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path: root/asm/non_matchings/code_800AF9B0
AgeCommit message (Expand)Author
2025-05-23Interpolate guScale, guRotate, SetTextMatrixMegaMech
2024-04-23Match func_800AFE00 (#631)inspectredc
2023-09-06Math (#402)MegaMech
2022-06-18Match func in staff_ghosts.c and name menus file (#227)MegaMech
2022-05-19import random_u16 to sm64, match random_s32, and match actor func (#203)MegaMech
2022-02-13Name functions that search for 8018D9E0 entries (#161)Tyler McGavran
2022-01-30Match OS funcs (#152)MegaMech
2022-01-09code_800AF9B0 - ghost data (#133)ChiefFruitcake
2022-01-06More matching in code_800AF9B0 (#131)ChiefFruitcake
2022-01-02Relabel/identify more variables and functions based on current knowledge (#127)Maciek Baron
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2022-01-01Naming global variables related to menu navigation (#119)ChiefFruitcake
2021-12-31First decompile attempt. code_800AF9B0 (#121)ChiefFruitcake
2021-12-31Match assorted functions and identify a variable (#122)Tyler McGavran
2021-12-26Texture related structs and some controller pak menu stuff (#116)Tyler McGavran
2021-12-24Menu selection global variable (#113)ChiefFruitcake
2021-12-14Rename a couple variables (#93)Tyler McGavran
2021-12-11Identified some variables related to sound mode (#90)Tyler McGavran
2021-12-11Match functions for Grand Prix save data access (#88)Tyler McGavran
2021-12-09Match some functions related to printing text on screen (#80)Tyler McGavran
2021-11-28Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)CoderStig
2021-11-26Give names to some Grand Prix related variables (#67)Tyler McGavran
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-11-16Found the variable that tracks the CC type selected. (#57)Tyler McGavran
2021-11-05Split asm using autodecompiler (#49)CoderStig