diff options
Diffstat (limited to 'src/engine/objects/MoleGroup.cpp')
| -rw-r--r-- | src/engine/objects/MoleGroup.cpp | 29 |
1 files changed, 26 insertions, 3 deletions
diff --git a/src/engine/objects/MoleGroup.cpp b/src/engine/objects/MoleGroup.cpp index 6e98edbbb..af936ed3f 100644 --- a/src/engine/objects/MoleGroup.cpp +++ b/src/engine/objects/MoleGroup.cpp @@ -8,12 +8,17 @@ extern "C" { #include "math_util_2.h" } -OMoleGroup::OMoleGroup(std::vector<FVector> spawns) { +size_t OMoleGroup::_count = 0; + +OMoleGroup::OMoleGroup(std::vector<FVector>& spawns) { + _idx = _count; for (auto& pos : spawns) { pos.x * xOrientation; OMole* ptr = reinterpret_cast<OMole*>(gWorldInstance.AddObject(new OMole(pos, this))); _moles.push_back({ptr, pos, false}); } + + _count += 1; } void OMoleGroup::Tick() { @@ -24,14 +29,32 @@ void OMoleGroup::Tick() { mole.Mole->func_800821AC(mole.Mole->_objectIndex, 1); } } + + /** + * This ticks the mole dirt particles. It must be ran *after* MoleGroup is done ticking. Otherwise, the dirt particle directions will not randomize + * The best solution would be for particles to be its own class. But that takes effort + * Instead, we wait until the last MoleGroup has ticked, then we tick the particles one time. + * + * Warning: Calling this more than one time per frame, will result in doubling the speed + */ + if (_idx == _count - 1) { + for (size_t i = 0; i < gObjectParticle2_SIZE; i++) { + s32 objectIndex = gObjectParticle2[i]; + if (gObjectList[objectIndex].state != 0) { + if (nullptr != _moles[0].Mole) { + _moles[0].Mole->func_80081790(objectIndex); + } + } + } + } } void OMoleGroup::func_80081FF4(s32 objectIndex) { init_object(objectIndex, 0); gObjectList[objectIndex].unk_04C = random_int(30) + 5; - s16 mole = random_int(_moles.size() - 1); - for (size_t i = 0; i < _moles.size() - 1; i++) { + s16 mole = random_int(_moles.size()); + for (size_t i = 0; i < _moles.size(); i++) { if (_moles[mole].Active == true) { mole++; if (mole == _moles.size()) { |
