diff options
Diffstat (limited to 'src/engine/courses/YoshiValley.cpp')
| -rw-r--r-- | src/engine/courses/YoshiValley.cpp | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/engine/courses/YoshiValley.cpp b/src/engine/courses/YoshiValley.cpp index d7c142743..07af8bd1a 100644 --- a/src/engine/courses/YoshiValley.cpp +++ b/src/engine/courses/YoshiValley.cpp @@ -38,6 +38,9 @@ YoshiValley::YoshiValley() { this->gfx = d_course_yoshi_valley_packed_dls; this->gfxSize = 4140; this->textures = yoshi_valley_textures; + Props.MinimapTexture = gTextureCourseOutlineYoshiValley; + Props.D_800E5548[0] = 64; + Props.D_800E5548[1] = 64; Props.Name = "yoshi valley"; Props.DebugName = "maze"; @@ -73,15 +76,15 @@ YoshiValley::YoshiValley() { Props.D_0D009808[2] = 5.75f; Props.D_0D009808[3] = 6.3333334f; - Props.PathTable[0] = d_course_yoshi_valley_unknown_waypoints; - Props.PathTable[1] = d_course_yoshi_valley_unknown_waypoints_2; - Props.PathTable[2] = d_course_yoshi_valley_unknown_waypoints_3; - Props.PathTable[3] = d_course_yoshi_valley_unknown_waypoints_4; + Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_unknown_waypoints); + Props.PathTable[1] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_unknown_waypoints_2); + Props.PathTable[2] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_unknown_waypoints_3); + Props.PathTable[3] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_unknown_waypoints_4); - Props.PathTable2[0] = d_course_yoshi_valley_track_waypoints; - Props.PathTable2[1] = d_course_yoshi_valley_track_waypoints_2; - Props.PathTable2[2] = d_course_yoshi_valley_track_waypoints_3; - Props.PathTable2[3] = d_course_yoshi_valley_track_waypoints_4; + Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_track_waypoints); + Props.PathTable2[1] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_track_waypoints_2); + Props.PathTable2[2] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_track_waypoints_3); + Props.PathTable2[3] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_yoshi_valley_track_waypoints_4); Props.Clouds = gYoshiValleyMooMooFarmClouds; Props.CloudList = gYoshiValleyMooMooFarmClouds; @@ -107,8 +110,8 @@ void YoshiValley::SpawnActors() { Vec3f velocity = { 0.0f, 0.0f, 0.0f }; Vec3s rotation = { 0, 0, 0 }; - spawn_foliage(d_course_yoshi_valley_tree_spawn); - spawn_all_item_boxes(d_course_yoshi_valley_item_box_spawns); + spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_yoshi_valley_tree_spawn)); + spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_yoshi_valley_item_box_spawns)); vec3f_set(position, -2300.0f, 0.0f, 634.0f); position[0] *= gCourseDirection; add_actor_to_empty_slot(position, rotation, velocity, ACTOR_YOSHI_EGG); @@ -168,17 +171,13 @@ void YoshiValley::WhatDoesThisDo(Player* player, int8_t playerId) {} void YoshiValley::WhatDoesThisDoAI(Player* player, int8_t playerId) {} void YoshiValley::SpawnBombKarts() { - World* world = GetWorld(); - - if (world) { - world->SpawnObject(std::make_unique<OBombKart>(140, 3, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(165, 1, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(330, 3, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(550, 1, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(595, 3, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0)); - world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0)); - } + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(140, 3, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(165, 1, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(330, 3, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(550, 1, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(595, 3, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0)); + gWorldInstance.SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0)); } // Positions the finishline on the minimap @@ -210,7 +209,7 @@ void YoshiValley::Collision() {} void YoshiValley::GenerateCollision() { Lights1 lights4 = gdSPDefLights1(100, 100, 100, 255, 254, 254, 0, 0, 120); func_802B5D64(&lights4, -0x38F0, 0x1C70, 1); - parse_course_displaylists(d_course_yoshi_valley_addr); + parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_yoshi_valley_addr)); func_80295C6C(); D_8015F8E4 = gCourseMinY - 10.0f; } |
