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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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defines.h
Age
Commit message (
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Author
2025-05-14
Impl new intro (#193)
MegaMech
2025-01-23
Game.cpp and World.cpp Cleanup (#159)
MegaMech
2025-01-03
Finish doc
MegaMech
2025-01-01
Fix compile
MegaMech
2024-12-31
Big 19750 renames
MegaMech
2024-12-13
Impl trophy
MegaMech
2024-10-05
[modding] Course Mod Support (#104)
MegaMech
2024-09-17
update with the decomp (#97)
coco875
2024-08-27
Update decomp clang (#67)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-06-11
Update lus (#16)
MegaMech
2024-04-16
fix a lot of warning in code (#598)
coco875
2024-04-15
Initial gcc Support (#568)
MegaMech
2024-04-09
Add ymls for Torch code generator (#497)
MegaMech
2024-04-06
Rename cpu behaviour related symbols (#586)
coco875
2024-04-03
move actors code in actors folder and rename thing related to actor (#584)
coco875
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-17
document player and cpu (#534)
coco875
2023-10-28
match func_8000F628 and add NUM_PLAYERS define (#479)
MegaMech
2023-10-19
EU 1.0 OK (#265)
MegaMech
2023-10-19
some define comment and replace number by const (#469)
coco875
2023-10-13
rename in code_8001F980.c (#456)
coco875
2023-10-09
Rename wayPoint to waypoint (#448)
MegaMech
2023-10-07
Various Naming (#445)
coco875
2023-08-12
Various cleanup and matching (#369)
MegaMech
2023-08-09
Matched code_80091440.c and named gDemoMode variable (#358)
MegaMech
2023-08-04
very cool debug display list (#348)
tomas
2023-07-11
controller pak stuff (#333)
tomas
2023-05-22
UI and print debug matches (#310)
MegaMech
2023-04-18
Various documentation (#309)
MegaMech
2022-11-21
Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)
MegaMech
2022-07-15
Document game state related logic (#244)
MegaMech
2022-01-17
Identify active screen mode, relabel accordingly (#141)
Maciek Baron
2022-01-14
Match functions related to balloon status (#137)
Maciek Baron
2022-01-12
Match several functions, add item values (#130)
Maciek Baron
2022-01-06
More matching in code_800AF9B0 (#131)
ChiefFruitcake
2022-01-02
Relabel/identify more variables and functions based on current knowledge (#127)
Maciek Baron
2022-01-01
Naming global variables related to menu navigation (#119)
ChiefFruitcake
2021-12-31
First decompile attempt. code_800AF9B0 (#121)
ChiefFruitcake
2021-12-31
Match assorted functions and identify a variable (#122)
Tyler McGavran
2021-12-24
Menu selection global variable (#113)
ChiefFruitcake
2021-12-14
Rename a couple variables (#93)
Tyler McGavran
2021-12-13
Identified variables related to title screen demos (#92)
Tyler McGavran
2021-12-11
Identified some variables related to sound mode (#90)
Tyler McGavran
2021-11-29
Fix bad merge conflict resolution in defines.h (#72)
Tyler McGavran
2021-11-28
Add a structure for accessing save data (#69)
Tyler McGavran
2021-11-28
Text Color defines (#70)
Tyler McGavran
2021-11-26
Give names to some Grand Prix related variables (#67)
Tyler McGavran
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