diff options
Diffstat (limited to 'src/port/pak.cpp')
| -rw-r--r-- | src/port/pak.cpp | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/src/port/pak.cpp b/src/port/pak.cpp new file mode 100644 index 000000000..560f4b4f5 --- /dev/null +++ b/src/port/pak.cpp @@ -0,0 +1,371 @@ +#include <filesystem> +#include <fstream> + +#include <libultraship.h> +#include <libultraship/libultra.h> +#include <save.h> + +#define MAX_FILES 16 +#define EXT_NAME_SIZE 4 +#define GAME_NAME_SIZE 16 + +typedef struct ControllerPak { + std::fstream header; + std::fstream file; +} ControllerPak; + +void Pfs_PakHeader_Write(u32* file_size, u32* game_code, u16* company_code, u8* ext_name, u8* game_name, u8 fileIndex) { + ControllerPak pak; + + pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out); + + if (!pak.header.good()) { + assert(false); + } + if (!pak.header.is_open()) { + assert(false); + } + + /* Set file parameters to header */ + u32 seek = fileIndex * sizeof(OSPfsState); + + // file_size + pak.header.seekp(seek + 0x0, std::ios::beg); + pak.header.write((char*) file_size, 4); + // game_code + pak.header.seekp(seek + 0x4, std::ios::beg); + pak.header.write((char*) game_code, 4); + // company_code + pak.header.seekp(seek + 0x08, std::ios::beg); + pak.header.write((char*) company_code, 2); + // ext_name + pak.header.seekp(seek + 0x0C, std::ios::beg); + pak.header.write((char*) ext_name, EXT_NAME_SIZE); + // game_name + pak.header.seekp(seek + 0x10, std::ios::beg); + pak.header.write((char*) game_name, GAME_NAME_SIZE); + + pak.header.close(); +} + +void Pfs_PakHeader_Read(u32* file_size, u32* game_code, u16* company_code, char* ext_name, char* game_name, + u8 fileIndex) { + ControllerPak pak; + + pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out); + + if (!pak.header.good()) { + assert(false); + } + if (!pak.header.is_open()) { + assert(false); + } + + /* Set file parameters to header */ + u32 seek = fileIndex * sizeof(OSPfsState); + + // file_size + pak.header.seekg(seek + 0x0, std::ios::beg); + pak.header.read((char*) file_size, 4); + // game_code + pak.header.seekg(seek + 0x4, std::ios::beg); + pak.header.read((char*) game_code, 4); + // company_code + pak.header.seekg(seek + 0x08, std::ios::beg); + pak.header.read((char*) company_code, 2); + // ext_name + pak.header.seekg(seek + 0x0C, std::ios::beg); + pak.header.read((char*) ext_name, EXT_NAME_SIZE); + // game_name + pak.header.seekg(seek + 0x10, std::ios::beg); + pak.header.read((char*) game_name, GAME_NAME_SIZE); + + pak.header.close(); +} + +extern "C" s32 osPfsIsPlug(OSMesgQueue* queue, u8* pattern) { + *pattern = 1; + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsInit(OSMesgQueue* queue, OSPfs* pfs, int channel) { + pfs->queue = queue; + pfs->channel = channel; + pfs->status = PFS_INITIALIZED; + + ControllerPak pak; + + // If a header file doesn't exist, create it. + if (!std::filesystem::exists("controllerPak_header.sav")) { + pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc); + pak.header.close(); + } + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsFreeBlocks(OSPfs* pfs, s32* bytes_not_used) { + ControllerPak pak; + + pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out); + + if (!pak.header.good()) { + assert(false); + } + if (!pak.header.is_open()) { + assert(false); + } + + s32 usedSpace = 0; + for (size_t i = 0; i < MAX_FILES; i++) { + u32 file_size = 0; + u32 game_code = 0; + u16 company_code = 0; + char ext_name[EXT_NAME_SIZE] = { 0 }; + char game_name[GAME_NAME_SIZE] = { 0 }; + + Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, i); + + if ((company_code == 0) || (game_code == 0)) { + continue; + } else { + usedSpace += file_size >> 8; + } + } + + pak.header.close(); + + *bytes_not_used = (123 - usedSpace) << 8; + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsAllocateFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, + int file_size_in_bytes, s32* file_no) { + + if ((company_code == 0) || (game_code == 0)) { + return PFS_ERR_INVALID; + } + + ControllerPak pak; + + /* Search for a free slot */ + u8 freeFileIndex = 0; + for (size_t i = 0; i < MAX_FILES; i++) { + u32 file_size_ = 0; + u32 game_code_ = 0; + u16 company_code_ = 0; + char ext_name_[EXT_NAME_SIZE] = { 0 }; + char game_name_[GAME_NAME_SIZE] = { 0 }; + + Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i); + + if ((company_code_ == 0) || (game_code_ == 0)) { + freeFileIndex = i; + break; + } + } + + if (freeFileIndex == MAX_FILES) { + return PFS_DIR_FULL; + } + + Pfs_PakHeader_Write((u32*) &file_size_in_bytes, &game_code, &company_code, ext_name, game_name, freeFileIndex); + + /* Create empty file */ + char filename[100]; + sprintf(filename, "controllerPak_file_%d.sav", freeFileIndex); + pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc); + + file_size_in_bytes = (file_size_in_bytes + 31) & ~31; + + char* zero_block = (char*) malloc(file_size_in_bytes); + for (size_t i = 0; i < file_size_in_bytes; i++) { + zero_block[i] = 0; + } + + pak.file.seekp(0, std::ios::beg); + pak.file.write(zero_block, file_size_in_bytes); + + free(zero_block); + + pak.file.close(); + + *file_no = freeFileIndex; + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsFileState(OSPfs* pfs, s32 file_no, OSPfsState* state) { + u32 file_size = 0; + u32 game_code = 0; + u16 company_code = 0; + char ext_name[EXT_NAME_SIZE] = { 0 }; + char game_name[GAME_NAME_SIZE] = { 0 }; + + // should pass the state of the requested file_no to the incoming state pointer, + // games call this function 16 times, once per file + // fills the incoming state with the information inside the header of the pak. + + char filename[100]; + sprintf(filename, "controllerPak_file_%d.sav", file_no); + if (!std::filesystem::exists(filename)) { + return PFS_ERR_INVALID; + } + + /* Read game info from pak */ + Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, file_no); + + state->file_size = file_size; + state->company_code = game_code; + state->game_code = game_code; + + for (size_t j = 0; j < GAME_NAME_SIZE; j++) { + state->game_name[j] = game_name[j]; + } + for (size_t j = 0; j < EXT_NAME_SIZE; j++) { + state->ext_name[j] = ext_name[j]; + } + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsFindFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, s32* file_no) { + ControllerPak pak; + + for (size_t i = 0; i < MAX_FILES; i++) { + u32 file_size_ = 0; + u32 game_code_ = 0; + u16 company_code_ = 0; + char ext_name_[EXT_NAME_SIZE] = { 0 }; + char game_name_[GAME_NAME_SIZE] = { 0 }; + + Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i); + + if ((company_code_ == 0) || (game_code_ == 0)) { + continue; + } else { + if ((game_code == game_code_) && (company_code == company_code_) && + (strcmp((const char*) game_name, (const char*) game_name_) == 0) && + strcmp((const char*) ext_name, (const char*) ext_name_) == 0) { + // File found + *file_no = i; + return PFS_NO_ERROR; + } + } + } + + // File not found + return PFS_ERR_INVALID; +} + +extern "C" s32 osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer) { + ControllerPak pak; + + char filename[100]; + sprintf(filename, "controllerPak_file_%d.sav", file_no); + pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out); + + if (!std::filesystem::exists(filename)) { + return PFS_ERR_INVALID; + } + if (!pak.file.good()) { + return PFS_ERR_INVALID; + } + if (!pak.file.is_open()) { + return PFS_ERR_INVALID; + } + + if (flag == 0) { + pak.file.seekg(offset, std::ios::beg); + pak.file.read((char*) data_buffer, size_in_bytes); + } else { + pak.file.seekp(offset, std::ios::beg); + pak.file.write((char*) data_buffer, size_in_bytes); + } + + pak.file.close(); + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsNumFiles(OSPfs* pfs, s32* max_files, s32* files_used) { + u8 files = 0; + for (size_t i = 0; i < MAX_FILES; i++) { + u32 file_size = 0; + u32 game_code = 0; + u16 company_code = 0; + char ext_name[EXT_NAME_SIZE] = { 0 }; + char game_name[GAME_NAME_SIZE] = { 0 }; + + Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, i); + + if ((company_code != 0) || (game_code != 0)) { + files++; + } + } + + *files_used = files; + *max_files = MAX_FILES; + + return PFS_NO_ERROR; +} + +extern "C" s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name) { + if (company_code == 0 || game_code == 0) { + return PFS_ERR_INVALID; + } + + ControllerPak pak; + + for (int i = 0; i < MAX_FILES; i++) { + u32 file_size_ = 0; + u32 game_code_ = 0; + u16 company_code_ = 0; + char ext_name_[4] = { 0 }; + char game_name_[16] = { 0 }; + + Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i); + + if ((company_code_ == 0) || (game_code_ == 0)) { + continue; + } else { + if ((game_code == game_code_) && (strcmp((const char*) game_name, (const char*) game_name_) == 0) && + strcmp((const char*) ext_name, (const char*) ext_name_) == 0) { + // File found + + pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out); + + if (!pak.header.good()) { + assert(false); + } + if (!pak.header.is_open()) { + assert(false); + } + + u32 seek = i * sizeof(OSPfsState); + + // Zero out the header for this file. + u8* zero_block = (u8*) malloc(sizeof(OSPfsState)); + for (size_t i = 0; i < sizeof(OSPfsState); i++) { + zero_block[i] = 0; + } + pak.header.seekp(seek + 0x0, std::ios::beg); + pak.header.write((char*) zero_block, sizeof(OSPfsState)); + + free(zero_block); + + pak.header.close(); + + char filename[100]; + sprintf(filename, "controllerPak_file_%d.sav", i); + remove(filename); + + return PFS_NO_ERROR; + } + } + } + + // File not found + return PFS_ERR_INVALID; +} |
