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authorMegaMech <MegaMech@users.noreply.github.com>2024-11-21 20:10:06 -0700
committerGitHub <noreply@github.com>2024-11-21 20:10:06 -0700
commitfc92794854eb8a1e628dff85abc749ad9d786e50 (patch)
treec984e903221d48eee715ea2f7f4d131678c46aa3 /src
parent318a6d713fa3011523cfc813f64251e86301deed (diff)
parent6b71793b4f0b430c9624af04eab59e490c8b7993 (diff)
Merge pull request #17 from garrettjoecox/modsnew
Fix clang compiler issues
Diffstat (limited to 'src')
-rw-r--r--src/actors/blue_and_red_shells/update.inc.c1
-rw-r--r--src/actors/green_shell/update.inc.c1
-rw-r--r--src/animation.c1
-rw-r--r--src/code_800029B0.c2
-rw-r--r--src/code_80057C60.c1
-rw-r--r--src/data/some_data.h8
-rw-r--r--src/ending/code_80280000.c1
-rw-r--r--src/engine/Matrix.h2
-rw-r--r--src/main.c1
-rw-r--r--src/math_util_2.c1
-rw-r--r--src/player_controller.c1
-rw-r--r--src/port/Game.h37
-rw-r--r--src/racing/actors.c2
-rw-r--r--src/racing/actors_extended.c1
-rw-r--r--src/racing/math_util.c1
-rw-r--r--src/racing/render_courses.h1
-rw-r--r--src/render_player.c1
17 files changed, 61 insertions, 2 deletions
diff --git a/src/actors/blue_and_red_shells/update.inc.c b/src/actors/blue_and_red_shells/update.inc.c
index 861433446..c09d30d64 100644
--- a/src/actors/blue_and_red_shells/update.inc.c
+++ b/src/actors/blue_and_red_shells/update.inc.c
@@ -4,6 +4,7 @@
#include <main.h>
#include <actors_extended.h>
#include <code_800029B0.h>
+#include "port/Game.h"
void func_802B3B44(struct ShellActor* shell) {
u16 currentWaypoint;
diff --git a/src/actors/green_shell/update.inc.c b/src/actors/green_shell/update.inc.c
index 546baee89..4e4c8f9e8 100644
--- a/src/actors/green_shell/update.inc.c
+++ b/src/actors/green_shell/update.inc.c
@@ -3,6 +3,7 @@
#include <code_800029B0.h>
#include <defines.h>
#include "collision.h"
+#include "port/Game.h"
/**
* @brief Updates the green shell actor.
diff --git a/src/animation.c b/src/animation.c
index 6ccab044a..ee758a8ae 100644
--- a/src/animation.c
+++ b/src/animation.c
@@ -7,6 +7,7 @@
#include <main.h>
#include <libultra/gbi.h>
#include "code_80057C60.h"
+#include "engine/Matrix.h"
Vec3s sOriginalPosAnimation;
s16 isNotTheFirst;
diff --git a/src/code_800029B0.c b/src/code_800029B0.c
index b6f5b1820..d6a806430 100644
--- a/src/code_800029B0.c
+++ b/src/code_800029B0.c
@@ -179,7 +179,7 @@ void setup_race(void) {
struct Controller* controller;
int i;
- printf("Setup Race!\n");
+ LUSLOG_DEBUG("Setup Race!", 0);
gPlayerCountSelection1 = gPlayerCount;
if (gGamestate != RACING) {
diff --git a/src/code_80057C60.c b/src/code_80057C60.c
index 11a1d436e..5450f9d93 100644
--- a/src/code_80057C60.c
+++ b/src/code_80057C60.c
@@ -38,6 +38,7 @@
#include "data/some_data.h"
#include <assets/some_data.h>
#include "port/Game.h"
+#include "engine/Matrix.h"
//! @warning this macro is undef'd at the end of this file
#define MAKE_RGB(r, g, b) (((r) << 0x10) | ((g) << 0x08) | (b << 0x00))
diff --git a/src/data/some_data.h b/src/data/some_data.h
index 35f044113..7c9667e7f 100644
--- a/src/data/some_data.h
+++ b/src/data/some_data.h
@@ -7,6 +7,10 @@
#include <assets/other_textures.h>
#include "objects.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern Vtx D_800E49C0[];
extern Vtx D_800E4AC0[];
extern Vtx D_800E4BC0[];
@@ -87,4 +91,8 @@ extern StarData gWarioStadiumStars[];
extern u8 D_800E6F30[][3];
extern u8 D_800E6F48[][3];
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/src/ending/code_80280000.c b/src/ending/code_80280000.c
index 9c2f654c9..848cd3e1a 100644
--- a/src/ending/code_80280000.c
+++ b/src/ending/code_80280000.c
@@ -28,6 +28,7 @@
#include "engine/Engine.h"
#include "engine/courses/Course.h"
#include "engine/Matrix.h"
+#include "port/Game.h"
s32 D_802874A0;
// s32 D_802874A4[5];
diff --git a/src/engine/Matrix.h b/src/engine/Matrix.h
index b0be2bf87..cff3f22ac 100644
--- a/src/engine/Matrix.h
+++ b/src/engine/Matrix.h
@@ -19,6 +19,8 @@ Mtx* GetEffectMatrix(void);
void ClearHudMatrixPool(void);
void ClearEffectsMatrixPool(void);
void ClearObjectsMatrixPool(void);
+void AddKartMatrix(Mat4 mtx, s32 flags);
+void AddShadowMatrix(Mat4 mtx, s32 flags);
#ifdef __cplusplus
}
diff --git a/src/main.c b/src/main.c
index 01857b6f5..cdbc4115d 100644
--- a/src/main.c
+++ b/src/main.c
@@ -46,6 +46,7 @@
