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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
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migration/vec-struct
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SpaghettiKart: Mario Kart 64 PC port
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common_structs.h
Age
Commit message (
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Author
2024-09-17
update with the decomp (#97)
coco875
2024-08-27
Update decomp clang (#67)
coco875
2024-08-24
Update decomp (#63)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-06-11
Update lus (#16)
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-09
Add ymls for Torch code generator (#497)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-17
document player and cpu (#534)
coco875
2024-01-06
some const placement and one rename (#529)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-30
Cleanup some references to fake variables (#520)
Tyler McGavran
2023-12-30
Add bss render player and spawn player (#518)
coco875
2023-12-25
some rename in code_8006e9c0 (#512)
coco875
2023-10-13
A few matches across a couple files, although mostly code_80005FD0 (#460)
Tyler McGavran
2023-10-07
Various Naming (#445)
coco875
2023-09-07
Match bss in podium ceremony (#403)
MegaMech
2023-09-04
Match funcs in player_controller.c (#398)
MegaMech
2023-08-25
Some matches in 80027D00 (#385)
MegaMech
2023-08-25
Make some adjustments to the SaveData struct (#381)
Tyler McGavran
2023-08-22
Matched some funcs (#378)
MegaMech
2023-08-15
Bumped Total Progress Script by 1.04% (#371)
MegaMech
2023-08-08
More matches in code_80057C60 (#351)
Matthew
2023-08-08
small changes. One matching func, Two nonmatching funcs (#355)
tomas
2023-08-04
Lots of code_80071F00 matches (#347)
Tyler McGavran
2023-07-02
Match a couple functions and migrate assets related to HUD Type C (#328)
Tyler McGavran
2023-06-16
Item & Various decomp (#311)
MegaMech
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2023-01-25
Assorted matches (#288)
Tyler McGavran
2022-11-21
Assorted matches, mostly focussing on 80027D00 (#277)
Tyler McGavran
2022-10-19
Matches and m2c refreshing for code_80057C60 (#266)
Tyler McGavran
2022-09-30
A bunch of unrelated, assorted changes (#263)
Tyler McGavran
2022-09-26
Player struct member naming and matched a few funcs (#262)
MegaMech
2022-09-08
Match the rest of actors.h (#254)
Tyler McGavran
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-08-23
Match a lot of functions, add header for objects (#251)
Tyler McGavran
2022-08-14
Fix some of the memory allocation in framebuffers (#182)
Tyler McGavran
2022-08-01
code_8001F980 decomp + profiler doc + more (#250)
MegaMech
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-09
Decomp 800 byte sized funcs and smaller (#241)
MegaMech
2022-07-09
Decomp various small funcs (#240)
MegaMech
2022-07-08
Match a few functions in Code800B45E0 (#239)
tehzz
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-06-14
Match code_8003DC40 (#223)
Tyler McGavran
2022-06-14
wip decomp of 80040E50, documentation of dma code, and other (#215)
MegaMech
2022-06-13
Match code_80040E50 (#220)
Tyler McGavran
2022-05-24
Match dma funcs in 80027040.c (#209)
MegaMech
2022-05-19
Update gitignore & match more actor funcs (#206)
MegaMech
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