diff options
| author | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2025-01-01 07:36:36 -0700 |
|---|---|---|
| committer | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2025-01-01 07:36:36 -0700 |
| commit | 35fd8a412c7c40f5bd0ea4381c03b1f2ef4c7b3e (patch) | |
| tree | 75ec62abeb0cc4e8c595bd28b7f191480cba5bcb /src | |
| parent | 1080a7fb19c767b5e711fe7e14737dc05644408c (diff) | |
Fix compile
Diffstat (limited to 'src')
| -rw-r--r-- | src/menu_items.c | 42 | ||||
| -rw-r--r-- | src/menus.c | 8 | ||||
| -rw-r--r-- | src/menus.h | 179 | ||||
| -rw-r--r-- | src/networking/start_game.c | 2 | ||||
| -rw-r--r-- | src/spawn_players.c | 6 |
5 files changed, 208 insertions, 29 deletions
diff --git a/src/menu_items.c b/src/menu_items.c index 99a6d5b28..829453b5d 100644 --- a/src/menu_items.c +++ b/src/menu_items.c @@ -3772,9 +3772,9 @@ void func_80099AEC(void) { #endif } #ifdef TARGET_N64 - mio0decode(gMenuCompressedBuffer, (u8*) &gMenuTextureBuffer[sMenuTextureMap[var_s1->unk_4].offset]); + mio0decode(gMenuCompressedBuffer, (u8*) &gMenuTextureBuffer[sMenuTextureMap[var_s1->texNum].offset]); #else - memcpy(&gMenuTextureBuffer[sMenuTextureMap[var_s1->unk_4].offset], var_s1->texture->textureData, + memcpy(&gMenuTextureBuffer[sMenuTextureMap[var_s1->texNum].offset], var_s1->texture->textureData, var_s1->texture->width * var_s1->texture->height * 2); #endif var_s1->texture = NULL; @@ -4798,7 +4798,7 @@ void func_8009CE64(s32 arg0) { s32 thing; s32 var_a1; UNUSED s32 stackPadding0; - MenuItem* temp_v0; + MenuItem* menuItem; var_a1 = 0; if (gGamestate == 5) { @@ -4827,9 +4827,9 @@ void func_8009CE64(s32 arg0) { D_8018E7AC[arg0] = 5; } else { var_a1 = 0; - temp_v0 = find_menu_items(0x000000B0); - if (temp_v0 != NULL) { - switch (temp_v0->cursor) { /* switch 8; irregular */ + menuItem = find_menu_items(0x000000B0); + if (menuItem != NULL) { + switch (menuItem->state) { /* switch 8; irregular */ case 10: /* switch 8 */ func_802903B0(); break; @@ -4846,9 +4846,9 @@ void func_8009CE64(s32 arg0) { } } else { var_a1 = 0; - temp_v0 = find_menu_items(0x000000AC); - if (temp_v0 != NULL) { - switch (temp_v0->cursor) { /* switch 7; irregular */ + menuItem = find_menu_items(0x000000AC); + if (menuItem != NULL) { + switch (menuItem->state) { /* switch 7; irregular */ case 11: /* switch 7 */ func_802903B0(); D_8016556E = 1; @@ -4860,9 +4860,9 @@ void func_8009CE64(s32 arg0) { } } else { var_a1 = 0; - temp_v0 = find_menu_items(0x000000C7); - if (temp_v0 != NULL) { - switch (temp_v0->cursor) { /* switch 1 */ + menuItem = find_menu_items(0x000000C7); + if (menuItem != NULL) { + switch (menuItem->state) { /* switch 1 */ case 12: /* switch 1 */ func_802903B0(); var_a1 = 1; @@ -4894,9 +4894,9 @@ void