| Age | Commit message (Expand) | Author |
| 2024-02-22 | A couple matches in code_80057C60 (#569) | Tyler McGavran |
| 2024-01-21 | Match a couple functions (#558) | Tyler McGavran |
| 2023-12-30 | Cleanup some references to fake variables (#520) | Tyler McGavran |
| 2023-12-25 | some rename in code_8006e9c0 (#512) | coco875 |
| 2023-11-02 | 3 matches in code_80057C60 (#480) | Tyler McGavran |
| 2023-10-18 | Couple matches (#466) | Tyler McGavran |
| 2023-10-07 | Various Naming (#445) | coco875 |
| 2023-09-20 | Migrate some rodata files to C, for files in NEEDS_RODATA state (#427) | AloXado320 |
| 2023-09-17 | Label mtx variables in GfxPool (#424) | AloXado320 |
| 2023-09-05 | Match func_8006B7E4, func_8006EEE8, func_80071A20 (#395) | Joshua Peisach |
| 2023-08-11 | Matched staff_ghosts.c and doc for podium_ceremony_actors.c (#365) | MegaMech |
| 2023-08-08 | More matches in code_80057C60 (#351) | Matthew |
| 2023-08-06 | Some mathes and some non-matchings in code_80057C60 (#352) | Tyler McGavran |
| 2023-08-04 | Lots of code_80071F00 matches (#347) | Tyler McGavran |
| 2023-08-04 | very cool debug display list (#348) | tomas |
| 2023-07-08 | Rename a bunch of D_06XXXXXX variables (#330) | Tyler McGavran |
| 2023-05-22 | UI and print debug matches (#310) | MegaMech |
| 2023-04-07 | Match memory.c, remove warnings, fix fake matches (#301) | MegaMech |
| 2023-03-29 | Massive data relocation (#295) | Tyler McGavran |
| 2023-02-06 | Clean up some more bin2c calls from the Makefile (#286) | Tyler McGavran |
| 2023-01-31 | Some assorted matches (#289) | Tyler McGavran |
| 2023-01-03 | Couple matches and giving names to some textures (#285) | Tyler McGavran |
| 2022-11-29 | Yet more assorted matches (#278) | Tyler McGavran |
| 2022-10-19 | Matches and m2c refreshing for code_80057C60 (#266) | Tyler McGavran |
| 2022-07-15 | Document game state related logic (#244) | MegaMech |
| 2022-07-11 | Split out some unused asm and documented main.c (#242) | MegaMech |
| 2022-07-09 | Decomp various small funcs (#240) | MegaMech |
| 2022-07-01 | Match several functions in code_80005FD0 (#230) | Tyler McGavran |
| 2022-06-29 | More 800431B0 decomp (#235) | MegaMech |
| 2022-05-19 | import random_u16 to sm64, match random_s32, and match actor func (#203) | MegaMech |
| 2022-01-28 | Named "*_step_*_towards" functions (#154) | Tyler McGavran |
| 2022-01-24 | More function matching in code_80057C60 (#149) | ChiefFruitcake |
| 2022-01-22 | Variety of changes (#147) | Tyler McGavran |
| 2022-01-21 | code_80057C60 (#146) | ChiefFruitcake |
| 2022-01-17 | Identify active screen mode, relabel accordingly (#141) | Maciek Baron |
| 2022-01-14 | Match functions related to balloon status (#137) | Maciek Baron |
| 2022-01-02 | Relabel/identify more variables and functions based on current knowledge (#127) | Maciek Baron |
| 2022-01-01 | Match the other move_towards functions (#125) | Tyler McGavran |
| 2022-01-01 | Add player and controller labels, rename function (#123) | Maciek Baron |
| 2022-01-01 | Naming global variables related to menu navigation (#119) | ChiefFruitcake |
| 2021-12-26 | decomp more 80057C60.c to reach 20 percent (#118) | MegaMech |
| 2021-12-25 | Decomped some of 80057C60 & 800431B0 | CoderStig |
| 2021-12-20 | Add gPlayerIsAccelerating, gPlayerBalloonCount and update related code (#105) | Maciek Baron |
| 2021-12-04 | Identification of some race related varaibles (#78) | Tyler McGavran |
| 2021-11-28 | Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) | CoderStig |
| 2021-11-26 | Give names to some Grand Prix related variables (#67) | Tyler McGavran |
| 2021-11-23 | Jump Table Related Disassembly (#60) | Tyler McGavran |
| 2021-11-16 | Matched some memory.c and other (#55) | CoderStig |
| 2021-11-05 | Split asm using autodecompiler (#49) | CoderStig |