
* Update nlohmann json & fix compile
* Rest of actors
* MORE CHANGES
* Finish actors
* Done PR, some fix to collision viewer
* Impl falling rocks
* Add const
* wip editor refactor
* Property work
* continue
* Overridable editor properties
* Actor saving/loading works now
* Fix light alignment
* Clarification
* Impl penguin
* params impl signs
* properties impl falling rock
* More property impls
* impl air balloon
* Add spawnParams to OObject Translate
* Snowman translate better
* impl hedgehog properly
* properties impl trophy
* thwomp progress
* Finish impl properties
* Fix compile
* Fix cursor collisions
* Move registered actors
* Rename pathPoint XYZ to xyz
* Fix editor pause bug
* Clean up
* Review comments
* Remove SpawnParams struct from actor classes
* Rename
* Player Label First Iteration
* Work now
* Working 3d text
* Fix boo bug
* Finish AText actor
* Fix spawnparams compile
* Register AText
* Finish Text Actor
* Fix thwomp interpolation
* Fix compile
* Fix crab and hedgehog
* Fix loading flagpole
* Fix Hot Air Balloon
* Turn zbuffer on for AText
* Update
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/update_objects.c')
| -rw-r--r-- | src/update_objects.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/update_objects.c b/src/update_objects.c index fe823d602..4b25d2970 100644 --- a/src/update_objects.c +++ b/src/update_objects.c @@ -2606,15 +2606,15 @@ void func_80078C70(s32 arg0) { } } -void func_8007ABFC(s32 playerId, s32 arg1) { +void func_8007ABFC(s32 playerId, s32 itemId) { s32 itemWindow; if (playerHUD[playerId].raceCompleteBool == false) { itemWindow = gItemWindowObjectByPlayerId[playerId]; if (func_80072354(itemWindow, 4) != 0) { init_object(itemWindow, 0); - if (arg1 != ITEM_NONE) { - playerHUD[playerId].itemOverride = arg1; + if (itemId != ITEM_NONE) { + playerHUD[playerId].itemOverride = itemId; } } func_800C9060(playerId, 0x19008406U); |
