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-rw-r--r--src/math_util_2.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/math_util_2.c b/src/math_util_2.c
index df635ba85..86fabc012 100644
--- a/src/math_util_2.c
+++ b/src/math_util_2.c
@@ -17,8 +17,6 @@
#include "engine/Matrix.h"
#include "port/interpolation/FrameInterpolation.h"
-#pragma intrinsic(sqrtf)
-
Mat4 sInterpolationMatrixStack[0x1000];
Mat4* gInterpolationMatrix = &sInterpolationMatrixStack[0];
@@ -718,7 +716,7 @@ void func_80042330_unchanged(s32 x, s32 y, u16 angle, f32 scale) {
}
// Allows a different way of lining up the portraits at the end of race sequence
-void func_80042330_portrait(s32 x, s32 y, u16 angle, f32 scale, s16 lapCount) {
+void func_80042330_portrait(s32 x, s32 y, u16 angle, f32 scale, UNUSED s16 lapCount) {
Mat4 matrix;
// printf("panel %d %d %d\n", x, (s32)OTRGetDimensionFromLeftEdge(x), (s32)OTRGetDimensionFromLeftEdge(0));