summaryrefslogtreecommitdiff
path: root/docs/basics
AgeCommit message (Collapse)Author
2025-12-30Docs (#615)MegaMech
* aaa * New menus
2025-12-07Name ScreenContext, Refactor Course class to Track (#583)MegaMech
* Rename Screen Contexts * typedef ScreenContext struct * Fix Compile * Rename Course.cpp to Track.cpp * Refactor Course to Track * A few renames * General Cleanup * More Rename * More names * Move TrackSections struct to Track.h --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2024-08-22Update from decomp (#34)coco875
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * Update common_structs.h * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * fix error of compilation * fix error of compilation * Update animation.c
2024-04-16update link for windows build (#610)coco875
2024-04-12use github actions instead (#605)coco875
* Create actions
2024-04-09Add ymls for Torch code generator (#497)MegaMech
* Add torch * update jenkinsfile
2024-04-02Remove inc from linked file names (#593)MegaMech
* Remove inc from linked file names
2024-03-04Document render/update objects (#565)coco875
* Document objects related code. * Including render/update objects code * Various renamings
2024-02-22Alter compiling doc (#576)MegaMech
2024-02-22add compatibilty for Windows build (#564)coco875
* Add Windows Support * Modify readme instructions for windows building * Remove unused files * Modified extract_assets.py, new_extract_assets.py, and build.py to work on windows
2024-01-20update docs (#555)coco875
* Update doxygen-gh-pages.yml * reorganise docs folder add ref and a button to switch between dark and light, optimise doxygen
2024-01-20Added more pages (#554)MegaMech
Update docs
2024-01-19Some docs improvements (#552)MegaMech
* Some improvements
2024-01-17More docs (#550)MegaMech
* Update Doxyfile
2024-01-17Add mainpage (#549)MegaMech
* More work on docs
2024-01-16Update actorsmenu.md (#548)MegaMech
2024-01-16Add more docs (#547)MegaMech
* Add more docs
2024-01-14More Docs (#546)MegaMech
* Updated buttons
2024-01-14Fix bug in docs (#545)MegaMech
* Delete docs/basics/basics.md
2024-01-14More docs (#543)MegaMech
* More docs
2024-01-13docs first setup (#542)MegaMech