diff options
Diffstat (limited to 'src/engine/courses/TestCourse.cpp')
| -rw-r--r-- | src/engine/courses/TestCourse.cpp | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/src/engine/courses/TestCourse.cpp b/src/engine/courses/TestCourse.cpp deleted file mode 100644 index c60198329..000000000 --- a/src/engine/courses/TestCourse.cpp +++ /dev/null @@ -1,280 +0,0 @@ -#include <libultraship.h> -#include <libultra/gbi.h> -#include "CoreMath.h" -#include <vector> -#include <memory> - -#include "TestCourse.h" -#include "World.h" -#include "engine/actors/Finishline.h" -#include "engine/actors/BowserStatue.h" -#include "engine/actors/Ship.h" -#include "engine/actors/SpaghettiShip.h" -#include "engine/actors/Starship.h" -#include "engine/objects/Object.h" -#include "engine/objects/BombKart.h" -#include "assets/models/tracks/mario_raceway/mario_raceway_data.h" -#include "assets/models/tracks/bowsers_castle/bowsers_castle_data.h" -#include "assets/models/tracks/bowsers_castle/bowsers_castle_displaylists.h" -#include "engine/actors/Tree.h" -#include "engine/actors/Cloud.h" -#include "engine/vehicles/Train.h" -#include "engine/objects/Trophy.h" -#include "engine/objects/CheepCheep.h" -#include "engine/objects/Snowman.h" -#include "engine/objects/TrashBin.h" -#include "engine/objects/Hedgehog.h" -#include "engine/objects/Flagpole.h" -#include "engine/objects/HotAirBalloon.h" -#include "engine/objects/Crab.h" -#include "engine/objects/Boos.h" -#include "engine/objects/GrandPrixBalloons.h" -#include "engine/objects/Thwomp.h" - -extern "C" { - #include "main.h" - #include "camera.h" - #include "course_offsets.h" - #include "code_800029B0.h" - #include "render_courses.h" - #include "code_8006E9C0.h" - #include "code_80057C60.h" - #include "defines.h" - #include "math_util.h" - #include "external.h" - #include "code_80005FD0.h" - #include "spawn_players.h" - #include "render_objects.h" - #include "assets/models/common_data.h" - #include "save.h" - #include "replays.h" - #include "actors.h" - #include "collision.h" - #include "memory.h" - #include "course.h" - extern Gfx test_course_dls[]; - extern Vtx mario_Plane_001_mesh_vtx_1[]; - extern Gfx mario_Plane_001_mesh[]; - extern TrackPathPoint test_course_path[]; - extern TrackSections test_course_addr[]; -} - -TestCourse::TestCourse() { - Props.Minimap.Texture = minimap_mario_raceway; - Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture); - Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture); - Props.Minimap.Pos[0].X = 260; - Props.Minimap.Pos[0].Y = 170; - Props.Minimap.PlayerX = 6; - Props.Minimap.PlayerY = 28; - Props.Minimap.PlayerScaleFactor = 0.022f; - Props.Minimap.FinishlineX = 0; - Props.Minimap.FinishlineY = 0; - Props.Minimap.Colour = {255, 255, 255}; - ResizeMinimap(&Props.Minimap); - - Id = "mk:test_course"; - - Props.SetText(Props.Name, "Test Course", sizeof(Props.Name)); - Props.SetText(Props.DebugName, "test track", sizeof(Props.DebugName)); - Props.SetText(Props.CourseLength, "100m", sizeof(Props.CourseLength)); - - Props.AIBehaviour = D_0D008F28; - Props.AIMaximumSeparation = 50.0f; - Props.AIMinimumSeparation = 0.3f; - Props.AISteeringSensitivity = 48; - - Props.NearPersp = 9.0f; - Props.FarPersp = 4500.0f; - - Props.PathSizes = {51, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; - - Props.CurveTargetSpeed[0] = 4.1666665f; - Props.CurveTargetSpeed[1] = 5.5833334f; - Props.CurveTargetSpeed[2] = 6.1666665f; - Props.CurveTargetSpeed[3] = 6.75f; - - Props.NormalTargetSpeed[0] = 3.75f; - Props.NormalTargetSpeed[1] = 5.1666665f; - Props.NormalTargetSpeed[2] = 5.75f; - Props.NormalTargetSpeed[3] = 6.3333334f; - - Props.D_0D0096B8[0] = 3.3333332f; - Props.D_0D0096B8[1] = 3.9166667f; - Props.D_0D0096B8[2] = 4.5f; - Props.D_0D0096B8[3] = 5.0833334f; - - Props.OffTrackTargetSpeed[0] = 3.75f; - Props.OffTrackTargetSpeed[1] = 5.1666665f; - Props.OffTrackTargetSpeed[2] = 5.75f; - Props.OffTrackTargetSpeed[3] = 6.3333334f; - - Props.PathTable[0] = test_course_path; - Props.PathTable[1] = NULL; - Props.PathTable[2] = NULL; - Props.PathTable[3] = NULL; - - Props.PathTable2[0] = test_course_path; - Props.PathTable2[1] = NULL; - Props.PathTable2[2] = NULL; - Props.PathTable2[3] = NULL; - - Props.CloudTexture = (u8*) gTextureExhaust5; - Props.Clouds = gKalimariDesertClouds; - Props.CloudList = gLuigiRacewayClouds; - - Props.Skybox.TopRight = {120, 140, 188}; - Props.Skybox.BottomRight = {216, 232, 248}; - Props.Skybox.BottomLeft = {216, 232, 248}; - Props.Skybox.TopLeft = {40, 184, 208}; - Props.Skybox.FloorTopRight = {0, 0, 0}; - Props.Skybox.FloorBottomRight = {0, 0, 0}; - Props.Skybox.FloorBottomLeft = {0, 0, 0}; - Props.Skybox.FloorTopLeft = {0, 0, 0}; - Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM; -} - -void TestCourse::Load() { - Course::Load(mario_Plane_001_mesh_vtx_1, NULL); - - if (gIsMirrorMode != 0) { - InvertTriangleWinding(mario_Plane_001_mesh); - } - - generate_collision_mesh_with_defaults(mario_Plane_001_mesh); - - parse_course_displaylists((TrackSections*)test_course_addr); - func_80295C6C(); - Props.WaterLevel = gCourseMinY - 10.0f; -} - -void TestCourse::UnLoad() { -} - -void TestCourse::BeginPlay() { - struct ActorSpawnData itemboxes[] = { - { 200, 1500, 200 , 0}, - { 350, 2500, 300 , 1}, - { 400, 2000, 350 , 2}, - { 40, 0, -800, 0}, - { -40, 0, -800, 0}, - { 0, 0, -800, 0}, - { 999, 6, 482, 0}, - { 1064, 8, 275, {0}}, - { 1028, 5, -39 , {0}}, - { 320, 0, 1020, {0}}, - { 293, 0, 950, {0}}, - {{ -32768, 0, 0 }, {0}}, - }; - - struct ActorSpawnData rocks[] = { - {{ 200, 1500, 200 }, {0}}, - {{ 350, 2500, 300 }, {1}}, - {{ 400, 2000, 350 }, {2}}, - {{ -32768, 0, 0 }, {0}}, - }; - - spawn_all_item_boxes(itemboxes); - spawn_falling_rocks(rocks); - - Vec3f test = {-100, 0, -150}; - Vec3s rot = {0, 0, 0}; - Vec3f vel = {0, 0, 0}; - - add_actor_to_empty_slot(test, rot, vel, ACTOR_TREE_MARIO_RACEWAY); - - struct RailroadCrossing* rrxing; - Vec3f position; - Vec3f velocity = { 0.0f, 0.0f, 0.0f }; - Vec3s rotation = { 0, 0, 0 }; - vec3f_set(position, 50.0f, 2.0f, 50.0f); - - Vec3f crossingPos = {0, 2, 0}; - uintptr_t* crossing1 = (uintptr_t*) gWorldInstance.AddCrossing(crossingPos, 0, 2, 900.0f, 650.0f); - - position[0] *= gCourseDirection; - rrxing = (struct