diff options
Diffstat (limited to 'src/racing/collision.h')
| -rw-r--r-- | src/racing/collision.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/racing/collision.h b/src/racing/collision.h index 31d94396d..2c7d99163 100644 --- a/src/racing/collision.h +++ b/src/racing/collision.h @@ -7,25 +7,25 @@ #define NO_COLLISION 0x0 void nullify_displaylist(uintptr_t); -void func_802AAAAC(Collision*); +void func_802AAAAC(struct Collision*); f32 get_water_level(Player*); -s32 check_collision_zx(Collision*, f32, f32, f32, f32, u16); -s32 check_collision_yx(Collision*, f32, f32, f32, f32, u16); -s32 check_collision_zy(Collision*, f32, f32, f32, f32, u16); +s32 check_collision_zx(struct Collision*, f32, f32, f32, f32, u16); +s32 check_collision_yx(struct Collision*, f32, f32, f32, f32, u16); +s32 check_collision_zy(struct Collision*, f32, f32, f32, f32, u16); s8 get_surface_type(u16); s16 get_track_section_id(u16); s16 func_802ABD7C(u16); s16 func_802ABDB8(u16); s16 func_802ABDF4(u16); f32 calculate_surface_height(f32, f32, f32, u16); -f32 func_802ABEAC(Collision*, Vec3f); -void shell_collision(Collision*, Vec3f); +f32 func_802ABEAC(struct Collision*, Vec3f); +void shell_collision(struct Collision*, Vec3f); void process_shell_collision(Vec3f, f32, Vec3f, f32); u16 player_terrain_collision(Player*, KartTyre*, f32, f32, f32); void adjust_pos_orthogonally(Vec3f, f32, Vec3f, f32); s32 detect_tyre_collision(KartTyre*); -u16 actor_terrain_collision(Collision*, f32, f32, f32, f32, f32, f32, f32); -u16 check_bounding_collision(Collision*, f32, f32, f32, f32); +u16 actor_terrain_collision(struct Collision*, f32, f32, f32, f32, f32, f32, f32); +u16 check_bounding_collision(struct Collision*, f32, f32, f32, f32); f32 spawn_actor_on_surface(f32, f32, f32); void set_vtx_buffer(uintptr_t, u32, u32); void add_vtx_from_quadrangle(Vtx* vert, size_t count); |