#include "enhancements/freecam/freecam.h"
#include "engine/wasm.h"
#include "port/Game.h"
+#include "engine/Matrix.h"
// Declarations (not in this file)
void func_80091B78(void);
diff --git a/src/math_util_2.c b/src/math_util_2.c
index 1eeaecaef..f2b85daeb 100644
--- a/src/math_util_2.c
+++ b/src/math_util_2.c
@@ -14,6 +14,7 @@
#include "camera.h"
#include "port/Engine.h"
+#include "engine/Matrix.h"
#pragma intrinsic(sqrtf)
diff --git a/src/player_controller.c b/src/player_controller.c
index 180a62290..6c72935d1 100644
--- a/src/player_controller.c
+++ b/src/player_controller.c
@@ -22,6 +22,7 @@
#include "sounds.h"
#include "port/Game.h"
#include "src/enhancements/moon_jump.h"
+#include "engine/Matrix.h"
extern s32 D_8018D168;
diff --git a/src/port/Game.h b/src/port/Game.h
index 1dbaaa519..3faf2bc82 100644
--- a/src/port/Game.h
+++ b/src/port/Game.h
@@ -82,6 +82,36 @@ void CourseManager_BombKartsWaypoint(s32 cameraId);
void CourseManager_ScrollingTextures();
+s32 CourseManager_GetCrossingOnTriggered(uintptr_t* crossing);
+
+void CourseManager_VehiclesSpawn();
+
+void CourseManager_DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection);
+
+void CourseManager_AICrossingBehaviour(s32 playerId);
+
+void CourseManager_ClearVehicles(void);
+
+void CourseManager_DrawVehicles(s32 playerId);
+
+void CourseManager_CrossingTrigger();
+
+void CourseManager_VehiclesCollision(s32 playerId, Player* player);
+
+void CourseManager_VehiclesTick();
+
+void CourseManager_TickBombKarts();
+
+void CourseManager_TickActors();
+
+void CourseManager_TrainSmokeTick(void);
+
+void CourseManager_DrawBattleBombKarts(s32 cameraId);
+
+void CourseManager_DrawBombKarts(s32 cameraId);
+
+void CourseManager_TrainSmokeDraw(s32 cameraId);
+
size_t GetCupCursorPosition();
void SetCupCursorPosition(size_t position);
@@ -92,12 +122,17 @@ void SetCourseFromCup();
void* GetCourse(void);
+void SetCourseById(s32 course);
+
void SetCourseByClass(void* course);
struct Actor* m_GetActor(size_t index);
void m_DeleteActor(size_t index);
struct Actor* m_AddBaseActor(void);
size_t m_GetActorSize();
+size_t m_FindActorIndex(struct Actor* actor);
+void m_ActorCollision(Player* player, struct Actor* actor);
+void m_ClearActors(void);
void* GetMarioRaceway(void);
@@ -151,6 +186,8 @@ void* GetSpecialCup(void);
void* GetBattleCup(void);
+void* GetCup();
+
#ifdef __cplusplus
}
#endif
diff --git a/src/racing/actors.c b/src/racing/actors.c
index 7ebdfd5f1..d7b1168a0 100644
--- a/src/racing/actors.c
+++ b/src/racing/actors.c
@@ -850,7 +850,7 @@ void spawn_piranha_plants(struct ActorSpawnData* spawnData) {
}
}
-void spawn_palm_trees(const char* spawnData) {
+void spawn_palm_trees(struct ActorSpawnData* spawnData) {
struct ActorSpawnData* temp_s0 = spawnData;
struct PalmTree* temp_v1;
Vec3f startingPos;
diff --git a/src/racing/actors_extended.c b/src/racing/actors_extended.c
index b13609ef1..0e11b2961 100644
--- a/src/racing/actors_extended.c
+++ b/src/racing/actors_extended.c
@@ -15,6 +15,7 @@
#include "update_objects.h"
#include "effects.h"
#include "sounds.h"
+#include "port/Game.h"
void copy_collision(Collision* src, Collision* dest) {
dest->unk30 = src->unk30;
diff --git a/src/racing/math_util.c b/src/racing/math_util.c
index a892066bc..4204e8670 100644
--- a/src/racing/math_util.c
+++ b/src/racing/math_util.c
@@ -7,6 +7,7 @@
#include "buffers/trig_tables.h"
#include "math.h"
#include "memory.h"
+#include "engine/Matrix.h"
#pragma intrinsic(sqrtf, fabs)
diff --git a/src/racing/render_courses.h b/src/racing/render_courses.h
index e1e87fcc9..dc9a26f63 100644
--- a/src/racing/render_courses.h
+++ b/src/racing/render_courses.h
@@ -36,6 +36,7 @@ void render_double_deck(struct UnkStruct_800DC5EC*);
void render_dks_jungle_parkway(struct UnkStruct_800DC5EC*);
void render_big_donut(struct UnkStruct_800DC5EC*);
void func_8029569C(void);
+void course_init(void);
void render_course(struct UnkStruct_800DC5EC*);
void func_80295BF8(s32);
void func_80295C6C(void);
diff --git a/src/render_player.c b/src/render_player.c
index 6020eb546..501ffebcc 100644
--- a/src/render_player.c
+++ b/src/render_player.c
@@ -31,6 +31,7 @@
#include <assets/wario_kart.h>
#include <assets/donkeykong_kart.h>
#include "port/Game.h"
+#include "engine/Matrix.h"
s8 gRenderingFramebufferByPlayer[] = { 0x00, 0x02, 0x00, 0x01, 0x00, 0x01, 0x00, 0x02 };