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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
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SpaghettiKart: Mario Kart 64 PC port
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code_80005FD0
Age
Commit message (
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Author
2025-05-14
Impl new intro (#193)
MegaMech
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-05-01
Update Attempts and cleanup synthesis_process_notes (#633)
MegaMech
2024-04-09
Add ymls for Torch code generator (#497)
MegaMech
2024-04-06
Rename cpu behaviour related symbols (#586)
coco875
2024-04-03
move actors code in actors folder and rename thing related to actor (#584)
coco875
2024-03-04
Matches in code_80005FD0 (#580)
Tyler McGavran
2024-03-04
Document render/update objects (#565)
coco875
2024-02-05
Match (#562)
MegaMech
2024-01-17
document player and cpu (#534)
coco875
2024-01-05
Match a function, add some comments for some NON_MATCHING functions (#528)
Tyler McGavran
2024-01-02
Match func_8000BBD8 (#526)
MegaMech
2023-12-30
Cleanup some references to fake variables (#520)
Tyler McGavran
2023-12-29
Some matches in code_80005FD0 (#517)
Tyler McGavran
2023-12-28
Match the BSS segment for code_80005FD0 (#516)
Tyler McGavran
2023-12-25
Match func_8001A588 (#513)
MegaMech
2023-12-18
More matches in code_80005FD0 (#502)
Tyler McGavran
2023-12-17
Some matches in code_80005FD0 (#501)
Tyler McGavran
2023-11-07
Matches in code_80005D0 (#487)
MegaMech
2023-10-28
match func_8000F628 and add NUM_PLAYERS define (#479)
MegaMech
2023-10-18
match a few funcs and add compiler option (#465)
MegaMech
2023-10-14
Rename bomb kart structs (#464)
Joshua Peisach
2023-10-14
Revamp progress script, change file structure and remove unused asm (#459)
AloXado320
2023-10-13
A few matches across a couple files, although mostly code_80005FD0 (#460)
Tyler McGavran
2023-10-07
Various Naming (#445)
coco875
2023-10-06
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
MegaMech
2023-09-19
some renaming (#419)
coco875
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech
2023-09-12
Import bss for audio and elsewhere (#416)
MegaMech
2023-09-08
Cleanup undefined_syms for all the course data (#407)
Tyler McGavran
2023-09-07
Match bss in podium ceremony (#403)
MegaMech
2023-08-30
some matches (#391)
MegaMech
2023-08-22
Some matches in code_80005FD0 (#376)
Tyler McGavran
2023-08-20
Versus mode Bomb Kart stuff (#375)
Tyler McGavran
2023-08-09
Matched code_80091440.c and named gDemoMode variable (#358)
MegaMech
2023-08-04
very cool debug display list (#348)
tomas
2023-07-11
Migrate rodata for code_80005FD0 into asm files (#332)
Tyler McGavran
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2023-01-31
Some assorted matches (#289)
Tyler McGavran
2022-11-01
Assorted, unrelated matches (#267)
Tyler McGavran
2022-09-26
Player struct member naming and matched a few funcs (#262)
MegaMech
2022-09-07
Matched a few funcs and renamed seg to virt funcs (#253)
MegaMech
2022-08-02
Match a few small functions (#249)
Maciek Baron
2022-07-27
Add structs for "vehicle" types in 80005FD0 (#248)
Tyler McGavran
2022-07-27
8000FD0 decomp and various (#247)
MegaMech
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-09
Decomp 800 byte sized funcs and smaller (#241)
MegaMech
2022-07-09
Decomp various small funcs (#240)
MegaMech
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-06
Decomp every func under 500 bytes (except audio) (#237)
MegaMech
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