index
:
SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
Age
Commit message (
Expand
)
Author
2022-08-01
code_8001F980 decomp + profiler doc + more (#250)
MegaMech
2022-07-27
Add structs for "vehicle" types in 80005FD0 (#248)
Tyler McGavran
2022-07-15
Match a variety of functions (#245)
Tyler McGavran
2022-07-15
Document game state related logic (#244)
MegaMech
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-09
Decomp 800 byte sized funcs and smaller (#241)
MegaMech
2022-07-09
Decomp various small funcs (#240)
MegaMech
2022-07-08
Match a few functions in Code800B45E0 (#239)
tehzz
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-05
Decomp menus.c (#229)
tehzz
2022-07-01
Match several functions in code_80005FD0 (#230)
Tyler McGavran
2022-06-30
More matches for 800431B0.c (#236)
MegaMech
2022-06-22
Split and Decompile Code_800AF9B0 (#228)
tehzz
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-06-14
Match code_8003DC40 (#223)
Tyler McGavran
2022-06-14
wip decomp of 80040E50, documentation of dma code, and other (#215)
MegaMech
2022-06-14
crash_screen decomp and misc (#221)
MegaMech
2022-06-13
Match code_80040E50 (#220)
Tyler McGavran
2022-06-11
Match all but one function in code_802B0210.c (#217)
Tyler McGavran
2022-05-24
Match dma funcs in 80027040.c (#209)
MegaMech
2022-05-20
Update and add some header files (#205)
Tyler McGavran
2022-05-19
Update gitignore & match more actor funcs (#206)
MegaMech
2022-05-19
import random_u16 to sm64, match random_s32, and match actor func (#203)
MegaMech
2022-05-18
Match func_802B0570 and fix BananaActor (#204)
Tyler McGavran
2022-05-16
Identify some Actor count variables (#202)
Tyler McGavran
2022-05-14
Give a name to the list of actors (#200)
Tyler McGavran
2022-05-14
Memory and Actor decomp (#201)
MegaMech
2022-05-13
Decomp more actors (#198)
MegaMech
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-05-11
Added more actor types and some defines (#194)
Tyler McGavran
2022-05-06
Add some more actor types, match a function (#191)
Tyler McGavran
2022-05-04
Add types for shell and triple shell parent (#190)
Tyler McGavran
2022-04-26
More actor decomp (#184)
MegaMech
2022-04-26
Actor decomp (#183)
MegaMech
2022-04-18
Mostly match a few functions in memory.c (#178)
Tyler McGavran
2022-04-16
audio load.c decomp (#176)
MegaMech
2022-03-03
fix audio pointers allowing rom shifts again (#169)
MegaMech
2022-02-13
Replace mk_Vtx_Flag type with GBI provided Vtx (#160)
Tyler McGavran
2022-02-02
Identify a credits related struct (#156)
Tyler McGavran
2022-01-27
Add struct for D_8018CA70 (#153)
Tyler McGavran
2022-01-27
Match functions in code_80071F00 related to D_80165C18 (#151)
ChiefFruitcake
2022-01-24
Add in a struct for surface map entires (#150)
Tyler McGavran
2022-01-24
More function matching in code_80057C60 (#149)
ChiefFruitcake
2022-01-22
Variety of changes (#147)
Tyler McGavran
2022-01-21
code_80057C60 (#146)
ChiefFruitcake
2022-01-18
Fix a small discrepancy with kart_attributes (#145)
Tyler McGavran
2022-01-18
Match 4 functions in math_util, do some tidying up of imports for math_util (...
Tyler McGavran
2022-01-18
code_8008C1D0 part 3 (#143)
ChiefFruitcake
2022-01-18
Move texture data from asm to C (#142)
Tyler McGavran
2022-01-17
Identify active screen mode, relabel accordingly (#141)
Maciek Baron
[prev]
[next]