diff options
Diffstat (limited to 'src/code_80005FD0.c')
| -rw-r--r-- | src/code_80005FD0.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/code_80005FD0.c b/src/code_80005FD0.c index c05617ee4..3e1143088 100644 --- a/src/code_80005FD0.c +++ b/src/code_80005FD0.c @@ -973,13 +973,13 @@ void func_80007D04(s32 playerId, Player* player) { if (val2 > 400 && val1 >= 6) { player->effects &= ~0x200000; - player_accelerate(player); + player_accelerate_alternative(player); D_801634C0[playerId] = 4; return; } } else { player->effects |= 0x200000; - player_accelerate(player); + player_accelerate_alternative(player); D_801634C0[playerId] = 3; return; } @@ -1025,19 +1025,19 @@ void func_80007D04(s32 playerId, Player* player) { if (temp_t2 < temp_t1) { player->effects |= 0x200000; - player_accelerate(player); + player_accelerate_alternative(player); D_801634C0[playerId] = 1; } else if (temp_t2 < (temp_t1 + var_v0 + 0x32)) { player->effects &= ~0x200000; - player_accelerate(player); + player_accelerate_alternative(player); D_801634C0[playerId] = 3; } else if (D_801631E0[playerId] == 0) { player->effects &= ~0x200000; - player_accelerate(player); + player_accelerate_alternative(player); D_801634C0[playerId] = 2; } else { player->effects &= ~0x200000; - player_decelerate(player, 1.0f); + player_decelerate_alternative(player, 1.0f); D_801634C0[playerId] = -1; } } @@ -1054,35 +1054,35 @@ void func_80007FA4(s32 arg0, Player* player, f32 arg2) { if (arg0 == 3) { if ((temp_f12 < 25.0f) && (D_80163410[arg0] < 5)) { D_80163410[arg0] = 4; - (arg2 < ((2.0 * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate(player, 1.0f); + (arg2 < ((2.0 * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate_alternative(player, 1.0f); } else if ((temp_f12 < 3600.0f) && (D_80163410[arg0] < 4)) { D_80163410[arg0] = 3; - (arg2 < ((5.0 * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate(player, 5.0f); + (arg2 < ((5.0 * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate_alternative(player, 5.0f); } else { - (arg2 < ((20.0 * 18.0) / 216.0)) ? func_80038BE4(player, 10) : player_decelerate(player, 1.0f); + (arg2 < ((20.0 * 18.0) / 216.0)) ? func_80038BE4(player, 10) : player_decelerate_alternative(player, 1.0f); } } else { if ((temp_f12 < 25.0f) && (D_80163410[arg0] < 5)) { D_80163410[arg0] = 4; test = 2; - (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate(player, 1.0f); + (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate_alternative(player, 1.0f); } else if ((temp_f12 < 4900.0f) && (D_80163410[arg0] < 4)) { D_80163410[arg0] = 3; test = 5; - (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate(player, 15.0f); + (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 1) : player_decelerate_alternative(player, 15.0f); } else if ((temp_f12 < 22500.0f) && (D_80163410[arg0] < 3)) { D_80163410[arg0] = 2; test = 20; - (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 5) : player_decelerate(player, 1.0f); + (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 5) : player_decelerate_alternative(player, 1.0f); } else if ((temp_f12 < 90000.0f) && (D_80163410[arg0] < 2)) { D_80163410[arg0] = 1; test = 30; - (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 6) : player_decelerate(player, 1.0f); + (arg2 < ((test * 18.0) / 216.0)) ? func_80038BE4(player, 6) : player_decelerate_alternative(player, 1.0f); } else if (D_80163410[arg0] == 0) { test = 35; - (arg2 < (((test ^ 0) * 18.0) / 216.0)) ? func_80038BE4(player, 2) : player_decelerate(player, 1.0f); + (arg2 < (((test ^ 0) * 18.0) / 216.0)) ? func_80038BE4(player, 2) : player_decelerate_alternative(player, 1.0f); } else { - player_decelerate(player, 1.0f); + player_decelerate_alternative(player, 1.0f); } } } @@ -1100,7 +1100,7 @@ void regulate_cpu_speed(s32 playerId, f32 targetSpeed, Player* player) { if (IsPodiumCeremony()) { func_80007FA4(playerId, player, var_f2); } else if ((bStopAICrossing[playerId] == 1) && !(player->effects & (STAR_EFFECT | BOO_EFFECT))) { - player_decelerate(player, 10.0f); + player_decelerate_alternative(player, 10.0f); if (player->currentSpeed == 0.0) { player->velocity[0] = 0.0f; player->velocity[2] = 0.0f; @@ -1120,34 +1120,34 @@ void regulate_cpu_speed(s32 playerId, f32 targetSpeed, Player* player) { } if (var_f2 < var_f0) { player->effects &= ~0x00200000; - player_accelerate(player); + player_accelerate_alternative(player); } else if (player->type & 0x800) { if (var_f2 < targetSpeed) { player->effects &= ~0x00200000; - player_accelerate(player); + player_accelerate_alternative(player); } else { player->effects &= ~0x00200000; - player_decelerate(player, 1.0f); + player_decelerate_alternative(player, 1.0f); } } else if ((D_801631E0[playerId] == 1) && (D_80163330[playerId] != 1)) { if (func_800088D8(playerId, gLapCountByPlayerId[playerId], gGPCurrentRaceRankByPlayerIdDup[playerId]) == 1) { player->effects |= 0x200000; - player_accelerate(player); + player_accelerate_alternative(player); } else { player->effects &= ~0x00200000; - player_decelerate(player, 1.0f); + player_decelerate_alternative(player, 1.0f); } } else { var_a1 = 1; switch (gSpeedCPUBehaviour[playerId]) { /* switch 1; irregular */ case SPEED_CPU_BEHAVIOUR_FAST: /* switch 1 */ player->effects &= ~0x00200000; - player_accelerate(player); + player_accelerate_alternative(player); break; case SPEED_CPU_BEHAVIOUR_MAX: /* switch 1 */ player->effects |= 0x200000; - player_accelerate(player); + player_accelerate_alternative(player); break; case SPEED_CPU_BEHAVIOUR_SLOW: /* switch 1 */ if (((var_f2 / 18.0f) * 216.0f) > 20.0f) { @@ -1163,23 +1163,23 @@ void regulate_cpu_speed(s32 playerId, f32 targetSpeed, Player* player) { if (var_a1 != 1) { if (var_f2 < targetSpeed) { if ((gDemoMode == 1) && (!IsPodiumCeremony())) { - player_accelerate(player); + player_accelerate_alternative(player); } else if (D_80163330[playerId] == 1) { func_80007D04(playerId, player); } else if (func_800088D8(playerId, gLapCountByPlayerId[playerId], gGPCurrentRaceRankByPlayerIdDup[playerId]) == 1) { player->effects |= 0x200000; - player_accelerate(player); + player_accelerate_alternative(player); } else { player->effects &= ~0x00200000; - player_decelerate(player, 1.0f); + player_decelerate_alternative(player, 1.0f); } } else { player->effects &= ~0x00200000; if (targetSpeed > 1.0f) { - player_decelerate(player, 2.0f); + player_decelerate_alternative(player, 2.0f); } else { - player_decelerate(player, 5.0f); + player_decelerate_alternative(player, 5.0f); } } } |
