diff options
| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-01-12 15:03:29 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-01-12 15:03:29 -0300 |
| commit | 14f4b1035978de811a54942c418b47e44995d86b (patch) | |
| tree | a07a2e5ff0e63c0cc994b9f6a1388f587112e864 /src | |
| parent | 810aec9df1ce18d459f70332ed522837398d81c6 (diff) | |
texture filter no longer needs to be disabled by default.
Diffstat (limited to 'src')
| -rw-r--r-- | src/port/Engine.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index 262cca633..23c5dbdbe 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -76,9 +76,6 @@ GameEngine::GameEngine() { auto wnd = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({})); //auto wnd = std::dynamic_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow()); - // Turn off texture filtering because menus are borked with it on - CVarRegisterInteger("gTextureFilter", 2); - this->context->Init(OTRFiles, {}, 3, { 26800, 512, 1100 }, wnd, controlDeck); |
