diff options
Diffstat (limited to 'src/engine/objects/Lakitu.cpp')
| -rw-r--r-- | src/engine/objects/Lakitu.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/engine/objects/Lakitu.cpp b/src/engine/objects/Lakitu.cpp index 121191a12..dd64e37ff 100644 --- a/src/engine/objects/Lakitu.cpp +++ b/src/engine/objects/Lakitu.cpp @@ -7,32 +7,33 @@ #include "port/Game.h" extern "C" { +#include "racing/memory.h" #include "macros.h" #include "main.h" #include "code_800029B0.h" -#include "actors.h" -#include "math_util.h" +#include "racing/actors.h" +#include "racing/math_util.h" #include "math_util_2.h" #include "sounds.h" #include "update_objects.h" #include "render_player.h" -#include "external.h" +#include "audio/external.h" #include "bomb_kart.h" -#include "collision.h" +#include "racing/collision.h" #include "code_80086E70.h" #include "render_objects.h" #include "code_80057C60.h" #include "defines.h" #include "code_80005FD0.h" -#include "collision.h" +#include "racing/collision.h" #include "assets/models/tracks/bowsers_castle/bowsers_castle_data.h" -#include "ceremony_and_credits.h" +#include "ending/ceremony_and_credits.h" #include "objects.h" #include "update_objects.h" #include "render_objects.h" #include "course_offsets.h" #include "data/some_data.h" -#include "race_logic.h" +#include "racing/race_logic.h" #include "effects.h" #include "memory.h" #include <assets/models/common_data.h> |