func_8009CE64(s32 arg0) { gIsGamePaused = 0; } } - temp_v0 = find_menu_items(0x000000BD); - if (temp_v0 != NULL) { - switch (temp_v0->cursor) { /* switch 2 */ + menuItem = find_menu_items(0x000000BD); + if (menuItem != NULL) { + switch (menuItem->state) { /* switch 2 */ case 11: /* switch 2 */ D_8015F892 = 1; D_8015F890 = 0; @@ -7952,7 +7952,7 @@ void func_800A54EC(void) { } whyTheSequel = D_800F0B50[why]; sp50.column = var_v1->column - 8; - sp50.row = (var_v1->row + ((sp48->cursor - whyTheSequel) * 0xD)) - 8; + sp50.row = (var_v1->row + ((sp48->state - whyTheSequel) * 0xD)) - 8; func_800A66A8(sp48, &sp50); } @@ -8959,7 +8959,7 @@ void handle_menus_with_pri_arg(s32 priSpecial) { case MENU_ITEM_TYPE_1CC: case MENU_ITEM_TYPE_1CD: case MENU_ITEM_TYPE_1CE: - func_800AF480(entry); + func_800AF480(menuItem); break; case MENU_ITEM_UI_NONE: case MENU_ITEM_UI_START_BACKGROUND: @@ -8983,7 +8983,7 @@ void handle_menus_with_pri_arg(s32 priSpecial) { } else if (priSpecial == 0) { isRendered = true; } - if ((isRendered) && (j == (s8) var_s1->priority)) { + if ((isRendered) && (j == (s8) menuItem->priority)) { render_menus(menuItem); } } @@ -10273,7 +10273,7 @@ MenuItem* find_menu_items(s32 arg0) { s32 get_character_menu_state(s32 arg0) { MenuItem* temp; temp = get_menu_item_character(arg0); - return temp->cursor; + return temp->state; } void hover_cursor_over_character_portrait(MenuItem* arg0, s32 arg1) { @@ -11071,7 +11071,7 @@ void func_800ACC50(MenuItem* arg0) { } break; case 1: - if (find_menu_items_dupe(0x000000B1)->cursor >= 2) { + if (find_menu_items_dupe(0x000000B1)->state >= 2) { arg0->state = 2; } break; @@ -11171,7 +11171,7 @@ void func_800ACF40(MenuItem* arg0) { if (var_v1 == 0) { arg0->param2++; if (arg0->param2 >= 0x1F) { - if (find_menu_items_dupe(0x000000B0)->cursor >= 2) { + if (find_menu_items_dupe(0x000000B0)->state >= 2) { func_8009A640(arg0->D_8018DEE0_index, 0, temp_a2, segmented_to_virtual_dupe_2(gCharacterCelebrateAnimation[temp_a1])); arg0->state = 3; diff --git a/src/menus.c b/src/menus.c index f598ac218..71837b501 100644 --- a/src/menus.c +++ b/src/menus.c @@ -1176,7 +1176,7 @@ void splash_menu_act(struct Controller* controller, u16 arg1) { if (btnAndStick & (A_BUTTON | START_BUTTON)) { func_8009E1C0(); func_800CA330(0x19); - gDebugMenuSelection = DEBUG_MENU_EXITED; + gDebugMenuSelection = DEBUG_MENU_OPTION_SELECTED; if (controller->button & CONT_L) { gDemoMode = DEMO_MODE_ACTIVE; @@ -1188,15 +1188,15 @@ void splash_menu_act(struct Controller* controller, u16 arg1) { if (btnAndStick & A_BUTTON) { gDebugGotoScene = DEBUG_GOTO_ENDING; } else { - gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_CC_EXTRA; + gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_EXTRA; } } play_sound2(SOUND_MENU_OK_CLICKED); } else