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AgeCommit message (Expand)Author
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-27Add structs for "vehicle" types in 80005FD0 (#248)Tyler McGavran
2022-07-15Match a variety of functions (#245)Tyler McGavran
2022-07-15Document game state related logic (#244)MegaMech
2022-07-11Split out some unused asm and documented main.c (#242)MegaMech
2022-07-09Decomp 800 byte sized funcs and smaller (#241)MegaMech
2022-07-09Decomp various small funcs (#240)MegaMech
2022-07-08Match a few functions in Code800B45E0 (#239)tehzz
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-05Decomp menus.c (#229)tehzz
2022-07-01Match several functions in code_80005FD0 (#230)Tyler McGavran
2022-06-30More matches for 800431B0.c (#236)MegaMech
2022-06-22Split and Decompile Code_800AF9B0 (#228)tehzz
2022-06-17Rename some files and Match spawn_players.c (#226)MegaMech
2022-06-14Match code_8003DC40 (#223)Tyler McGavran
2022-06-14wip decomp of 80040E50, documentation of dma code, and other (#215)MegaMech
2022-06-14crash_screen decomp and misc (#221)MegaMech
2022-06-13Match code_80040E50 (#220)Tyler McGavran
2022-06-11Match all but one function in code_802B0210.c (#217)Tyler McGavran
2022-05-24Match dma funcs in 80027040.c (#209)MegaMech
2022-05-20Update and add some header files (#205)Tyler McGavran
2022-05-19Update gitignore & match more actor funcs (#206)MegaMech
2022-05-19import random_u16 to sm64, match random_s32, and match actor func (#203)MegaMech
2022-05-18Match func_802B0570 and fix BananaActor (#204)Tyler McGavran
2022-05-16Identify some Actor count variables (#202)Tyler McGavran
2022-05-14Give a name to the list of actors (#200)Tyler McGavran
2022-05-14Memory and Actor decomp (#201)MegaMech
2022-05-13Decomp more actors (#198)MegaMech
2022-05-12Match common_textures.inc.c, memory & actor decomp (#188)MegaMech
2022-05-11Added more actor types and some defines (#194)Tyler McGavran
2022-05-06Add some more actor types, match a function (#191)Tyler McGavran
2022-05-04Add types for shell and triple shell parent (#190)Tyler McGavran
2022-04-26More actor decomp (#184)MegaMech
2022-04-26Actor decomp (#183)MegaMech
2022-04-18Mostly match a few functions in memory.c (#178)Tyler McGavran
2022-04-16audio load.c decomp (#176)MegaMech
2022-03-03fix audio pointers allowing rom shifts again (#169)MegaMech
2022-02-13Replace mk_Vtx_Flag type with GBI provided Vtx (#160)Tyler McGavran
2022-02-02Identify a credits related struct (#156)Tyler McGavran
2022-01-27Add struct for D_8018CA70 (#153)Tyler McGavran
2022-01-27Match functions in code_80071F00 related to D_80165C18 (#151)ChiefFruitcake
2022-01-24Add in a struct for surface map entires (#150)Tyler McGavran
2022-01-24More function matching in code_80057C60 (#149)ChiefFruitcake
2022-01-22Variety of changes (#147)Tyler McGavran
2022-01-21code_80057C60 (#146)ChiefFruitcake
2022-01-18Fix a small discrepancy with kart_attributes (#145)Tyler McGavran
2022-01-18Match 4 functions in math_util, do some tidying up of imports for math_util (...Tyler McGavran
2022-01-18code_8008C1D0 part 3 (#143)ChiefFruitcake
2022-01-18Move texture data from asm to C (#142)Tyler McGavran
2022-01-17Identify active screen mode, relabel accordingly (#141)Maciek Baron