diff options
Diffstat (limited to 'src/render_objects.c')
| -rw-r--r-- | src/render_objects.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/render_objects.c b/src/render_objects.c index 457d5acce..6519871b3 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -563,19 +563,19 @@ UNUSED void func_80046C78(s32 arg0, s32 arg1, u16 arg2, f32 arg3, u8 *texture) { } UNUSED void func_80046CDC(s32 arg0, s32 arg1, u16 arg2, f32 arg3, u8 *texture) { - func_800464D0(arg0, arg1, arg2, arg3, texture, &D_0D005FB0, 64, 32, 64, 32); + func_800464D0(arg0, arg1, arg2, arg3, texture, D_0D005FB0, 64, 32, 64, 32); } UNUSED void func_80046D40(Vec3f arg0, Vec3su arg1, f32 arg2, u8 *texture) { - func_80046808(arg0, arg1, arg2, texture, &D_0D005FB0, 64, 32, 64, 32); + func_80046808(arg0, arg1, arg2, texture, D_0D005FB0, 64, 32, 64, 32); } UNUSED void func_80046D90(s32 arg0, s32 arg1, u16 arg2, f32 arg3, u8 *texture) { - func_800464D0(arg0, arg1, arg2, arg3, texture, D_0D0060B0, 64, 64, 64, 32); + func_800464D0(arg0, arg1, arg2, arg3, texture, common_vtx_hedgehog, 64, 64, 64, 32); } UNUSED void func_80046DF4(s32 arg0, s32 arg1, u16 arg2, f32 arg3, s32 arg4, u8 *texture) { - func_800465B8(arg0, arg1, arg2, arg3, arg4, texture, D_0D0060B0, 64, 64, 64, 32); + func_800465B8(arg0, arg1, arg2, arg3, arg4, texture, common_vtx_hedgehog, 64, 64, 64, 32); } void load_texture_and_tlut(u8 *tlut, u8 *texture, s32 width, s32 height) { @@ -3528,7 +3528,7 @@ void func_80053D74(s32 objectIndex, UNUSED s32 arg1, s32 vertexIndex) { D_80183E80[2] = (s16) (temp_v0->unk_084[6] + 0x8000); rsp_set_matrix_transformation(temp_v0->pos, (u16 *) D_80183E80, temp_v0->sizeScaling); set_color_render((s32) temp_v0->unk_084[0], (s32) temp_v0->unk_084[1], (s32) temp_v0->unk_084[2], (s32) temp_v0->unk_084[3], (s32) temp_v0->unk_084[4], (s32) temp_v0->unk_084[5], (s32) temp_v0->primAlpha); - gSPVertex(gDisplayListHead++, &D_0D0060B0[vertexIndex], 4, 0); + gSPVertex(gDisplayListHead++, &common_vtx_hedgehog[vertexIndex], 4, 0); gSPDisplayList(gDisplayListHead++, common_rectangle_display); } } @@ -3906,7 +3906,7 @@ void draw_crabs(s32 objectIndex, s32 cameraId) { camera = &camera1[cameraId]; func_8004A6EC(objectIndex, 0.5f); gObjectList[objectIndex].orientation[1] = func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos); - draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation, gObjectList[objectIndex].sizeScaling, (u8 *) gObjectList[objectIndex].activeTLUT, gObjectList[objectIndex].activeTexture, D_0D0060B0, 0x00000040, 0x00000040, 0x00000040, 0x00000020); + draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation, gObjectList[objectIndex].sizeScaling, (u8 *) gObjectList[objectIndex].activeTLUT, gObjectList[objectIndex].activeTexture, common_vtx_hedgehog, 0x00000040, 0x00000040, 0x00000040, 0x00000020); } } @@ -4161,7 +4161,7 @@ void render_object_neon(s32 cameraId) { object = &gObjectList[objectIndex]; if ((object->state >= 2) && (is_obj_index_flag_status_inactive(objectIndex, 0x00080000) != 0) && (is_object_visible_on_camera(objectIndex, camera, 0x2AABU) != 0)) { object->orientation[1] = angle_between_object_camera(objectIndex, camera); - draw_2d_texture_at(object->pos, object->orientation, object->sizeScaling, (u8 *) object->activeTLUT, object->activeTexture, D_0D0060B0, 0x00000040, 0x00000040, 0x00000040, 0x00000020); + draw_2d_texture_at(object->pos, object->orientation, object->sizeScaling, (u8 *) object->activeTLUT, object->activeTexture, common_vtx_hedgehog, 0x00000040, 0x00000040, 0x00000040, 0x00000020); } } } |
