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AgeCommit message (Expand)Author
2025-12-13Refactor Track Class To Instantiate On Track Load (#587)MegaMech
2025-12-09Fix generation appimage (#588)coco875
2025-12-08Improve cmake, make release need less dependancy and clean up some file (#584)coco875
2025-12-08more clang tidy (#586)coco875
2025-12-08Update lus (#580)coco875
2025-12-07Name ScreenContext, Refactor Course class to Track (#583)MegaMech
2025-12-07multiple fix (#585)coco875
2025-12-07Update spawn_players.c (#582)MegaMech
2025-12-07Camera Refactor --> Adds Track Tour Camera (#568)MegaMech
2025-12-07Refactor yaml and remove segment (#531)coco875
2025-12-06Auto-detect Game (#579)MegaMech
2025-11-28Update main.yml (#574)coco875
2025-11-28Update README.md (#576)MegaMech
2025-11-23Only Spawn Three ChainChomps for Rainbow Track (#569)MegaMech
2025-11-22Fix Mole Spawns and Tick Rate (#566)MegaMech
2025-11-22Fix Moles and some UI Interpolation bugs (#565)MegaMech
2025-11-14RaceManager class (#562)MegaMech
2025-11-14Fix appImage asset extraction (#563)coco875
2025-11-14Update vcpkg.json (#561)coco875
2025-11-12Update Collision.cpp (#559)MegaMech
2025-11-09Fix Sherbet (#558)MegaMech
2025-11-09Implement SpawnParams struct (#536)MegaMech
2025-09-27Update PortMenu.cpp (#552)MegaMech
2025-09-26Replace FrameInterpolation Pop/Push with RecordOpen/CloseChild (#542)Varuuna
2025-09-26Fix Multi-Window not checked by default (#548)Spodi
2025-09-25Fix ci (#549)coco875
2025-09-23Added fades for 3P4P menuing (#543)Varuuna
2025-08-09Fix non-portable (#532)AltoXorg
2025-08-07Scale menu at higher resolutions (#502)Daniel Worley
2025-08-07Combine Matrix Stacks & use std::deque Instead of std::vector to Prevent Dang...MegaMech
2025-08-07Fix spaghetti version in Docker (#530)V10lator
2025-08-01Allow 400% internal resolution (#516)V10lator
2025-07-30Recoded pak to use file instead of fstreamKiritoDv
2025-07-29Adds information about what each sequence file does. (#500)JDJG
2025-07-29more precision on building instruction and fix switch (#507)coco875
2025-07-29Remove the Spacing() calls after MenuDrawItem and wrap the loop with ItemSpac...Malkierian
2025-07-29add more audio documentation (#505)coco875
2025-07-28Patched hud textures to draw on point modeKiritoDv
2025-07-28Fixed L button volume to match port's slidersKiritoDv
2025-07-28Fixed audio yamlsKiritoDv
2025-07-28Fixed audio and sliders cc: @sonicdcerKiritoDv
2025-07-28Fixed stupid crlf issuesKiritoDv
2025-07-28Merge pull request #514 from JDJG-s-Extra-Projects/maincoco875
2025-07-28update documentation title to make more sense and not too be too long.JDJG
2025-07-28Better controller pak (#504)coco875
2025-07-28Merge pull request #501 from JDJGInc/future-gamescoco875
2025-07-28duplicate sequence (#506)coco875
2025-07-26fix some compilation issue (#511)coco875
2025-07-25fix(shader/metal): correct noise coords and frame input in fragmentShadernervous-inhuman
2025-07-24Merge pull request #371 from V10lator/FLAGScoco875