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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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mk64.ld
Age
Commit message (
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Author
2024-09-17
update with the decomp (#97)
coco875
2024-08-24
Update decomp (#63)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-04-20
Update mk64.ld (#617)
MegaMech
2024-04-15
Initial gcc Support (#568)
MegaMech
2024-04-09
Add ymls for Torch code generator (#497)
MegaMech
2024-04-05
trig tables shiftable (#596)
MegaMech
2024-04-02
Remove inc from linked file names (#593)
MegaMech
2024-03-04
Document render/update objects (#565)
coco875
2024-02-28
Match the last 2 data files (#574)
Tyler McGavran
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-30
Add bss render player and spawn player (#518)
coco875
2023-12-28
Match the BSS segment for code_80005FD0 (#516)
Tyler McGavran
2023-12-25
add bss variable to camera.c (#514)
coco875
2023-12-24
Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
coco875
2023-11-07
Fix alignment issue when compiling under Arch (#490)
VDavid003
2023-10-27
Place variables from data_0DD0A0 to code_800029B0 (#477)
Tyler McGavran
2023-10-19
EU 1.0 OK (#265)
MegaMech
2023-10-19
Match audio/external.c BSS segment (#470)
Tyler McGavran
2023-10-14
Revamp progress script, change file structure and remove unused asm (#459)
AloXado320
2023-10-11
Match __osLeoInterrupt.c (#457)
AloXado320
2023-10-06
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
MegaMech
2023-09-20
Delete courses/cup folders and rename course related files (#432)
MegaMech
2023-09-20
Migrate some rodata files to C, for files in NEEDS_RODATA state (#427)
AloXado320
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech
2023-09-15
More audio matches (#420)
Tyler McGavran
2023-09-13
Lots of matches in the audio code (#417)
Tyler McGavran
2023-09-12
Import bss for audio and elsewhere (#416)
MegaMech
2023-09-09
Various cleanup (#410)
MegaMech
2023-09-08
Match bss for code_800029B0 and clean headers (#406)
MegaMech
2023-09-07
Match bss in podium ceremony (#403)
MegaMech
2023-08-31
Match func in player_controller.c (#394)
MegaMech
2023-08-31
Move ro/data for code_80091750 into the appropriate c/asm files (#393)
Tyler McGavran
2023-08-22
Matched some funcs (#378)
MegaMech
2023-08-15
Migrate audio/port_eu data (#370)
Tyler McGavran
2023-08-12
Various cleanup and matching (#369)
MegaMech
2023-08-10
Match Segment 3 -> Matched code_80280650.c (#363)
MegaMech
2023-08-09
Add crash screen enhancement (#360)
MegaMech
2023-08-08
Run iconv as part of build (#354)
Tyler McGavran
2023-08-06
Some mathes and some non-matchings in code_80057C60 (#352)
Tyler McGavran
2023-08-04
very cool debug display list (#348)
tomas
2023-07-17
Rename some data files to indicate teh code file they belong to (#343)
Tyler McGavran
2023-07-11
Move plan data for code_8008C1D0 into asm files (#340)
Tyler McGavran
2023-07-11
Move some data into kart_dma.c (#338)
Tyler McGavran
2023-07-11
Migrate rodata for code_80005FD0 into asm files (#332)
Tyler McGavran
2023-06-17
New asset extraction utility (#306)
Tyler McGavran
2023-05-22
UI and print debug matches (#310)
MegaMech
2023-04-10
Various matches (#304)
MegaMech
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