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-rw-r--r--src/engine/courses/BlockFort.cpp2
-rw-r--r--src/engine/courses/DoubleDeck.cpp2
-rw-r--r--src/engine/courses/Harbour.cpp2
-rw-r--r--src/engine/courses/LuigiRaceway.cpp2
-rw-r--r--src/engine/courses/MarioRaceway.cpp2
-rw-r--r--src/engine/courses/MooMooFarm.cpp2
-rw-r--r--src/engine/courses/RoyalRaceway.cpp2
-rw-r--r--src/engine/courses/TestCourse.cpp2
-rw-r--r--src/engine/courses/WarioStadium.cpp2
-rw-r--r--src/engine/courses/YoshiValley.cpp2
-rw-r--r--src/port/ui/TrackProperties.cpp15
11 files changed, 21 insertions, 14 deletions
diff --git a/src/engine/courses/BlockFort.cpp b/src/engine/courses/BlockFort.cpp
index d2f96259e..ae1b9bfb9 100644
--- a/src/engine/courses/BlockFort.cpp
+++ b/src/engine/courses/BlockFort.cpp
@@ -112,7 +112,7 @@ BlockFort::BlockFort() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 216, 232, 248 };
- Props.Sequence = MusicSeq::MUSIC_SEQ_CHOCO_MOUNTAIN;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_BLOCK_FORT;
}
void BlockFort::Load() {
diff --git a/src/engine/courses/DoubleDeck.cpp b/src/engine/courses/DoubleDeck.cpp
index f796c284f..5331d4bc6 100644
--- a/src/engine/courses/DoubleDeck.cpp
+++ b/src/engine/courses/DoubleDeck.cpp
@@ -111,7 +111,7 @@ DoubleDeck::DoubleDeck() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 224, 240};
- Props.Sequence = MusicSeq::MUSIC_SEQ_CHOCO_MOUNTAIN;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_DOUBLE_DECK;
}
void DoubleDeck::Load() {
diff --git a/src/engine/courses/Harbour.cpp b/src/engine/courses/Harbour.cpp
index 2a96f6d44..d1f455b93 100644
--- a/src/engine/courses/Harbour.cpp
+++ b/src/engine/courses/Harbour.cpp
@@ -588,7 +588,7 @@ Harbour::Harbour() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
}
TrackSections harbour_surfaces[] = {
diff --git a/src/engine/courses/LuigiRaceway.cpp b/src/engine/courses/LuigiRaceway.cpp
index c765656d9..39b17a81d 100644
--- a/src/engine/courses/LuigiRaceway.cpp
+++ b/src/engine/courses/LuigiRaceway.cpp
@@ -158,7 +158,7 @@ LuigiRaceway::LuigiRaceway() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 216, 232, 248 };
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_LUIGI_RACEWAY;
for (size_t i = 0; i < 120; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) luigi_raceway_dls[i], Props.textures);
}
diff --git a/src/engine/courses/MarioRaceway.cpp b/src/engine/courses/MarioRaceway.cpp
index 7a7edb214..867c2734a 100644
--- a/src/engine/courses/MarioRaceway.cpp
+++ b/src/engine/courses/MarioRaceway.cpp
@@ -146,7 +146,7 @@ MarioRaceway::MarioRaceway() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_MARIO_RACEWAY;
for (size_t i = 0; i < 68; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) mario_raceway_dls[i], Props.textures);
}
diff --git a/src/engine/courses/MooMooFarm.cpp b/src/engine/courses/MooMooFarm.cpp
index d4632663f..f3c4dc1bc 100644
--- a/src/engine/courses/MooMooFarm.cpp
+++ b/src/engine/courses/MooMooFarm.cpp
@@ -143,7 +143,7 @@ MooMooFarm::MooMooFarm() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 184, 99};
- Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM;
for (size_t i = 0; i < 92; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) moo_moo_farm_dls[i], Props.textures);
}
diff --git a/src/engine/courses/RoyalRaceway.cpp b/src/engine/courses/RoyalRaceway.cpp
index 88f85273b..1473cbf4f 100644
--- a/src/engine/courses/RoyalRaceway.cpp
+++ b/src/engine/courses/RoyalRaceway.cpp
@@ -155,7 +155,7 @@ RoyalRaceway::RoyalRaceway() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 224, 240};
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_ROYAL_RACEWAY;
Props.WaterLevel = -60.0f;
for (size_t i = 0; i < 132; i++) {
diff --git a/src/engine/courses/TestCourse.cpp b/src/engine/courses/TestCourse.cpp
