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-rw-r--r--include/common_structs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/common_structs.h b/include/common_structs.h
index 25a12dc53..39c501b31 100644
--- a/include/common_structs.h
+++ b/include/common_structs.h
@@ -268,7 +268,7 @@ typedef struct {
/* 0x0006 */ u16 unk_006;
/* 0x0008 */ s16 lapCount;
/* 0x000A */ char unk_00A[0x2];
- /* 0x000C */ s32 soundEffects; // Bitflag.
+ /* 0x000C */ s32 triggers; // Bitflag.
/* 0x0010 */ s16 currentItemCopy; // Has no effect on what item the players has, It is just a synced copy
/* 0x0012 */ s16 unk_012;
/* 0x0014 */ Vec3f pos;