| Age | Commit message (Collapse) | Author |
|
* rename some variables
|
|
* some const placement and one rename
|
|
* Finish importing bss
|
|
* fix todo, bug not appears and change theme
* fix warning
|
|
|
|
* Cleanup some references to fake variables
* Some matches, header stuff, and updated a BSS file
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
|
|
* finish render_player
* finish normally spawn_player bss
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* add bss variable to camera.c
* Rename bss_8001C4D0.s to bss_80164AB0.s
|
|
* some basic function renames
* Renaming player hud related variables.
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* Rename functions for calculating an objects distance to player/camera
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
|
|
* Match create_next_audio_frame_task
Required some variable renaming and other changes
* Match synthesis_execute
I'm not entirly sure about the way we have stuff ifdef'd in
PR/abi.h. I feel like we're doing something slightly wrong there
* Match synthesis_do_one_audio_update
There's something super fucked with the way our ifdef's work in
abi.h. It is going to demand a lot more attention sometime in the
future.
* Rename a couple functions
Also had to hack up the ABI file a bit. I'm convinced that we
don't need nor want to have the EU/Shindou/US split thing the
SM64 code does. There's probably just the 1 ABI version being
used and we need to figure out what it looks like
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* Variety of matches
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* Match two funcs and add NUM_PLAYERS define
|
|
* Linkage for the ceremony_data file
Cleaned up all but 1 undefined symbol from the 0x0B range. The one
leftover may be something from texture_tkmk00. Or atleast, that's
what I think. Can't say for certain
* Startup logo linkage
Cleaned up a bunch of unused items from assets.json too
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
They match when placed there, although its not immediately clear
that they truly belong there. But a match is a match.
Also cleaned up a bunch of .h files that had references to the
newly matched variables.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* EU 1.0 ok
* EU 1.1 ok
Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
|
|
|
|
Removed some things from variables.h and functions.h
Added headers for some src/data files
|
|
Signed-off-by: Joshua Peisach <itzswirlz2020@outlook.com>
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* some renames
* Update code_8001F980.c
|
|
* Match __osLeoInterrupt.c
* fix formatting
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
|
|
* Rename wayPoint to waypoint
* other
|
|
* Mass renames
|
|
* Doc setup_game_memory and label syms
* match func_800132F4
* match func label defines
* fix some fake ptrs
* match more code
* Matches
* Add osSyncPrintf support and matches
* Add func equiv to draw_square and add comment to is_debug
|
|
* cleaning camera.h
* cleaning math_utils.h and remove space
* cleaning kart_dma
* cleaning menu.h
|
|
* Header cleanup
|
|
* Renames
|
|
* Some train decomp
* Move seg2 to ending/
* move racing code files into racing folder
* Fix progress
* Rename segments
|
|
|
|
|
|
* Add new utility to calculate packed dl end and vertex count
Requires changing a bunch of actual references to packed dl lists
with raw numbers. Which feels extremely bad but it doesn't match
otherwise.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Hard code array lenghts in appropriate headers
Use macros to generate the vertex counts and packed dl end points
Heavily dependent on the array lengths being accurate. If they
aren't stuff will break.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
|
|
* Remove undefined_syms for common_textures
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* F3DEX old commands changes
* Changed commands using gspQuadrangle to gspTri2
* Replaced mk_quad with gspQuadrangle.
|
|
* Update building of packed_dl files
* Expose course_data symbols to linker.
* Remove undefined_syms for course data
* Update ctx_includes
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* Match bss for code_800029B0 and clean headers
* Fix dvdl and a warning
|
|
|
|
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* assorted matches
|
|
* Match func_8006B7E4, func_8006EEE8, func_80071A20
* Fix missing extern void call
|
|
Also got rid of a couple asm files for functions that were matched
a long, long time ago (thank you ItzSwirlz for finding them)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
|
|
* Match funcs in player_controller.c
|