diff options
Diffstat (limited to 'src/engine/objects/Hedgehog.cpp')
| -rw-r--r-- | src/engine/objects/Hedgehog.cpp | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/src/engine/objects/Hedgehog.cpp b/src/engine/objects/Hedgehog.cpp new file mode 100644 index 000000000..133a1f38d --- /dev/null +++ b/src/engine/objects/Hedgehog.cpp @@ -0,0 +1,183 @@ +#include "Hedgehog.h" +#include "World.h" + +extern "C" { +#include "render_objects.h" +#include "update_objects.h" +#include "assets/yoshi_valley_data.h" +#include "assets/common_data.h" +#include "math_util.h" +#include "math_util_2.h" +#include "code_80086E70.h" +#include "code_80057C60.h" +} + +size_t OHedgehog::_count = 0; + +OHedgehog::OHedgehog(const FVector& pos, const FVector2D& patrolPoint, s16 unk) { + _idx = _count; + _pos = pos; + + s32 objectId = indexObjectList2[_idx]; + init_object(objectId, 0); + gObjectList[objectId].pos[0] = gObjectList[objectId].origin_pos[0] = pos.x * xOrientation; + gObjectList[objectId].pos[1] = gObjectList[objectId].surfaceHeight = pos.y + 6.0; + gObjectList[objectId].pos[2] = gObjectList[objectId].origin_pos[2] = pos.z; + gObjectList[objectId].unk_0D5 = (u8)unk; + gObjectList[objectId].unk_09C = patrolPoint.x * xOrientation; + gObjectList[objectId].unk_09E = patrolPoint.z; + + _count++; +} + +void OHedgehog::Tick() { + s32 objectIndex = indexObjectList2[_idx]; + + OHedgehog::func_800833D0(objectIndex, _idx); + OHedgehog::func_80083248(objectIndex); + OHedgehog::func_80083474(objectIndex); + + // This func clears a bit from all hedgehogs. This results in setting the height of all hedgehogs to zero. + // The solution is to only clear the bit from the current instance; `self` or `this` + //func_80072120(indexObjectList2, NUM_HEDGEHOGS); + clear_object_flag(objectIndex, 0x00600000); // The fix +} + +void OHedgehog::Draw(s32 cameraId) { + s32 objectIndex = indexObjectList2[_idx]; + u32 something = func_8008A364(objectIndex, cameraId, 0x4000U, 0x000003E8); + + if (CVarGetInteger("gNoCulling", 0) == 1) { + something = MIN(something, 0x52211U - 1); + } + if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) { + set_object_flag(objectIndex, 0x00200000); + if (something < 0x2711U) { + set_object_flag(objectIndex, 0x00000020); + } else { + clear_object_flag(objectIndex, 0x00000020); + } + if (something < 0x57E41U) { + set_object_flag(objectIndex, 0x00400000); + } + if (something < 0x52211U) { + OHedgehog::func_800555BC(objectIndex, cameraId); + } + } +} + +void OHedgehog::func_800555BC(s32 objectIndex, s32 cameraId) { + Camera* camera; + + if (gObjectList[objectIndex].state >= 2) { + camera = &camera1[cameraId]; + OHedgehog::func_8004A870(objectIndex, 0.7f); + gObjectList[objectIndex].orientation[1] = + func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos); + draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation, + gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT, + (u8*)gObjectList[objectIndex].activeTexture, gObjectList[objectIndex].vertex, 64, 64, 64, 32); + } +} + +void OHedgehog::func_8004A870(s32 objectIndex, f32 arg1) { + Mat4 mtx; + Object* object; + + if ((is_obj_flag_status_active(objectIndex, 0x00000020) != 0) && + (is_obj_flag_status_active(objectIndex, 0x00800000) != 0)) { + object = &gObjectList[objectIndex]; + D_80183E50[0] = object->pos[0]; + D_80183E50[1] = object->surfaceHeight + 0.8; + D_80183E50[2] = object->pos[2]; + set_transform_matrix(mtx, object->unk_01C, D_80183E50, 0U, arg1); + // convert_to_fixed_point_matrix(&gGfxPool->mtxHud[gMatrixHudCount], mtx); + // gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxHud[gMatrixHudCount++]), + // G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + AddHudMatrix(mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007B98); + } +} + +const char* sHedgehogTexList[] = { d_course_yoshi_valley_hedgehog }; + +void OHedgehog::func_8008311C(s32 objectIndex, s32 arg1) { + Object* object; + Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(common_vtx_hedgehog); + + init_texture_object(objectIndex, (u8*)d_course_yoshi_valley_hedgehog_tlut, sHedgehogTexList, 0x40U, (u16) 0x00000040); + object = &gObjectList[objectIndex]; + object->activeTLUT = d_course_yoshi_valley_hedgehog_tlut; + object->activeTexture = d_course_yoshi_valley_hedgehog; + object->vertex = vtx; + object->sizeScaling = 0.2f; + object->textureListIndex = 0; + object_next_state(objectIndex); + set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f); + set_obj_orientation(objectIndex, 0U, 0U, 0x8000U); + object->unk_034 = ((arg1 % 6) * 0.1) + 0.5; + func_80086E70(objectIndex); + set_object_flag(objectIndex, 0x04000600); + object->boundingBoxSize = 2; +} + +void OHedgehog::func_80083248(s32 objectIndex) { + switch (gObjectList[objectIndex].unk_0AE) { + case 0: + break; + case 1: + if (func_80087A0C(objectIndex, gObjectList[objectIndex].origin_pos[0], gObjectList[objectIndex].unk_09C, + gObjectList[objectIndex].origin_pos[2], gObjectList[objectIndex].unk_09E) != 0) { + func_80086FD4(objectIndex); + } + break; + case 2: + func_800871AC(objectIndex, 0x0000003C); + break; + case 3: + if (func_80087A0C(objectIndex, gObjectList[objectIndex].unk_09C, gObjectList[objectIndex].origin_pos[0], + gObjectList[objectIndex].unk_09E, gObjectList[objectIndex].origin_pos[2]) != 0) { + func_80086FD4(objectIndex); + } + break; + case 4: + if (func_80087060(objectIndex, 0x0000003C) != 0) { + func_8008701C(objectIndex, 1); + } + break; + } + object_calculate_new_pos_offset(objectIndex); + if (is_obj_flag_status_active(objectIndex, 0x00200000) != 0) { + if (is_obj_flag_status_active(objectIndex, 0x00400000) != 0) { + func_8008861C(objectIndex); + } + gObjectList[objectIndex].pos[1] = gObjectList[objectIndex].surfaceHeight + 6.0; + } +} + +void OHedgehog::func_800833D0(s32 objectIndex, s32 arg1) { + switch (gObjectList[objectIndex].state) { + case 0: + break; + case 1: + OHedgehog::func_8008311C(objectIndex, arg1); + break; + case 2: + func_80072D3C(objectIndex, 0, 1, 4, -1); + break; + } + if (gObjectList[objectIndex].textureListIndex == 0) { + Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(common_vtx_hedgehog); + gObjectList[objectIndex].vertex = vtx; + } else { + Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(D_0D006130); + gObjectList[objectIndex].vertex = vtx; + } +} + +void OHedgehog::func_80083474(s32 objectIndex) { + if (gObjectList[objectIndex].state >= 2) { + func_80089F24(objectIndex); + } +} |