if ((btnAndStick & B_BUTTON) && (controller->button & Z_TRIG)) { func_8009E1C0(); func_800CA330(0x19); - gDebugMenuSelection = DEBUG_MENU_EXITED; - gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_CC_50; + gDebugMenuSelection = DEBUG_MENU_OPTION_SELECTED; + gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_DEFAULT; play_sound2(SOUND_MENU_OK_CLICKED); } else if (btnAndStick & CONT_R) { gDebugMenuSelection = DEBUG_MENU_DISABLED; diff --git a/src/menus.h b/src/menus.h index decb5cf37..b98f461c2 100644 --- a/src/menus.h +++ b/src/menus.h @@ -14,6 +14,185 @@ union GameModePack { s32 word; }; +/** + * @brief Options for gMenuFadeType + */ +enum MenuFadeTypes { + MENU_FADE_TYPE_MAIN, + MENU_FADE_TYPE_BACK, + MENU_FADE_TYPE_DEMO, + MENU_FADE_TYPE_DATA, + MENU_FADE_TYPE_OPTION, + MENU_FADE_TYPE_MAX +}; + +/** + * @brief Options for gSubMenuSelection + */ +enum SubMenuSelectionType { + SUB_MENU_NONE, + SUB_MENU_DATA, // 0x01, value repurposed in map select + SUB_MENU_MAP_SELECT_CUP = 0x01, + SUB_MENU_MAP_SELECT_COURSE, + SUB_MENU_MAP_SELECT_OK, + SUB_MENU_MAP_SELECT_BATTLE_COURSE, + SUB_MENU_DATA_OPTIONS = 0x0B, + SUB_MENU_DATA_ERASE_CONFIRM, + SUB_MENU_DATA_CANT_ERASE, + SUB_MENU_OPTION_MIN = 0x15, + SUB_MENU_OPTION_RETURN_GAME_SELECT = SUB_MENU_OPTION_MIN, + SUB_MENU_OPTION_SOUND_MODE, + SUB_MENU_OPTION_COPY_CONTROLLER_PAK, + SUB_MENU_OPTION_ERASE_ALL_DATA, + SUB_MENU_OPTION_MAX = SUB_MENU_OPTION_ERASE_ALL_DATA, // 0x18 + SUB_MENU_ERASE_MIN = 0x1E, + SUB_MENU_ERASE_QUIT = SUB_MENU_ERASE_MIN, + SUB_MENU_ERASE_ERASE, + SUB_MENU_ERASE_MAX = SUB_MENU_ERASE_ERASE, // 0x1F + SUB_MENU_SAVE_DATA_ERASED, // 0x20 + SUB_MENU_COPY_PAK_FROM_GHOST_MIN = 0x28, + SUB_MENU_COPY_PAK_FROM_GHOST1_1P = SUB_MENU_COPY_PAK_FROM_GHOST_MIN, + SUB_MENU_COPY_PAK_FROM_GHOST2_1P, + SUB_MENU_COPY_PAK_FROM_GHOST_MAX = SUB_MENU_COPY_PAK_FROM_GHOST2_1P, // 0x29 + SUB_MENU_COPY_PAK_ERROR_2P_MIN, // 0x2A + SUB_MENU_COPY_PAK_ERROR_NO_GHOST_DATA = SUB_MENU_COPY_PAK_ERROR_2P_MIN, + SUB_MENU_COPY_PAK_ERROR_NO_GAME_DATA, + SUB_MENU_COPY_PAK_ERROR_NO_PAK_2P, + SUB_MENU_COPY_PAK_ERROR_BAD_READ_2P, + SUB_MENU_COPY_PAK_ERROR_2P_MAX = SUB_MENU_COPY_PAK_ERROR_BAD_READ_2P, // 0x2D + SUB_MENU_COPY_PAK_TO_GHOST_MIN = 0x32, + SUB_MENU_COPY_PAK_TO_GHOST1_2P = SUB_MENU_COPY_PAK_TO_GHOST_MIN, + SUB_MENU_COPY_PAK_TO_GHOST2_2P, + SUB_MENU_COPY_PAK_TO_GHOST_MAX = SUB_MENU_COPY_PAK_TO_GHOST2_2P, // 0x33 + SUB_MENU_COPY_PAK_ERROR_1P_MIN, + SUB_MENU_COPY_PAK_ERROR_NO_PAK_1P = SUB_MENU_COPY_PAK_ERROR_1P_MIN, // 0x34 + SUB_MENU_COPY_PAK_ERROR_BAD_READ_1P, + SUB_MENU_COPY_PAK_ERROR_CANT_CREATE_1P, + SUB_MENU_COPY_PAK_ERROR_NO_PAGES_1P, + SUB_MENU_COPY_PAK_ERROR_1P_MAX, + SUB_MENU_COPY_PAK_PROMPT_MIN = SUB_MENU_COPY_PAK_ERROR_1P_MAX, // 0x38 + SUB_MENU_COPY_PAK_PROMPT_QUIT = SUB_MENU_COPY_PAK_PROMPT_MIN, + SUB_MENU_COPY_PAK_PROMPT_COPY, + SUB_MENU_COPY_PAK_PROMPT_MAX = SUB_MENU_COPY_PAK_PROMPT_COPY, // 0x39 + SUB_MENU_COPY_PAK_ACTION_MIN, + SUB_MENU_COPY_PAK_START = SUB_MENU_COPY_PAK_ACTION_MIN, // 0x3A + SUB_MENU_COPY_PAK_COPYING, + SUB_MENU_COPY_PAK_COMPLETED, + SUB_MENU_COPY_PAK_ACTION_MAX = SUB_MENU_COPY_PAK_COMPLETED, // 0x3C + SUB_MENU_COPY_PAK_UNABLE_ERROR_MIN = 0x41, + SUB_MENU_COPY_PAK_UNABLE_COPY_FROM_1P = SUB_MENU_COPY_PAK_UNABLE_ERROR_MIN, + SUB_MENU_COPY_PAK_UNABLE_READ_FROM_2P, + SUB_MENU_COPY_PAK_UNABLE_ERROR_MAX = SUB_MENU_COPY_PAK_UNABLE_READ_FROM_2P, + SUB_MENU_COPY_PAK_CREATE_GAME_DATA_INIT = 0x46, + SUB_MENU_COPY_PAK_CREATE_GAME_DATA_DONE +}; + +/** + * @brief Options for gMainMenuSelection + */ +enum MainMenuSelectionType { + MAIN_MENU_NONE, + MAIN_MENU_OPTION, + MAIN_MENU_DATA, + MAIN_MENU_PLAYER_SELECT, + MAIN_MENU_MODE_SELECT, // Mario GP - T. Trials - VS - Battle + MAIN_MENU_MODE_SUB_SELECT, // CC Selection and T.Trials options (Begin, Data) + MAIN_MENU_OK_SELECT, // OK option after selecting a submode + MAIN_MENU_OK_SELECT_GO_BACK, // OK option after going back from player select + MAIN_MENU_MODE_SUB_SELECT_GO_BACK // Used in T.Trials after going back to Data option from course data +}; + +/** + * @brief Options for gPlayerSelectMenuSelection + */ +enum PlayerSelectMenuSelectionTypes { + PLAYER_SELECT_MENU_NONE, + PLAYER_SELECT_MENU_MAIN, + PLAYER_SELECT_MENU_OK, // OK option after selecting characters + PLAYER_SELECT_MENU_OK_GO_BACK // OK option after going back from map select +}; + +/** + * @brief Options for gDebugMenuSelection + */ +enum DebugMenuSelectionTypes { + DEBUG_MENU_NONE, + DEBUG_MENU_DISABLED, + DEBUG_MENU_DEBUG_MODE, + DEBUG_MENU_COURSE, + DEBUG_MENU_SCREEN_MODE, + DEBUG_MENU_PLAYER, + DEBUG_MENU_SOUND_MODE, + DEBUG_MENU_GIVE_ALL_GOLD_CUP, + DEBUG_MENU_OPTION_SELECTED = 0x40 +}; + +/** + * @brief Options for gControllerPakMenuSelection + */ +enum ControllerPakMenuSelectionTypes { + CONTROLLER_PAK_MENU_NONE, + CONTROLLER_PAK_MENU_SELECT_RECORD, + CONTROLLER_PAK_MENU_END, + CONTROLLER_PAK_MENU_ERASE, + CONTROLLER_PAK_MENU_QUIT, + CONTROLLER_PAK_MENU_TABLE_GAME_DATA, + CONTROLLER_PAK_MENU_GO_TO_ERASING, + CONTROLLER_PAK_MENU_ERASING, + CONTROLLER_PAK_MENU_ERASE_ERROR_NOT_ERASED, + CONTROLLER_PAK_MENU_ERASE_ERROR_NO_PAK, + CONTROLLER_PAK_MENU_ERASE_ERROR_PAK_CHANGED +}; + +/** + * @brief Options for gCourseRecordsMenuSelection + */ +enum CourseRecordsMenuSelectionTypes { + COURSE_RECORDS_MENU_MIN, + COURSE_RECORDS_MENU_RETURN_MENU = COURSE_RECORDS_MENU_MIN, + COURSE_RECORDS_MENU_ERASE_RECORDS, + COURSE_RECORDS_MENU_ERASE_GHOST, + COURSE_RECORDS_MENU_MAX = COURSE_RECORDS_MENU_ERASE_GHOST +}; + +/** + * @brief Options for gCourseRecordsSubMenuSelection + */ +enum CourseRecordsSubMenuSelectionTypes { + COURSE_RECORDS_SUB_MENU_MIN, + COURSE_RECORDS_SUB_MENU_QUIT = COURSE_RECORDS_SUB_MENU_MIN, + COURSE_RECORDS_SUB_MENU_ERASE, + COURSE_RECORDS_SUB_MENU_MAX = COURSE_RECORDS_SUB_MENU_ERASE +}; + +/** + * @brief Options for gDebugGotoScene + */ +enum DebugGotoSceneTypes { + DEBUG_GOTO_RACING, + DEBUG_GOTO_ENDING, + DEBUG_GOTO_CREDITS_SEQUENCE_DEFAULT, + DEBUG_GOTO_CREDITS_SEQUENCE_EXTRA +}; + +/** + * @brief Options for gFadeModeSelection + */ +enum FadeModeSelectionTypes { + FADE_MODE_NONE, + FADE_MODE_MAIN, + FADE_MODE_LOGO +}; + +/** + * @brief Options for gControllerPakScrollDirection + */ +enum ControllerPakScrollDirectionTypes { + CONTROLLER_PAK_SCROLL_DIR_NONE, + CONTROLLER_PAK_SCROLL_DIR_DOWN, + CONTROLLER_PAK_SCROLL_DIR_UP +}; + // This really, really shouldn't be in this header file, but I don't know where else to put it void rmonPrintf(const char*, ...); diff --git a/src/networking/start_game.c b/src/networking/start_game.c index 63eabdd3e..4c0f3568b 100644 --- a/src/networking/start_game.c +++ b/src/networking/start_game.c @@ -129,7 +129,7 @@ void networking_start_session(const char* data) { gModeSelection = GRAND_PRIX; gPlayerCount = 1; // gCurrentCourseId = 8; - gDebugMenuSelection = DEBUG_MENU_EXITED; + gDebugMenuSelection = DEBUG_MENU_OPTION_SELECTED; func_8009E1C0(); func_800CA330(0x19); } diff --git a/src/spawn_players.c b/src/spawn_players.c index 82c1c1ba1..20fdc9b67 100644 --- a/src/spawn_players.c +++ b/src/spawn_players.c @@ -488,7 +488,7 @@ void func_80039DA4(void) { }; if (((GetCupCursorPosition() == COURSE_ONE) && (D_8016556E == 0)) || (gDemoMode == 1) || - (gDebugMenuSelection == DEBUG_MENU_EXITED)) { + (gDebugMenuSelection == DEBUG_MENU_OPTION_SELECTED)) { for (i = 0; i < NUM_PLAYERS; i++) { D_80165270[i] = sp2C[i]; } @@ -506,7 +506,7 @@ UNUSED s16 D_800E43A8 = 0; void spawn_players_gp_one_player(f32* arg0, f32* arg1, f32 arg2) { func_80039DA4(); if (((GetCupCursorPosition() == COURSE_ONE) && (D_8016556E == 0)) || (gDemoMode == 1) || - (gDebugMenuSelection == DEBUG_MENU_EXITED)) { + (gDebugMenuSelection == DEBUG_MENU_OPTION_SELECTED)) { s16 rand; s16 i; @@ -639,7 +639,7 @@ void spawn_players_versus_one_player(f32* arg0, f32* arg1, f32 arg2) { void spawn_players_gp_two_player(f32* arg0, f32* arg1, f32 arg2) { func_80039DA4(); - if ((GetCupCursorPosition() == COURSE_ONE) || (gDemoMode == 1) || (gDebugMenuSelection == DEBUG_MENU_EXITED)) { + if ((GetCupCursorPosition() == COURSE_ONE) || (gDemoMode == 1) || (gDebugMenuSelection == DEBUG_MENU_OPTION_SELECTED)) { s16 rand; s16 i; |