RailroadCrossing*) GET_ACTOR(add_actor_to_empty_slot(position, rotation, velocity, - ACTOR_RAILROAD_CROSSING)); - rrxing->crossingTrigger = crossing1; - - Vec3f pos = {0, 80, 0}; - // gWorldInstance.AddActor(new ACloud(pos)); - - // gWorldInstance.AddActor(new OSeagull(0, pos)); - // gWorldInstance.AddActor(new OSeagull(1, pos)); - // gWorldInstance.AddActor(new OSeagull(2, pos)); - // gWorldInstance.AddActor(new OSeagull(3, pos)); - // gWorldInstance.AddObject(new OCheepCheep(FVector(0, 40, 0), OCheepCheep::CheepType::RACE, IPathSpan(0, 10))); - OTrophy::Spawn(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH); - //gWorldInstance.AddObject(new OSnowman(FVector(0, 0, 0))); - //gWorldInstance.AddObject(new OTrashBin(FVector(0.0f, 0.0f, 0.0f), IRotator(0, 90, 0), 1.0f, OTrashBin::Behaviour::MUNCHING)); - - //gWorldInstance.AddObject(new OHedgehog(FVector(0, 0, 0), FVector2D(0, -200), 9)); - //gWorldInstance.AddObject(new OFlagpole(FVector(0, 0, -200), 0x400)); -// gWorldInstance.AddObject(new OHotAirBalloon(FVector(0.0, 20.0f, -200.0f))); - - //gWorldInstance.AddObject(new OCrab(FVector2D(0, 0), FVector2D(0, -200))); -// gWorldInstance.AddActor(new ABowserStatue(FVector(-200, 0, 0), ABowserStatue::Behaviour::CRUSH)); - -// gWorldInstance.AddObject(new OBoos(10, IPathSpan(0, 5), IPathSpan(18, 23), IPathSpan(25, 50))); - //OThwomp::Spawn(0, 0, 0, 1.0f, 0, 1, 7); - - //gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0); - //gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8); - - OBombKart::Spawn(0, 25, 4, 0.8333333f); - OBombKart::Spawn(0, 45, 4, 0.8333333f); - - // gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3)); - -// OGrandPrixBalloons::Spawn(FVector(0, 0, 0)); -} - -void TestCourse::WhatDoesThisDo(Player* player, int8_t playerId) { - if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) && - ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) { - if (D_80165300[playerId] != 1) { - func_800CA288(playerId, 0x55); - } - D_80165300[playerId] = 1; - } else { - if (D_80165300[playerId] != 0) { - func_800CA2B8(playerId); - D_80165300[playerId] = 0; - } - } -} - -void TestCourse::WhatDoesThisDoAI(Player* player, int8_t playerId) { - if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x19B) && - ((s16) gNearestPathPointByPlayerId[playerId] < 0x1B9)) { - if (D_80165300[playerId] != 1) { - func_800CA2E4(playerId, 0x55); - } - D_80165300[playerId] = 1; - } else { - if (D_80165300[playerId] != 0) { - func_800CA30C(playerId); - D_80165300[playerId] = 0; - } - } -} - -void TestCourse::Render(struct UnkStruct_800DC5EC* arg0) { - gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); - gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); - set_track_light_direction(D_800DC610, D_802B87D4, 0, 1); - gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); - gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); - - if (func_80290C20(arg0->camera) == 1) { - gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); - gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); - // d_course_big_donut_packed_dl_DE8 - } - gSPDisplayList(gDisplayListHead++, mario_Plane_001_mesh); -} - -bool TestCourse::IsMod() { - return true; -} |