index 2eb66506d..cf9f25179 100644
--- a/src/engine/courses/TestCourse.cpp
+++ b/src/engine/courses/TestCourse.cpp
@@ -132,7 +132,7 @@ TestCourse::TestCourse() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
}
void TestCourse::Load() {
diff --git a/src/engine/courses/WarioStadium.cpp b/src/engine/courses/WarioStadium.cpp
index d692c725a..8046e6325 100644
--- a/src/engine/courses/WarioStadium.cpp
+++ b/src/engine/courses/WarioStadium.cpp
@@ -140,7 +140,7 @@ WarioStadium::WarioStadium() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 0, 0, 0 };
- Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
for (size_t i = 0; i < 108; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) wario_stadium_dls[i], Props.textures);
}
diff --git a/src/engine/courses/YoshiValley.cpp b/src/engine/courses/YoshiValley.cpp
index 9a64ccc86..71d782440 100644
--- a/src/engine/courses/YoshiValley.cpp
+++ b/src/engine/courses/YoshiValley.cpp
@@ -127,7 +127,7 @@ YoshiValley::YoshiValley() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {95, 40, 15};
- Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY;
+ Props.Sequence = MusicSeq::MUSIC_SEQ_YOSHI_VALLEY;
for (size_t i = 0; i < 124; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) d_course_yoshi_valley_dl_list[i], Props.textures);
}
diff --git a/src/port/ui/TrackProperties.cpp b/src/port/ui/TrackProperties.cpp
index fac44789b..6a30bed5f 100644
--- a/src/port/ui/TrackProperties.cpp
+++ b/src/port/ui/TrackProperties.cpp
@@ -169,12 +169,13 @@ namespace Editor {
void TrackPropertiesWindow::DrawMusic() {
const char* items[] = {
- "None", "Title Screen", "Main Menu", "Raceways Wario Stadium", "Moo Moo Farm / Yoshi Valley",
+ "None", "Title Screen", "Main Menu", "Wario Stadium", "Moo Moo Farm",
"Choco Mountain", "Koopa Troopa Beach", "Banshee Boardwalk", "Frappe Snowland", "Bowser's Castle",
"Kalimari Desert", "Start Grid GP/VS", "Final Lap Fanfare", "Finish 1st Place", "Finish 2nd-4th Place",
"Finish 5th-8th Place", "16", "Star Jingle", "Rainbow Road", "DK Jungle", "Game Over", "Toad's Turnpike",
"Start Grid Time Attack", "VS Battle Results", "Losing Results", "Battle Arenas", "Award Ceremony Buildup",
- "Award Ceremony 1st-3rd", "Staff Roll", "Award Ceremony 4th-8th"
+ "Award Ceremony 1st-3rd", "Staff Roll", "Award Ceremony 4th-8th", "Luigi Raceway", "Mario Raceway",
+ "Royal Raceway", "Yoshi Valley", "Block Fort", "Double Deck"
};
const char* currentItem = MusicSeqToString(gWorldInstance.CurrentCourse->Props.Sequence); // Get the current selected value's string
@@ -204,8 +205,8 @@ namespace Editor {
case MUSIC_SEQ_00: return "None";
case MUSIC_SEQ_TITLE_SCREEN: return "Title Screen";
case MUSIC_SEQ_MAIN_MENU: return "Main Menu";
- case MUSIC_SEQ_RACEWAYS_WARIO_STADIUM: return "Raceways Wario Stadium";
- case MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY: return "Moo Moo Farm / Yoshi Valley";
+ case MUSIC_SEQ_WARIO_STADIUM: return "Wario Stadium";
+ case MUSIC_SEQ_MOO_MOO_FARM: return "Moo Moo Farm";
case MUSIC_SEQ_CHOCO_MOUNTAIN: return "Choco Mountain";
case MUSIC_SEQ_KOOPA_TROOPA_BEACH: return "Koopa Troopa Beach";
case MUSIC_SEQ_BANSHEE_BOARDWALK: return "Banshee Boardwalk";
@@ -231,6 +232,12 @@ namespace Editor {
case MUSIC_SEQ_AWARD_CEREMONY_1ST_3RD: return "Award Ceremony 1st-3rd";
case MUSIC_SEQ_STAFF_ROLL: return "Staff Roll";
case MUSIC_SEQ_AWARD_CEREMONY_4TH_8TH: return "Award Ceremony 4th-8th";
+ case MUSIC_SEQ_LUIGI_RACEWAY: return "Luigi Raceway";
+ case MUSIC_SEQ_MARIO_RACEWAY: return "Mario Raceway";
+ case MUSIC_SEQ_ROYAL_RACEWAY: return "Royal Raceway";
+ case MUSIC_SEQ_YOSHI_VALLEY: return "Yoshi Valley";
+ case MUSIC_SEQ_BLOCK_FORT: return "Block Fort";
+ case MUSIC_SEQ_DOUBLE_DECK: return "Double Deck";
default: return "None";
}
}